FEN
[Event "rated variant:antichess game"]
[Site "https://lichess.org/Sqx07itu"]
[Date "2023.03.12"]
[Round "-"]
[White "bluey1"]
[Black "Danny426850"]
[Result "0-1"]
[GameId "Sqx07itu"]
[UTCDate "2023.03.12"]
[UTCTime "03:49:53"]
[WhiteElo "1503"]
[BlackElo "1436"]
[WhiteRatingDiff "-34"]
[BlackRatingDiff "+21"]
[Variant "Antichess"]
[TimeControl "300+3"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e3 { [%eval 1.3] } 1... b5 { [%eval 1.41] } 2. Bxb5 { [%eval 1.23] } 2... Bb7?? { (1.23 → 4.33) Blunder. e6 was best. } { [%eval 4.33] } (2... e6 3. Bxd7 Bxd7 4. Nh3 h5 5. Qxh5 Rxh5 6. Ng5 Rxh2 7. Rxh2) 3. Bxd7 { [%eval 5.72] } 3... Bxg2 { [%eval 5.65] } 4. Bxe8 { [%eval 5.72] } 4... Bxh1 { [%eval 4.55] } 5. Bxf7 { [%eval 4.09] } 5... Qxd2 { [%eval 4.56] } 6. Bxd2?! { (4.56 → 3.39) Inaccuracy. Kxd2 was best. } { [%eval 3.39] } (6. Kxd2 Bd5 7. Bxg8 Bxa2 8. Rxa2 Rxg8 9. Rxa7 Rxa7 10. Qe1 Ra3) 6... h5?? { (3.39 → Mate in 12) Checkmate is now unavoidable. Bf3 was best. } { [%eval #12] } (6... Bf3 7. Bxg8 Rxg8 8. Qxf3 Nd7 9. Qxf8 Nxf8 10. c4 Rh8 11. Bc1) 7. Qxh5 { [%eval #12] } 7... Rxh5 { [%eval #11] } 8. Bxg8 { [%eval #11] } 8... Rxh2 { [%eval #10] } 9. Kd1 { [%eval #11] } 9... Rxf2 { [%eval #10] } 10. Nf3 { [%eval #10] } 10... Rxd2 { [%eval #8] } 11. Kxd2 { [%eval #8] } 11... Bxf3 { [%eval #7] } 12. Bd5? { (Mate in 7 → 9.75) Lost forced checkmate sequence. Kd1 was best. } { [%eval 9.75] } (12. Kd1 Bxd1 13. e4 Bxc2 14. Na3 Bxe4 15. Nc2 Bxc2 16. Rd1 Bxd1 17. a4 Bxa4 18. Bb3 Bxb3#) 12... Bxd5 { [%eval 7.21] } 13. e4?? { (7.21 → Mate in 7) Checkmate is now unavoidable. a4 was best. } { [%eval #-7] } (13. a4) 13... Bxa2 { [%eval #-7] } 14. Rxa2 { [%eval #-6] } 14... Na6 { [%eval #-6] } 15. Rxa6 { [%eval #-5] } 15... Re8 { [%eval #-5] } 16. Rxa7 { [%eval #-4] } 16... Ra8?? { (Mate in 4 → Mate in 14) Lost forced checkmate sequence. e5 was best. } { [%eval #14] } (16... e5 17. Rxc7 Bb4 18. Rxg7 Bxd2 19. Nxd2 Re7 20. Rxe7#) 17. Rxa8 { [%eval #14] } 17... e5 { [%eval #9] } 18. Rxf8 { [%eval #9] } 18... c5 { [%eval #7] } 19. c4 { [%eval #11] } 19... g5 { [%eval #10] } 20. Ke3 { [%eval #10] } 20... g4 { [%eval #9] } 21. b4 { [%eval #10] } 21... cxb4 { [%eval #9] } 22. Nc3?? { (Mate in 9 → 3.05) Lost forced checkmate sequence. c5 was best. } { [%eval 3.05] } (22. c5 g3 23. c6 g2 24. c7 b3 25. c8=Q g1=Q 26. Nc3 Qxe3 27. Ne2 Qxe4 28. Qc5 Qxe2) 22... bxc3 { [%eval 3.13] } 23. Kd2?? { (3.13 → 0.00) Blunder. Ra8 was best. } { [%eval 0.0] } (23. Ra8 c2 24. Kd2 g3 25. Kxc2 g2 26. c5 g1=K 27. c6 Kg2 28. c7 Kg3 29. Kc3 Kg4) 23... cxd2 { [%eval 0.0] } 24. c5 { [%eval 0.0] } 24... d1=R?? { (0.00 → Mate in 13) Checkmate is now unavoidable. g3 was best. } { [%eval #13] } (24... g3 25. c6 g2 26. c7 g1=B 27. c8=B Be3 28. Rh8 Bf4 29. Bd7 Bg5 30. Rh3 d1=K 31. Rh6) 25. Rf3?? { (Mate in 13 → Mate in 9) Lost forced checkmate sequence. c6 was best. } { [%eval #-9] } (25. c6 Rd5 26. exd5 e4 27. c7 e3 28. d6 e2 29. d7 e1=K 30. d8=Q g3 31. Rf1 Kxf1) 25... gxf3 { [%eval #-9] } 26. c6 { [%eval #-8] } 26... f2 { [%eval #-8] } 27. c7 { [%eval #-7] } 27... Rd8?? { (Mate in 7 → Mate in 5) Lost forced checkmate sequence. Ra1 was best. } { [%eval #5] } (27... Ra1 28. c8=K Ra6 29. Kd8 f1=Q 30. Kc8 Qf2 31. Kd8 Rb6 32. Kd7 Rc6 33. Kxc6 Qb6 34. Kxb6#) 28. cxd8=Q?? { (Mate in 5 → 0.00) Lost forced checkmate sequence. cxd8=R was best. } { [%eval 0.0] } (28. cxd8=R f1=K 29. Rd3 Kg1 30. Re3 Kh1 31. Rf3 Kg2 32. Rf1 Kxf1#) 28... f1=K { [%eval 0.0] } 29. Qd4 { [%eval 0.0] } 29... exd4 { [%eval 0.0] } 30. e5 { [%eval 0.0] } 30... d3 { [%eval 0.0] } 31. e6 { [%eval 0.0] } 31... d2 { [%eval 0.0] } 32. e7 { [%eval 0.0] } 32... d1=Q?? { (0.00 → Mate in 11) Checkmate is now unavoidable. Ke2 was best. } { [%eval #11] } (32... Ke2 33. e8=B d1=K 34. Bf7 Kc1 35. Bg8 Kf3 36. Bf7 Kd2 37. Ba2 Kf4 38. Bf7 Kd1 39. Bg8) 33. e8=Q?? { (Mate in 11 → Mate in 2) Lost forced checkmate sequence. e8=R was best. } { [%eval #-2] } (33. e8=R Qd8 34. Rxd8 Kg2 35. Re8 Kg3 36. Re5 Kh2 37. Rf5 Kh3 38. Rf7 Kh4 39. Rf6 Kh3) 33... Qd7?? { (Mate in 2 → Mate in 4) Lost forced checkmate sequence. Qh5 was best. } { [%eval #4] } (33... Qh5 34. Qxh5 Ke2 35. Qxe2#) 34. Qxd7 { [%eval #4] } 34... Kg1 { [%eval #3] } 35. Qe6 { [%eval #3] } 35... Kf2 { [%eval #1] } 36. Qd6?? { (Mate in 1 → Mate in 1) Lost forced checkmate sequence. Qe1 was best. } { [%eval #-1] } (36. Qe1 Kxe1#) 36... Kg3 { [%eval #-1] } 37. Qxg3# { Game ends by variant rule. } 0-1