FEN
[Event "Daily Antichess Arena"]
[Site "https://lichess.org/K3EvvLg3"]
[Date "2026.03.29"]
[Round "-"]
[White "Yousef-Ahmad"]
[Black "Laura-Ahmad"]
[Result "1-0"]
[GameId "K3EvvLg3"]
[UTCDate "2026.03.29"]
[UTCTime "19:38:02"]
[WhiteElo "1318"]
[BlackElo "1162"]
[WhiteRatingDiff "+4"]
[BlackRatingDiff "-7"]
[Variant "Antichess"]
[TimeControl "180+0"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e3 { [%eval 2.49] } 1... Nc6 { [%eval 0.95] } 2. Ba6 { [%eval 0.75] } 2... bxa6 { [%eval 0.97] } 3. b4 { [%eval 1.87] } 3... Nxb4 { [%eval 0.75] } 4. c4?? { (0.75 → Mate in 16) Checkmate is now unavoidable. Qf3 was best. } { [%eval #-16] } (4. Qf3 Nxc2 5. Qxf7 Kxf7 6. e4 Nxa1 7. Kd1 Nc2 8. Kxc2 e6) 4... Nxa2 { [%eval #-16] } 5. Rxa2 { [%eval #-19] } 5... d5?? { (Mate in 19 → 3.04) Lost forced checkmate sequence. a5 was best. } { [%eval 3.04] } (5... a5 6. Rxa5 Ba6 7. Rxa6 d5 8. Rxa7 dxc4 9. Rxa8 Qxd2 10. Rxe8) 6. Rxa6 { [%eval 1.84] } 6... dxc4?? { (1.84 → Mate in 11) Checkmate is now unavoidable. Bxa6 was best. } { [%eval #11] } (6... Bxa6 7. cxd5 Qxd5 8. Qh5 Qxd2 9. Kxd2 Bd3 10. Qxh7 Rxh7 11. Kxd3 Rxh2 12. Rxh2) 7. Rxa7 { [%eval #12] } 7... Rxa7 { [%eval #11] } 8. Qa4 { [%eval #10] } 8... Rxa4 { [%eval #10] } 9. d3 { [%eval #10] } 9... cxd3 { [%eval #9] } 10. Ke2?? { (Mate in 9 → Mate in 11) Lost forced checkmate sequence. e4 was best. } { [%eval #-11] } (10. e4 Rxe4 11. Ke2 Rxe2 12. Nxe2 dxe2 13. Bh6 gxh6 14. Rf1 exf1=R 15. Nc3 Rxf2) 10... dxe2 { [%eval #-12] } 11. Nxe2 { [%eval #-11] } 11... Ra3 { [%eval #-11] } 12. Bxa3 { [%eval #-10] } 12... Qd4?? { (Mate in 10 → -3.77) Lost forced checkmate sequence. Qd5 was best. } { [%eval -3.77] } (12... Qd5 13. Bxe7 Qxg2 14. Bxf8 Qxf2 15. Bxg7 Qxe2 16. Bxh8 Qxh2 17. Rxh2 h5 18. Rxh5) 13. Bxe7 { [%eval -4.18] } 13... Qxe3?? { (-4.18 → Mate in 8) Checkmate is now unavoidable. Bxe7 was best. } { [%eval #8] } (13... Bxe7) 14. Bxf8?? { (Mate in 8 → Mate in 8) Lost forced checkmate sequence. fxe3 was best. } { [%eval #-8] } (14. fxe3 Kxe7 15. g4 Bxg4 16. Nd2 Bxe2 17. Nf3 Bxf3 18. h4 Bxh1 19. e4 Bxe4) 14... Kxf8?? { (Mate in 8 → -2.45) Lost forced checkmate sequence. Qxf2 was best. } { [%eval -2.45] } (14... Qxf2 15. Bxg7 Qxg2 16. Bxh8 Qxh2 17. Rxh2 h5 18. Rxh5 c5 19. Rxc5 Kf8 20. Rxc8) 15. fxe3 { [%eval -1.46] } 15... Bh3 { [%eval -1.65] } 16. gxh3 { [%eval -1.22] } 16... Nf6?? { (-1.22 → Mate in 6) Checkmate is now unavoidable. Nh6 was best. } { [%eval #6] } (16... Nh6 17. Nbc3) 17. Rf1?? { (Mate in 6 → -3.76) Lost forced checkmate sequence. e4 was best. } { [%eval -3.76] } (17. e4 Nxe4 18. Nd2 Nxd2 19. Rf1 Nxf1 20. Ng1 Nxh2 21. Nf3 Nxf3 22. h4 Nxh4#) 17... g5?! { (-3.76 → -2.37) Inaccuracy. Nh5 was best. } { [%eval -2.37] } (17... Nh5 18. Rxf7 Kxf7 19. Nd2 c5 20. Nf1 Ke6 21. Nc3 c4 22. e4 Rb8 23. Nd5) 18. Rxf6 { [%eval -2.22] } 18... g4 { [%eval -2.11] } 19. Rxf7 { [%eval -3.12] } 19... Kxf7 { [%eval -2.53] } 20. hxg4 { [%eval -1.9] } 20... h5?? { (-1.90 → Mate in 5) Checkmate is now unavoidable. Rf8 was best. } { [%eval #5] } (20... Rf8 21. Nd2 c5 22. Nf3 c4 23. Ned4 Rc8 24. e4 c3 25. e5 h5 26. gxh5) 21. gxh5 { [%eval #5] } 21... Rxh5 { [%eval #4] } 22. h4 { [%eval #4] } 22... Rxh4 { [%eval #3] } 23. e4 { [%eval #3] } 23... Rxe4 { [%eval #2] } 24. Nf4?? { (Mate in 2 → -63.80) Lost forced checkmate sequence. Na3 was best. } { [%eval -63.8] } (24. Na3 Rxe2 25. Nc2 Rxc2#) 24... Rxf4 { [%eval #-12] } 25. Na3 { [%eval #-13] } 25... Rc4 { [%eval #-13] } 26. Nxc4 { [%eval #-9] } 26... c6?? { (Mate in 9 → Mate in 7) Lost forced checkmate sequence. c5 was best. } { [%eval #7] } (26... c5 27. Nd6 c4 28. Nxf7 c3 29. Nd8 c2 30. Ne6 c1=N 31. Nc7 Ne2 32. Ne8) 27. Ne3?? { (Mate in 7 → -49.61) Lost forced checkmate sequence. Nd6 was best. } { [%eval -49.61] } (27. Nd6 c5 28. Nxf7 c4 29. Nd8 c3 30. Nc6 c2 31. Nb4 c1=B 32. Na2 Bh6) 27... c5 { [%eval -22.22] } 28. Nc2?! { (-22.22 → Mate in 10) Checkmate is now unavoidable. Ng4 was best. } { [%eval #-10] } (28. Ng4 Kg8) 28... c4 { [%eval #-10] } 29. Ne1 { [%eval #-9] } 29... c3 { [%eval #-9] } 30. Nf3 { [%eval #-8] } 30... c2 { [%eval #-8] } 31. Nd2 { [%eval #-7] } 31... Ke6?? { (Mate in 7 → Mate in 1) Lost forced checkmate sequence. c1=B was best. } { [%eval #1] } (31... c1=B 32. Nb1 Ba3 33. Nxa3 Ke6 34. Nc2 Kd6 35. Na3 Ke5 36. Nb1 Kd5 37. Nc3) 32. Nb1 { [%eval #1] } 32... cxb1=K# { Game ends by variant rule. } 1-0