FEN
[Event "rated variant:antichess game"]
[Site "https://lichess.org/Q3Fo7Kkq"]
[Date "2016.12.10"]
[Round "-"]
[White "ijh"]
[Black "D131Q7R1XX"]
[Result "1-0"]
[GameId "Q3Fo7Kkq"]
[UTCDate "2016.12.10"]
[UTCTime "22:50:00"]
[WhiteElo "1629"]
[BlackElo "1619"]
[WhiteRatingDiff "+20"]
[BlackRatingDiff "-34"]
[Variant "Antichess"]
[TimeControl "900+0"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e3 { [%eval 0.99] } 1... Na6?? { (0.99 → Mate in 18) Checkmate is now unavoidable. b5 was best. } { [%eval #18] } (1... b5 2. Bxb5) 2. Bxa6 { [%eval 6.45] } 2... bxa6 { [%eval 5.12] } 3. Qh5 { [%eval 4.36] } 3... g5 { [%eval 5.18] } 4. Qxh7 { [%eval 5.07] } 4... Rxh7 { [%eval 5.18] } 5. h4? { (5.18 → 2.67) Mistake. a4 was best. } { [%eval 2.67] } (5. a4 Rxh2) 5... Rxh4 { [%eval 2.93] } 6. Rxh4 { [%eval 3.33] } 6... gxh4 { [%eval 3.3] } 7. g3 { [%eval 2.65] } 7... hxg3 { [%eval 2.56] } 8. fxg3 { [%eval 2.36] } 8... Rb8?? { (2.36 → Mate in 14) Checkmate is now unavoidable. a5 was best. } { [%eval #14] } (8... a5 9. a4) 9. b4 { [%eval #13] } 9... Rxb4 { [%eval #13] } 10. Ba3?? { (Mate in 13 → 0.00) Lost forced checkmate sequence. Bb2 was best. } { [%eval 0.0] } (10. Bb2 Rxb2 11. a4 Rxc2 12. Na3 Rxd2 13. Kxd2 f6 14. a5 Kf7 15. Nb5 axb5 16. Ra4 bxa4) 10... Rxb1 { [%eval 0.0] } 11. Rxb1 { [%eval -0.24] } 11... e6?? { (-0.24 → Mate in 9) Checkmate is now unavoidable. c5 was best. } { [%eval #9] } (11... c5 12. Bxc5) 12. Bxf8 { [%eval #8] } 12... Kxf8 { [%eval #8] } 13. Rb5?? { (Mate in 8 → 1.53) Lost forced checkmate sequence. Rb7 was best. } { [%eval 1.53] } (13. Rb7 Bxb7 14. e4 Bxe4 15. Nh3 Bxc2 16. d3 Bxd3 17. Ng5 Qxg5 18. a4 Qxg3 19. a5 Qxe1#) 13... axb5 { [%eval 1.68] } 14. c4? { (1.68 → 0.07) Mistake. g4 was best. } { [%eval 0.07] } (14. g4 Ne7) 14... bxc4 { [%eval 0.12] } 15. d3 { [%eval 0.0] } 15... cxd3 { [%eval 0.0] } 16. Ne2? { (0.00 → -1.33) Mistake. a4 was best. } { [%eval -1.33] } (16. a4 Ba6 17. a5 d2 18. Kxd2 Bd3 19. Kxd3 Qb8 20. Ke2 Ne7 21. Kf2 Kg7 22. Ne2 Ng6) 16... dxe2 { [%eval -1.28] } 17. Kxe2 { [%eval -0.98] } 17... Qh4 { [%eval -0.75] } 18. gxh4 { [%eval -1.35] } 18... f6? { (-1.35 → -0.17) Mistake. e5 was best. } { [%eval -0.17] } (18... e5 19. a3 Nh6 20. Kd2 c5 21. Ke2 c4 22. h5 c3 23. a4 Ba6 24. Ke1 Bf1 25. Kxf1) 19. Kf3? { (-0.17 → -1.84) Mistake. h5 was best. } { [%eval -1.84] } (19. h5) 19... f5?? { (-1.84 → 0.31) Blunder. e5 was best. } { [%eval 0.31] } (19... e5 20. Kg3) 20. Ke4?? { (0.31 → Mate in 19) Checkmate is now unavoidable. Ke2 was best. } { [%eval #-19] } (20. Ke2 f4 21. exf4 e5 22. fxe5 d5 23. exd6 cxd6 24. a4 Bf5 25. h5 Ne7 26. h6 Bd3) 20... fxe4 { [%eval #-18] } 21. a4 { [%eval #-17] } 21... d6?? { (Mate in 17 → -4.38) Lost forced checkmate sequence. Bb7 was best. } { [%eval -4.38] } (21... Bb7 22. a5 Bc6 23. h5 Ke8 24. h6 Nxh6 25. a6 Bb7 26. axb7 d5 27. b8=K a5 28. Kxc7) 22. a5 { [%eval -2.56] } 22... Bd7 { [%eval -1.56] } 23. h5 { [%eval -2.46] } 23... Bb5?? { (-2.46 → Mate in 3) Checkmate is now unavoidable. Ne7 was best. } { [%eval #3] } (23... Ne7 24. h6 d5 25. h7 Ke8 26. h8=B Bc6 27. Bf6 Ng6 28. Bh8 Nxh8 29. a6 Bb7 30. axb7) 24. a6 { [%eval #2] } 24... Bxa6 { [%eval #2] } 25. h6 { [%eval #1] } 25... Nxh6# { Game ends by variant rule. } 1-0
