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[Event "casual variant:antichess game"] [Site "https://lichess.org/ZRr0FZWQ"] [Date "2025.02.25"] [Round "-"] [White "Sage430"] [Black "ChessWithLiza"] [Result "1-0"] [GameId "ZRr0FZWQ"] [UTCDate "2025.02.25"] [UTCTime "02:56:24"] [WhiteElo "1500"] [BlackElo "979"] [BlackTitle "WCM"] [Variant "Antichess"] [TimeControl "480+3"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. e3 { [%eval 2.49] } 1... d6?? { (2.49 → Mate in 16) Checkmate is now unavoidable. b5 was best. } { [%eval #16] } (1... b5 2. Bxb5 Ba6 3. Bxd7 Nxd7 4. c4 Bxc4 5. Na3 Bxa2 6. Rxa2) 2. Ba6 { [%eval #15] } 2... Nxa6 { [%eval #13] } 3. Qg4 { [%eval #13] } 3... Bxg4 { [%eval #14] } 4. Nf3?? { (Mate in 14 → -3.02) Lost forced checkmate sequence. Kd1 was best. } { [%eval -3.02] } (4. Kd1) 4... Bxf3 { [%eval -2.76] } 5. gxf3 { [%eval -2.68] } 5... Nb4 { [%eval -2.69] } 6. a3 { [%eval -2.83] } 6... Nxc2 { [%eval -2.67] } 7. Rg1?! { (-2.67 → -3.92) Inaccuracy. Ke2 was best. } { [%eval -3.92] } (7. Ke2 Nxa3) 7... Nxe1?? { (-3.92 → Mate in 11) Checkmate is now unavoidable. Nxe3 was best. } { [%eval #11] } (7... Nxe3) 8. Rxe1?? { (Mate in 11 → -4.17) Lost forced checkmate sequence. Rxg7 was best. } { [%eval -4.17] } (8. Rxg7 Nxf3 9. Rxh7 Nxh2 10. Rxh2 Rxh2 11. e4 Rxf2 12. e5 dxe5 13. Nc3 Qxd2) 8... c5?? { (-4.17 → -1.70) Blunder. d5 was best. } { [%eval -1.7] } (8... d5 9. e4) 9. d4?? { (-1.70 → Mate in 14) Checkmate is now unavoidable. Nc3 was best. } { [%eval #-14] } (9. Nc3 Kd7) 9... cxd4 { [%eval #-14] } 10. exd4 { [%eval #-13] } 10... e5 { [%eval #-14] } 11. dxe5 { [%eval #-13] } 11... dxe5 { [%eval #-13] } 12. Rxe5 { [%eval #-12] } 12... Bxa3 { [%eval #-12] } 13. Rxe8 { [%eval #-10] } 13... Qxe8 { [%eval #-10] } 14. bxa3 { [%eval #-9] } 14... b5?? { (Mate in 9 → Mate in 7) Lost forced checkmate sequence. g5 was best. } { [%eval #7] } (14... g5 15. Bxg5 Nf6 16. Bxf6 Qb5 17. Bxh8 Qxb1 18. Rxb1 Rxh8 19. Rxb7 Rc8 20. Rxf7) 15. Bh6 { [%eval #7] } 15... Nxh6 { [%eval #6] } 16. Nc3?? { (Mate in 6 → Mate in 8) Lost forced checkmate sequence. a4 was best. } { [%eval #-8] } (16. a4 bxa4 17. Rxa4 Qxa4 18. h4 Qxh4 19. Nc3 Qxf2 20. Nd5 Qxf3 21. Nf4 Qxf4#) 16... a6?? { (Mate in 8 → Mate in 5) Lost forced checkmate sequence. Qc8 was best. } { [%eval #5] } (16... Qc8 17. Nxb5 Rb8 18. Nxa7 Qc1 19. Rxc1 Rb5 20. Nxb5 Rc8 21. Rxc8 Ng8 22. Rxg8) 17. Nxb5 { [%eval #5] } 17... axb5 { [%eval #4] } 18. Rg1 { [%eval #6] } 18... Rxa3 { [%eval #5] } 19. Rxg7 { [%eval #5] } 19... Rxf3 { [%eval #4] } 20. Rxf7?? { (Mate in 4 → -1.88) Lost forced checkmate sequence. Rxh7 was best. } { [%eval -1.88] } (20. Rxh7 Rxh7 21. h4 Rxf2 22. h5 Ng8 23. h6 Nxh6#) 20... Qxf7?? { (-1.88 → Mate in 2) Checkmate is now unavoidable. Rxf2 was best. } { [%eval #2] } (20... Rxf2 21. Rxh7 Rxh7 22. h4 Qc6 23. h5 Qg6 24. hxg6 Rc2 25. gxh7 Rc3 26. h8=K) 21. h4 { [%eval #2] } 21... Rxf2 { [%eval #1] } 22. h5 { [%eval #1] } 22... Qxh5# { Game ends by variant rule. } 1-0