FEN
[Event "casual variant:antichess game"]
[Site "https://lichess.org/Yhvbmy6Y"]
[Date "2025.01.08"]
[Round "-"]
[White "Issi09"]
[Black "Cassian180109"]
[Result "1-0"]
[GameId "Yhvbmy6Y"]
[UTCDate "2025.01.08"]
[UTCTime "12:55:15"]
[WhiteElo "1402"]
[BlackElo "1340"]
[Variant "Antichess"]
[TimeControl "-"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e3 { [%eval 2.95] } 1... b5 { [%eval 2.0] } 2. Bxb5 { [%eval 1.19] } 2... d6?? { (1.19 → Mate in 14) Checkmate is now unavoidable. e6 was best. } { [%eval #14] } (2... e6 3. Bxd7 Bxd7 4. a4 Bxa4 5. Rxa4 Qxd2 6. Kxd2 Ne7 7. Rxa7) 3. Bxe8 { [%eval #14] } 3... Qxe8 { [%eval #13] } 4. Na3?? { (Mate in 13 → 0.00) Lost forced checkmate sequence. Qg4 was best. } { [%eval 0.0] } (4. Qg4 Bxg4 5. Kd1 Bxd1 6. e4 Bxc2 7. Na3 Bxe4 8. Nh3 Bxg2) 4... Bh3 { [%eval 0.46] } 5. gxh3 { [%eval 0.01] } 5... Qa4?! { (0.01 → 0.81) Inaccuracy. f6 was best. } { [%eval 0.81] } (5... f6 6. Rb1) 6. Qh5?! { (0.81 → 0.00) Inaccuracy. Rb1 was best. } { [%eval 0.0] } (6. Rb1 Qxc2 7. Qxc2 h5 8. Qxc7 Na6 9. Qxa7 Rxa7 10. Ne2 Rd7 11. b3 Nb8) 6... Qxa3 { [%eval -0.38] } 7. Qxh7?? { (-0.38 → Mate in 11) Checkmate is now unavoidable. bxa3 was best. } { [%eval #-11] } (7. bxa3 g6 8. Qxh7 Rxh7 9. Ne2 Rxh3 10. a4 Rxe3 11. dxe3 a6 12. Ng3 Nh6) 7... Rxh7 { [%eval #-11] } 8. bxa3 { [%eval #-10] } 8... Rxh3 { [%eval #-10] } 9. Nxh3 { [%eval #-9] } 9... g5 { [%eval #-9] } 10. Nxg5 { [%eval #-8] } 10... Bh6?? { (Mate in 8 → -0.61) Lost forced checkmate sequence. d5 was best. } { [%eval -0.61] } (10... d5 11. Nxf7 e5 12. Nxe5 Bxa3 13. Bxa3 Nd7 14. Nxd7 Nf6 15. Nxf6 a5 16. Nxd5) 11. Nxf7 { [%eval 0.0] } 11... Bxe3 { [%eval -0.41] } 12. Nxd6 { [%eval -0.23] } 12... cxd6 { [%eval -0.17] } 13. dxe3 { [%eval -1.34] } 13... Nh6?? { (-1.34 → 2.25) Blunder. Nc6 was best. } { [%eval 2.25] } (13... Nc6 14. Kd2 Ne5 15. Ke2 Nf7 16. Bb2 Nf6 17. Bxf6 exf6 18. Kd2 Nh8 19. Kd1) 14. Bb2?? { (2.25 → -1.42) Blunder. Rb1 was best. } { [%eval -1.42] } (14. Rb1) 14... Ng4?? { (-1.42 → 6.13) Blunder. a5 was best. } { [%eval 6.13] } (14... a5 15. Kd2) 15. Be5? { (6.13 → 3.31) Mistake. Rg1 was best. } { [%eval 3.31] } (15. Rg1) 15... Nxh2?? { (3.31 → Mate in 13) Checkmate is now unavoidable. dxe5 was best. } { [%eval #13] } (15... dxe5 16. Rg1) 16. Rxh2 { [%eval #13] } 16... dxe5 { [%eval #12] } 17. e4?? { (Mate in 12 → 5.67) Lost forced checkmate sequence. Kd2 was best. } { [%eval 5.67] } (17. Kd2 a6 18. e4 Ra7 19. Rg1 Ra8 20. c4 Ra7 21. c5 a5 22. Kc3 Rb7) 17... Na6 { [%eval 4.4] } 18. Rh8?? { (4.40 → 1.61) Blunder. Kd2 was best. } { [%eval 1.61] } (18. Kd2 Rh8 19. Rxh8 Nc7 20. Re8 Nxe8 21. Rb1 a5 22. c4 a4 23. c5 Ng7) 18... Rxh8 { [%eval 0.71] } 19. f4?! { (0.71 → -0.18) Inaccuracy. Rd1 was best. } { [%eval -0.18] } (19. Rd1 Rd8) 19... exf4 { [%eval 1.82] } 20. a4?? { (1.82 → -1.71) Blunder. Rd1 was best. } { [%eval -1.71] } (20. Rd1) 20... e5?? { (-1.71 → 1.12) Blunder. Nc7 was best. } { [%eval 1.12] } (20... Nc7) 21. c4 { [%eval 1.83] } 21... Nb8?? { (1.83 → Mate in 8) Checkmate is now unavoidable. Nc7 was best. } { [%eval #8] } (21... Nc7 22. a5) 22. Kf1?? { (Mate in 8 → 0.38) Lost forced checkmate sequence. a5 was best. } { [%eval 0.38] } (22. a5 a6 23. c5 Rf8 24. c6 Nxc6 25. Rc1 Nxa5 26. Rc4 Nxc4 27. Kd2 Nxd2) 22... a5 { [%eval 0.25] } 23. Ke1 { [%eval 0.3] } 23... Rh3?? { (0.30 → Mate in 7) Checkmate is now unavoidable. Nc6 was best. } { [%eval #7] } (23... Nc6 24. c5 Nd4 25. c6 Nxc6 26. Kd2 Rf8 27. Rd1 Ne7 28. a3 Nd5 29. exd5) 24. Kd2?? { (Mate in 7 → 2.10) Lost forced checkmate sequence. a3 was best. } { [%eval 2.1] } (24. a3 Rxa3 25. Rxa3 f3 26. Rxf3 Na6 27. c5 Nxc5 28. Rb3 Nxa4 29. Rb2 Nxb2) 24... Rc3 { [%eval 2.28] } 25. Kxc3 { [%eval 2.31] } 25... f3?? { (2.31 → Mate in 9) Checkmate is now unavoidable. Nc6 was best. } { [%eval #9] } (25... Nc6) 26. Kd2?? { (Mate in 9 → 3.23) Lost forced checkmate sequence. Kd4 was best. } { [%eval 3.23] } (26. Kd4 exd4 27. e5 f2 28. c5 f1=K 29. Rxf1 Na6 30. Rb1 Nxc5 31. Rc1 Nxa4) 26... f2 { [%eval 2.63] } 27. Rg1?? { (2.63 → 0.00) Blunder. a3 was best. } { [%eval 0.0] } (27. a3 Nc6 28. c5 Ne7 29. c6 Nxc6 30. Ra2 Nb4 31. axb4 axb4 32. Ra1 b3) 27... fxg1=K { [%eval 0.0] } 28. Kc3?! { (0.00 → -1.06) Inaccuracy. Ke3 was best. } { [%eval -1.06] } (28. Ke3 Kf2 29. Kxf2 Nc6 30. Ke2 Na7 31. Ke3 Nc8 32. Kf3 Na7 33. Ke3) 28... Kf2 { [%eval -0.7] } 29. Kb4? { (-0.70 → -2.47) Mistake. a3 was best. } { [%eval -2.47] } (29. a3 Nc6 30. Kb4 axb4 31. axb4 Nxb4 32. c5 Kf3 33. a5 Kxe4 34. a6 Nxa6) 29... axb4 { [%eval -1.39] } 30. a3?! { (-1.39 → -2.53) Inaccuracy. a5 was best. } { [%eval -2.53] } (30. a5 Kf3 31. a6 Nxa6 32. a4 bxa3 33. c5 Kxe4 34. c6 Nc5 35. c7 Nb7) 30... bxa3 { [%eval -1.66] } 31. c5 { [%eval -1.74] } 31... Kf3 { [%eval -1.83] } 32. c6 { [%eval -1.83] } 32... Nxc6 { [%eval -1.98] } 33. a5 { [%eval -1.9] } 33... Kxe4 { [%eval -2.07] } 34. a6 { [%eval -1.89] } 34... Nb8 { [%eval -1.89] } 35. a7 { [%eval -1.27] } 35... Kd5?? { (-1.27 → Mate in 2) Checkmate is now unavoidable. Nc6 was best. } { [%eval #2] } (35... Nc6 36. a8=K) 36. axb8=R { [%eval #2] } 36... Kc4 { [%eval #1] } 37. Rb3 { [%eval #1] } 37... Kxb3# { Game ends by variant rule. } 1-0
