FEN
[Event "rated variant:antichess game"]
[Site "https://lichess.org/SJuw0z0k"]
[Date "2022.07.21"]
[Round "-"]
[White "PurpleRa1n"]
[Black "Kempere"]
[Result "0-1"]
[GameId "SJuw0z0k"]
[UTCDate "2022.07.21"]
[UTCTime "19:47:47"]
[WhiteElo "1375"]
[BlackElo "1642"]
[WhiteRatingDiff "-67"]
[BlackRatingDiff "+69"]
[Variant "Antichess"]
[TimeControl "180+5"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e3 { [%eval 1.3] } 1... b5 { [%eval 1.41] } 2. Bxb5 { [%eval 1.64] } 2... Nc6?? { (1.64 → Mate in 14) Checkmate is now unavoidable. Ba6 was best. } { [%eval #14] } (2... Ba6 3. Bxd7 Nxd7 4. c4 Bxc4 5. Qa4 Bxa2 6. Qxa7 Rxa7 7. Rxa2) 3. Bxc6 { [%eval #15] } 3... dxc6 { [%eval #13] } 4. Qh5?? { (Mate in 13 → 4.54) Lost forced checkmate sequence. Qg4 was best. } { [%eval 4.54] } (4. Qg4 Bxg4 5. Kd1 Bxd1 6. Nc3 Bxc2 7. Nb5 Qxd2 8. Bxd2 cxb5) 4... Qxd2 { [%eval 3.82] } 5. Qxh7?? { (3.82 → -3.42) Blunder. Kxd2 was best. } { [%eval -3.42] } (5. Kxd2 Be6 6. Qxf7 Bxa2 7. Rxa2 Kxf7 8. Rxa7 Rxa7 9. e4 Kg6) 5... Rxh7?? { (-3.42 → 6.00) Blunder. Qxe1 was best. } { [%eval 6.0] } (5... Qxe1) 6. Bxd2 { [%eval 6.95] } 6... Rxh2 { [%eval 6.38] } 7. Rxh2 { [%eval 5.36] } 7... Bh3 { [%eval 7.16] } 8. gxh3?? { (7.16 → Mate in 11) Checkmate is now unavoidable. Rxh3 was best. } { [%eval #-11] } (8. Rxh3) 8... e6?? { (Mate in 11 → Mate in 11) Lost forced checkmate sequence. Nh6 was best. } { [%eval #11] } (8... Nh6 9. h4 g5 10. hxg5 Rb8 11. gxh6 Bxh6 12. Rxh6 Rxb2 13. Rxc6 Rxc2 14. Rxc7 Rxa2 15. Rxa7) 9. Nc3?? { (Mate in 11 → Mate in 14) Lost forced checkmate sequence. Bb4 was best. } { [%eval #-14] } (9. Bb4 Bxb4 10. Rh1 Bxe1 11. Nf3 Bxf2 12. Rd1 Bxe3 13. Rc1 Bxc1 14. Ne5 Bxb2 15. Nxc6 Bxa1) 9... Ba3 { [%eval #-14] } 10. bxa3 { [%eval #-13] } 10... Nh6?? { (Mate in 13 → 1.53) Lost forced checkmate sequence. g5 was best. } { [%eval 1.53] } (10... g5 11. Nd5 cxd5 12. f4 gxf4 13. exf4 Nh6 14. c4 dxc4 15. f5 exf5 16. Bxh6 f4 17. Bxf4) 11. Nd5 { [%eval 1.37] } 11... cxd5 { [%eval 1.64] } 12. c4?? { (1.64 → Mate in 12) Checkmate is now unavoidable. e4 was best. } { [%eval #-12] } (12. e4 dxe4) 12... dxc4 { [%eval #-12] } 13. h4 { [%eval #-8] } 13... g5 { [%eval #-8] } 14. hxg5 { [%eval #-7] } 14... c3?? { (Mate in 7 → 3.69) Lost forced checkmate sequence. e5 was best. } { [%eval 3.69] } (14... e5 15. gxh6 c3 16. Bxc3 Ke7 17. Bxe5 a5 18. Bxc7 Rh8 19. Bxa5 Rxh6 20. Rxh6 Kf6 21. Rxf6#) 15. gxh6 { [%eval 4.19] } 15... cxd2 { [%eval 3.93] } 16. Kxd2 { [%eval 3.9] } 16... Ke7 { [%eval 4.69] } 17. Kd3?! { (4.69 → 3.41) Inaccuracy. f4 was best. } { [%eval 3.41] } (17. f4) 17... Kf6 { [%eval 2.82] } 18. Nf3?? { (2.82 → Mate in 5) Checkmate is now unavoidable. Kc4 was best. } { [%eval #-5] } (18. Kc4) 18... Ke5 { [%eval #-5] } 19. Nxe5 { [%eval #-4] } 19... Rg8 { [%eval #-4] } 20. Nxf7 { [%eval #-3] } 20... e5 { [%eval #-4] } 21. Nxe5 { [%eval #-3] } 21... c6 { [%eval #-3] } 22. Nxc6 { [%eval #-2] } 22... a5 { [%eval #-2] } 23. Nxa5 { [%eval #-1] } 23... Rg2 { [%eval #-1] } 24. Rxg2# { Game ends by variant rule. } 0-1