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[Event "rated variant:antichess game"] [Site "https://lichess.org/JwyfWaPQ"] [Date "2021.02.21"] [Round "-"] [White "SaArThBhOsAlE"] [Black "PlanB101"] [Result "1-0"] [GameId "JwyfWaPQ"] [UTCDate "2021.02.21"] [UTCTime "06:41:06"] [WhiteElo "1561"] [BlackElo "1611"] [WhiteRatingDiff "+36"] [BlackRatingDiff "-6"] [Variant "Antichess"] [TimeControl "45+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. e4?? { (0.15 → Mate in 15) Checkmate is now unavoidable. e3 was best. } { [%eval #-15] } (1. e3 b5 2. Bxb5 e6 3. Bxd7 Bxd7 4. b4 Bxb4 5. Qh5 Bxd2 6. Nxd2 Qg5 7. Qxh7 Qxg2) 1... h5?? { (Mate in 15 → 5.78) Lost forced checkmate sequence. b5 was best. } { [%eval 5.78] } (1... b5 2. Bxb5 Nf6 3. Bxd7 Nxe4 4. Bxc8 Nxf2 5. Kxf2 Qxd2 6. Nxd2) 2. Qxh5 { [%eval 6.13] } 2... Rxh5 { [%eval 5.6] } 3. Ba6 { [%eval 5.57] } 3... bxa6 { [%eval 6.43] } 4. g4?? { (6.43 → Mate in 15) Checkmate is now unavoidable. e5 was best. } { [%eval #-15] } (4. e5 Rxe5) 4... Rxh2 { [%eval #-15] } 5. Rxh2 { [%eval #-14] } 5... f5 { [%eval #-14] } 6. exf5 { [%eval #-13] } 6... g6 { [%eval #-13] } 7. fxg6 { [%eval #-12] } 7... Kf7 { [%eval #-12] } 8. gxf7 { [%eval #-11] } 8... Qe8?? { (Mate in 11 → 16.16) Lost forced checkmate sequence. e5 was best. } { [%eval 16.16] } (8... e5 9. fxg8=Q d5 10. Qxd5 Bxg4 11. Qxe5 Qxd2 12. Bxd2 Nc6 13. Qxc7 Bh5 14. Rxh5 Na5 15. Rxa5) 9. fxe8=K { [%eval 13.81] } 9... Nh6?! { (13.81 → Mate in 12) Checkmate is now unavoidable. Nf6 was best. } { [%eval #12] } (9... Nf6) 10. Kxd7?! { (Mate in 12 → 10.55) Lost forced checkmate sequence. Rxh6 was best. } { [%eval 10.55] } (10. Rxh6 Bxh6 11. Kxd7 Bxd2 12. Kxc8 Bxc1 13. Kxb8 Rxb8 14. b4 Rxb4 15. Na3 Rxg4 16. Rxc1 Rxg1) 10... Nxd7?! { (10.55 → Mate in 10) Checkmate is now unavoidable. Nxg4 was best. } { [%eval #10] } (10... Nxg4 11. Kxe7 Nxh2 12. Kxf8 Nf3 13. Nxf3 Bd7 14. Kg7 a5 15. Nh4 Be8 16. Nf5 Bb5 17. c4) 11. Rxh6 { [%eval #10] } 11... Bxh6 { [%eval #9] } 12. g5 { [%eval #9] } 12... Bxg5 { [%eval #8] } 13. f4 { [%eval #8] } 13... Bxf4 { [%eval #7] } 14. d4 { [%eval #7] } 14... Bxc1 { [%eval #6] } 15. Kd2?? { (Mate in 6 → 3.94) Lost forced checkmate sequence. a4 was best. } { [%eval 3.94] } (15. a4 Bxb2 16. a5 Bxa1 17. Ke2 Bxd4 18. Kd3 Bxg1 19. Kd4 Bxd4 20. Nc3 Bxc3#) 15... Bxb2?? { (3.94 → Mate in 6) Checkmate is now unavoidable. Bxd2 was best. } { [%eval #6] } (15... Bxd2 16. Nxd2) 16. Na3?! { (Mate in 6 → 11.62) Lost forced checkmate sequence. c4 was best. } { [%eval 11.62] } (16. c4 Bxa1 17. a4 Bxd4 18. a5 Bxg1 19. c5 Nxc5 20. Ke3 Bxe3 21. Nd2 Bxd2#) 16... Bxa1?! { (11.62 → Mate in 6) Checkmate is now unavoidable. Bxa3 was best. } { [%eval #6] } (16... Bxa3 17. c4) 17. Kc3 { [%eval #6] } 17... Bxc3 { [%eval #5] } 18. Nh3 { [%eval #6] } 18... Bxd4 { [%eval #5] } 19. c3?? { (Mate in 5 → Mate in 13) Lost forced checkmate sequence. Nb5 was best. } { [%eval #-13] } (19. Nb5 axb5 20. Ng1 Bxg1 21. a4 bxa4 22. c4 a5 23. c5 Nxc5#) 19... Bxc3 { [%eval -6.77] } 20. Nb5?? { (-6.77 → Mate in 12) Checkmate is now unavoidable. Nf2 was best. } { [%eval #-12] } (20. Nf2 a5) 20... axb5 { [%eval #-12] } 21. a4 { [%eval #-10] } 21... bxa4 { [%eval #-10] } 22. Nf4 { [%eval #-7] } 22... e6 { [%eval #-7] } 23. Nxe6 { [%eval #-6] } 23... Bd4?? { (Mate in 6 → Mate in 3) Lost forced checkmate sequence. Bf6 was best. } { [%eval #3] } (23... Bf6 24. Nxc7 Bd8 25. Nxa8 Bc7 26. Nxc7 Ba6 27. Nxa6 Nc5 28. Nxc5 a5 29. Nxa4#) 24. Nxd4 { [%eval #3] } 24... c6 { [%eval #2] } 25. Nxc6 { [%eval #2] } 25... Ne5 { [%eval #1] } 26. Nxa7 { [%eval #1] } 26... Rxa7# { Game ends by variant rule. } 1-0