FEN
[Event "rated variant:antichess game"]
[Site "https://lichess.org/Jx3BjkOV"]
[Date "2025.11.22"]
[Round "-"]
[White "Cassian180109"]
[Black "Issi09"]
[Result "0-1"]
[GameId "Jx3BjkOV"]
[UTCDate "2025.11.22"]
[UTCTime "14:10:15"]
[WhiteElo "1315"]
[BlackElo "1604"]
[WhiteRatingDiff "-19"]
[BlackRatingDiff "+21"]
[Variant "Antichess"]
[TimeControl "600+0"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. d3?? { (0.15 → Mate in 16) Checkmate is now unavoidable. e3 was best. } { [%eval #-16] } (1. e3 b5 2. Bxb5 Ba6 3. Bxd7 Nxd7 4. c4 Bxc4 5. Qa4 Bxa2) 1... g5 { [%eval #-16] } 2. Bxg5 { [%eval #-15] } 2... Nf6?? { (Mate in 15 → 0.93) Lost forced checkmate sequence. Bg7 was best. } { [%eval 0.93] } (2... Bg7 3. Bxe7 Bxb2 4. Bxd8 Bxa1 5. Bxc7 Bc3 6. Nxc3 d5 7. Nxd5) 3. Bxf6 { [%eval 0.93] } 3... exf6 { [%eval 0.94] } 4. b4 { [%eval 3.89] } 4... Bxb4 { [%eval 0.88] } 5. Nc3 { [%eval 0.61] } 5... Bxc3 { [%eval 0.08] } 6. Qd2 { [%eval -0.38] } 6... Bxd2 { [%eval -0.07] } 7. Kxd2 { [%eval -0.11] } 7... Na6?? { (-0.11 → 2.46) Blunder. f5 was best. } { [%eval 2.46] } (7... f5 8. g3 f4 9. gxf4 f5 10. d4 c5 11. dxc5 Qh4 12. f3) 8. Nf3 { [%eval 2.13] } 8... f5?? { (2.13 → Mate in 11) Checkmate is now unavoidable. Ke7 was best. } { [%eval #11] } (8... Ke7 9. Ke1) 9. g4 { [%eval #11] } 9... fxg4 { [%eval #10] } 10. Ng5?? { (Mate in 10 → -0.98) Lost forced checkmate sequence. Rb1 was best. } { [%eval -0.98] } (10. Rb1 gxf3 11. Rxb7 Bxb7 12. exf3 Bxf3 13. a4 Bxh1 14. Bg2 Bxg2 15. f3 Bxf3) 10... Qxg5 { [%eval -0.53] } 11. d4?? { (-0.53 → -9.09) Blunder. e3 was best. } { [%eval -9.09] } (11. e3 Qxe3 12. Kxe3 d5 13. Bh3 gxh3 14. d4 Rg8 15. Rag1 Rxg1 16. Rxg1 Bg4) 11... Qxd2 { [%eval -5.76] } 12. Bg2?! { (-5.76 → -8.71) Inaccuracy. Bh3 was best. } { [%eval -8.71] } (12. Bh3 Qxe2 13. Bxg4 Qxf2 14. Bxd7 Qxc2 15. Bxc8 Rxc8 16. Rag1 Qxh2 17. Rxh2 Rg8) 12... Qxd4 { [%eval -8.18] } 13. Bxb7 { [%eval -10.3] } 13... Qxa1?? { (-10.30 → Mate in 7) Checkmate is now unavoidable. Qxf2 was best. } { Black offers draw } { [%eval #7] } (13... Qxf2 14. Bxa6) 14. Bxa8?? { (Mate in 7 → Mate in 9) Lost forced checkmate sequence. Rxa1 was best. } { [%eval #-9] } (14. Rxa1 Bxb7 15. e4 Bxe4 16. Rf1 Bxc2 17. h3 gxh3 18. a4 Bxa4 19. Rd1 Bxd1) 14... Qxh1 { [%eval #-9] } 15. Bxh1 { [%eval #-8] } 15... Bb7 { [%eval #-10] } 16. Bxb7 { [%eval #-9] } 16... Kd8? { (Mate in 9 → -8.85) Lost forced checkmate sequence. Ke7 was best. } { [%eval -8.85] } (16... Ke7 17. Bxa6 g3 18. fxg3 Rc8 19. Bxc8 Kf8 20. Bxd7 f5 21. Bxf5 c5 22. Bxh7) 17. Bxa6 { [%eval -9.71] } 17... g3 { [%eval -6.87] } 18. hxg3 { [%eval -6.87] } 18... Kc8 { [%eval -5.37] } 19. Bxc8 { [%eval -5.23] } 19... Rxc8 { [%eval -5.1] } 20. g4 { [%eval -5.07] } 20... f5?? { (-5.07 → -2.13) Blunder. h6 was best. } { [%eval -2.13] } (20... h6 21. f4 Rb8 22. f5 Rb7 23. f6 Rb1 24. c4 a5 25. a4) 21. gxf5 { [%eval -2.61] } 21... Rg8?! { (-2.61 → -1.82) Inaccuracy. h5 was best. } { [%eval -1.82] } (21... h5 22. f6) 22. f6 { [%eval -2.38] } 22... Rg7?? { (-2.38 → 4.82) Blunder. h5 was best. } { [%eval 4.82] } (22... h5 23. f7 Rg5 24. f4 Rb5 25. e4 Rb1 26. f8=R h4 27. Rg8 h3 28. f5) 23. fxg7 { [%eval 4.89] } 23... h5 { [%eval 4.09] } 24. g8=R { [%eval 3.71] } 24... h4 { [%eval 4.52] } 25. f4 { [%eval 3.27] } 25... h3 { [%eval 4.82] } 26. a3?! { (4.82 → 3.15) Inaccuracy. f5 was best. } { [%eval 3.15] } (26. f5 d5) 26... h2 { Black offers draw } { [%eval 3.42] } 27. Rg1?? { (3.42 → Mate in 8) Checkmate is now unavoidable. Rh8 was best. } { [%eval #-8] } (27. Rh8 d5) 27... hxg1=R { [%eval #-8] } 28. f5 { [%eval #-9] } 28... Rg6?? { (Mate in 9 → Mate in 10) Lost forced checkmate sequence. a5 was best. } { [%eval #10] } (28... a5 29. f6 a4 30. f7 Rf1 31. e4 Rxf7 32. e5 d5 33. exd6 cxd6 34. c4) 29. fxg6 { [%eval #10] } 29... d6 { [%eval #9] } 30. e3?? { (Mate in 9 → 2.20) Lost forced checkmate sequence. g7 was best. } { [%eval 2.2] } (30. g7 c5 31. g8=R c4 32. Rb8 d5 33. a4 a6 34. e4 dxe4 35. a5 e3) 30... c6?? { (2.20 → Mate in 9) Checkmate is now unavoidable. d5 was best. } { [%eval #9] } (30... d5 31. e4 dxe4 32. g7 e3 33. g8=R e2 34. a4 e1=K 35. Rd8 Kf2 36. a5) 31. c3?? { (Mate in 9 → 2.54) Lost forced checkmate sequence. g7 was best. } { [%eval 2.54] } (31. g7 d5 32. e4 dxe4 33. g8=R e3 34. Rd8 e2 35. Rd4 e1=B 36. c3 Bxc3) 31... c5?? { (2.54 → Mate in 14) Checkmate is now unavoidable. d5 was best. } { [%eval #14] } (31... d5 32. e4) 32. a4 { [%eval #14] } 32... c4 { [%eval #7] } 33. g7 { [%eval #7] } 33... a6 { [%eval #5] } 34. g8=R { [%eval #5] } 34... a5 { [%eval #2] } 35. Rb8 { [%eval #4] } 35... d5 { [%eval #3] } 36. e4 { [%eval #3] } 36... dxe4 { [%eval #2] } 37. Rb4?? { (Mate in 2 → Mate in 11) Lost forced checkmate sequence. Rb2 was best. } { [%eval #-11] } (37. Rb2 e3 38. Rd2 exd2#) 37... axb4 { [%eval #-11] } 38. cxb4 { [%eval #-10] } 38... c3 { [%eval #-11] } 39. a5 { [%eval #-9] } 39... c2 { [%eval #-10] } 40. a6 { [%eval #-8] } 40... c1=R { [%eval #-8] } 41. b5 { [%eval #-7] } 41... Rc6?? { (Mate in 7 → 0.00) Lost forced checkmate sequence. e3 was best. } { [%eval 0.0] } (41... e3 42. a7 e2 43. a8=B e1=Q 44. Be4 Qxe4 45. b6 Rc6 46. b7 Rc8 47. bxc8=K) 42. bxc6 { [%eval 0.0] } 42... e3 { [%eval 0.0] } 43. c7 { [%eval 0.0] } 43... e2 { [%eval 0.0] } 44. c8=R?? { (0.00 → Mate in 4) Checkmate is now unavoidable. c8=N was best. } { [%eval #-4] } (44. c8=N e1=B 45. a7 Bf2 46. Nb6 Bxb6 47. a8=B Ba5 48. Be4 Bc3 49. Bf3 Ba1) 44... e1=R { [%eval #-4] } 45. Rc1 { [%eval #-3] } 45... Rxc1 { [%eval #-3] } 46. a7 { [%eval #-2] } 46... Rb1 { [%eval #-2] } 47. a8=Q { [%eval #-1] } 47... Rh1 { [%eval #-1] } 48. Qxh1# { Game ends by variant rule. } 0-1
