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[Event "casual variant:antichess game"] [Site "https://lichess.org/PYh8g2Io"] [Date "2023.11.27"] [Round "-"] [White "bignutty"] [Black "Presiident"] [Result "1-0"] [GameId "PYh8g2Io"] [UTCDate "2023.11.27"] [UTCTime "07:53:56"] [WhiteElo "1707"] [BlackElo "1500"] [Variant "Antichess"] [TimeControl "120+1"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. e3 { [%eval 1.78] } 1... e6 { [%eval 2.69] } 2. Ba6?! { (2.69 → 1.58) Inaccuracy. b4 was best. } { [%eval 1.58] } (2. b4 Bxb4 3. Ba6 Nxa6 4. Qh5 Bxd2 5. Bxd2 Nb4 6. Bxb4 c5) 2... bxa6?? { (1.58 → 5.03) Blunder. Nxa6 was best. } { [%eval 5.03] } (2... Nxa6 3. b4 Bxb4 4. Qh5 Bxd2 5. Bxd2 Nb4 6. Bxb4 c5 7. Bxc5) 3. Qe2?? { (5.03 → -4.64) Blunder. a4 was best. } { [%eval -4.64] } (3. a4 Ba3 4. Rxa3 Qf6 5. Rc3 Qxf2 6. Rxc7 Qxg2 7. Rxd7 Nxd7) 3... Qh4?? { (-4.64 → 0.36) Blunder. Ba3 was best. } { [%eval 0.36] } (3... Ba3 4. Nxa3 Qf6 5. Qxa6 Bxa6 6. Nc4 Qxb2 7. Nxb2 Bf1 8. Kxf1) 4. Qxa6 { [%eval 0.0] } 4... Bxa6 { [%eval -0.64] } 5. Kf1?? { (-0.64 → -2.43) Blunder. b4 was best. } { [%eval -2.43] } (5. b4 Bxb4) 5... Qxf2 { [%eval -1.86] } 6. Kxf2 { [%eval -2.68] } 6... Be2?? { (-2.68 → 0.68) Blunder. Bd3 was best. } { [%eval 0.68] } (6... Bd3) 7. Nxe2 { [%eval 0.81] } 7... Ba3 { [%eval 0.82] } 8. Nxa3 { [%eval 0.97] } 8... Ke7 { [%eval 0.98] } 9. b3 { [%eval 0.52] } 9... Nc6?? { (0.52 → Mate in 13) Checkmate is now unavoidable. Kf6 was best. } { [%eval #13] } (9... Kf6) 10. b4 { [%eval #13] } 10... Nxb4 { [%eval #12] } 11. c4?? { (Mate in 12 → 1.04) Lost forced checkmate sequence. Nb5 was best. } { [%eval 1.04] } (11. Nb5 Nxa2 12. Nxc7 Nxc1 13. Rxa7 Nxe2 14. Nxe6 Kxe6 15. Kxe2 Rxa7 16. Ra1 Rxa1 17. Kd1 Rxd1) 11... Nxa2 { [%eval 1.25] } 12. Rxa2 { [%eval 0.78] } 12... g5?? { (0.78 → 3.04) Blunder. a5 was best. } { [%eval 3.04] } (12... a5) 13. Nf4?? { (3.04 → 0.89) Blunder. Rg1 was best. } { [%eval 0.89] } (13. Rg1 Re8) 13... gxf4 { [%eval 1.36] } 14. exf4 { [%eval 0.9] } 14... e5?! { (0.90 → 1.96) Inaccuracy. Kf6 was best. } { [%eval 1.96] } (14... Kf6 15. f5 exf5 16. c5 d5 17. cxd6 cxd6 18. Ke2 f4 19. Rd1 a5 20. h3 f3 21. Kxf3) 15. fxe5 { [%eval 1.61] } 15... Kd6?? { (1.61 → Mate in 10) Checkmate is now unavoidable. Kd8 was best. } { [%eval #10] } (15... Kd8 16. e6) 16. exd6 { [%eval #10] } 16... cxd6 { [%eval #9] } 17. c5 { [%eval #9] } 17... dxc5 { [%eval #8] } 18. d4 { [%eval #8] } 18... cxd4 { [%eval #7] } 19. Kg3?! { (Mate in 7 → 10.24) Lost forced checkmate sequence. Bh6 was best. } { [%eval 10.24] } (19. Bh6 Nxh6 20. Ke3 dxe3 21. Rf2 exf2 22. Re1 fxe1=K 23. g4 Nxg4 24. Nb5 Nxh2 25. Nxa7 Rxa7#) 19... d3?! { (10.24 → Mate in 7) Checkmate is now unavoidable. Nh6 was best. } { [%eval #7] } (19... Nh6 20. Bxh6) 20. Re2 { [%eval #7] } 20... dxe2 { [%eval #6] } 21. Rd1 { [%eval #6] } 21... exd1=B { [%eval #5] } 22. Kg4?? { (Mate in 5 → -1.32) Lost forced checkmate sequence. Bh6 was best. } { [%eval -1.32] } (22. Bh6 Nxh6 23. Nc2 Bxc2 24. Kg4 Nxg4 25. g3 Nxh2 26. g4 Nxg4#) 22... Bxg4 { [%eval -1.03] } 23. Nc2?? { (-1.03 → -5.32) Blunder. g3 was best. } { [%eval -5.32] } (23. g3 h5) 23... Nh6? { (-5.32 → -3.31) Mistake. Bh3 was best. } { [%eval -3.31] } (23... Bh3 24. gxh3) 24. Bxh6 { [%eval -2.52] } 24... Rhf8?? { (-2.52 → 0.00) Blunder. Bh3 was best. } { [%eval 0.0] } (24... Bh3 25. gxh3) 25. Bxf8 { [%eval 0.0] } 25... Rxf8 { [%eval 0.0] } 26. h3 { [%eval 0.0] } 26... Bxh3 { [%eval 0.0] } 27. gxh3 { [%eval 0.0] } 27... d6?? { (0.00 → Mate in 9) Checkmate is now unavoidable. Rg8 was best. } { [%eval #9] } (27... Rg8 28. h4 h5 29. Nd4 f5 30. Nxf5 d6 31. Nxd6 Rg1 32. Nf7 Rc1 33. Ng5 Rc2 34. Nf3) 28. h4?? { (Mate in 9 → 6.27) Lost forced checkmate sequence. Nd4 was best. } { [%eval 6.27] } (28. Nd4 f6 29. Nf3 Rg8 30. Ng1 Rxg1 31. h4 Rg7 32. h5 a6 33. h6 a5 34. hxg7 h5) 28... Rg8?? { (6.27 → Mate in 22) Checkmate is now unavoidable. d5 was best. } { [%eval #22] } (28... d5 29. h5) 29. h5 { [%eval #17] } 29... h6 { [%eval #15] } 30. Ne1 { [%eval #15] } 30... f6 { [%eval #1] } 31. Ng2 { [%eval #1] } 31... Rxg2# { Game ends by variant rule. } 1-0