FEN
[Event "casual variant:kingOfTheHill game"]
[Site "https://lichess.org/OZmVtaxl"]
[Date "2025.11.27"]
[Round "-"]
[White "ChessWithLiza"]
[Black "Sage430"]
[Result "0-1"]
[GameId "OZmVtaxl"]
[UTCDate "2025.11.27"]
[UTCTime "03:36:01"]
[WhiteElo "752"]
[BlackElo "1500"]
[WhiteTitle "WCM"]
[Variant "King of the Hill"]
[TimeControl "360+7"]
[ECO "A00"]
[Opening "Amar Opening"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. Nh3?! { (0.15 → -0.90) Inaccuracy. d4 was best. } { [%eval -0.9] } { A00 Amar Opening } (1. d4 d5 2. c4 e6 3. Nc3 c5 4. Nf3 Nc6 5. Bf4 cxd4) 1... g6?! { (-0.90 → 0.07) Inaccuracy. d5 was best. } { [%eval 0.07] } (1... d5 2. g3 c5 3. f4 h5 4. c4 d4 5. d3 Nc6 6. Bg2) 2. e4 { [%eval -0.23] } 2... Bg7 { [%eval 0.3] } 3. Bd3?? { (0.30 → -2.45) Blunder. Nc3 was best. } { [%eval -2.45] } (3. Nc3 c6 4. d4 d5 5. e5 f6 6. Qe2 Bxh3 7. gxh3 e6 8. Na4 Qa5+) 3... Nc6?! { (-2.45 → -1.75) Inaccuracy. d5 was best. } { [%eval -1.75] } (3... d5 4. Nc3) 4. O-O { [%eval -1.03] } 4... e6 { [%eval -0.6] } 5. Nc3?! { (-0.60 → -1.61) Inaccuracy. f4 was best. } { [%eval -1.61] } (5. f4 Nge7 6. c3 f5 7. Ng5 h6 8. Nf3 O-O 9. Re1 fxe4 10. Bxe4 d5) 5... Ke7? { (-1.61 → -0.23) Mistake. Nge7 was best. } { [%eval -0.23] } (5... Nge7 6. f4) 6. f4 { [%eval -0.69] } 6... e5?? { (-0.69 → 1.31) Blunder. f5 was best. } { [%eval 1.31] } (6... f5 7. b3) 7. f5?! { (1.31 → 0.30) Inaccuracy. Qe1 was best. } { [%eval 0.3] } (7. Qe1) 7... gxf5? { (0.30 → 1.44) Mistake. Nf6 was best. } { [%eval 1.44] } (7... Nf6 8. b3 Nd4 9. Bc4 gxf5 10. exf5 d6 11. Ba3 b5 12. Qe1 Nxc2 13. Qxe5+) 8. exf5?? { (1.44 → -1.73) Blunder. Nd5+ was best. } { [%eval -1.73] } (8. Nd5+ Ke8 9. Rxf5 d6 10. Rf1 h5 11. c3 Be6 12. b4 f5 13. Rxf5 Bxf5) 8... Kd6?? { (-1.73 → 3.61) Blunder. d5 was best. } { [%eval 3.61] } (8... d5) 9. Ne4+?? { (3.61 → Mate in 1) Checkmate is now unavoidable. Qe1 was best. } { [%eval #-1] } (9. Qe1 Nd4 10. b3 c5 11. Ba3 Kc7 12. Bxc5 d6 13. Bxd4 exd4 14. Nd5+ Kb8) 9... Ke7?? { (Mate in 1 → 1.76) Lost forced checkmate sequence. Kd5# was best. } { [%eval 1.76] } (9... Kd5#) 10. Ng3?? { (1.76 → -1.94) Blunder. b3 was best. } { [%eval -1.94] } (10. b3) 10... Kd6?? { (-1.94 → 1.07) Blunder. d5 was best. } { [%eval 1.07] } (10... d5 11. Bb5) 11. Nh5?? { (1.07 → Mate in 1) Checkmate is now unavoidable. Be4 was best. } { [%eval #-1] } (11. Be4 Nf6 12. c4 Nd4 13. d3 h5 14. Bg5 c6 15. b4 a5 16. c5+ Kc7) 11... Kd5# { Game ends by variant rule. } 0-1
