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[Event "rated variant:antichess game"] [Site "https://lichess.org/UjlgRJKW"] [Date "2020.11.28"] [Round "-"] [White "hEllOMapS2"] [Black "Dyrm"] [Result "0-1"] [GameId "UjlgRJKW"] [UTCDate "2020.11.28"] [UTCTime "18:06:41"] [WhiteElo "1059"] [BlackElo "1175"] [WhiteRatingDiff "-43"] [BlackRatingDiff "+12"] [Variant "Antichess"] [TimeControl "300+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. g4? { (0.15 → -0.96) Mistake. e3 was best. } { [%eval -0.96] } (1. e3 b5) 1... f5?? { (-0.96 → 2.91) Blunder. b6 was best. } { [%eval 2.91] } (1... b6 2. Nh3 g6 3. Ng5 h5 4. gxh5 gxh5 5. Nxf7 Kxf7 6. Rg1) 2. gxf5 { [%eval 1.78] } 2... b6?? { (1.78 → 3.97) Blunder. g6 was best. } { [%eval 3.97] } (2... g6 3. fxg6 hxg6 4. e3 Rxh2 5. Rxh2 Nh6 6. Rxh6 Bxh6 7. Qh5) 3. b4?? { (3.97 → -2.93) Blunder. f6 was best. } { [%eval -2.93] } (3. f6 gxf6) 3... h5?? { (-2.93 → 2.01) Blunder. g6 was best. } { [%eval 2.01] } (3... g6) 4. h4?? { (2.01 → Mate in 15) Checkmate is now unavoidable. f6 was best. } { [%eval #-15] } (4. f6 gxf6) 4... g6 { [%eval #-15] } 5. fxg6 { [%eval #-16] } 5... Kf7?? { (Mate in 16 → -1.25) Lost forced checkmate sequence. Rh7 was best. } { [%eval -1.25] } (5... Rh7 6. gxh7 d6 7. hxg8=Q e5 8. Qxf8 Kxf8 9. Nh3 Bxh3 10. Bxh3 Qxh4 11. Be6 Qxf2 12. Rxh5) 6. gxf7 { [%eval -1.8] } 6... Rh7 { [%eval -1.51] } 7. fxg8=Q { [%eval -2.83] } 7... Bh6?? { (-2.83 → Mate in 16) Checkmate is now unavoidable. Rf7 was best. } { [%eval #16] } (7... Rf7) 8. Qxh7 { [%eval #16] } 8... Bxd2 { [%eval #17] } 9. Qxh5 { [%eval #17] } 9... Bxe1 { [%eval #14] } 10. Qxe1?? { (Mate in 14 → Mate in 9) Lost forced checkmate sequence. Qxd7 was best. } { [%eval #-9] } (10. Qxd7 Bxb4 11. Qxc8 Qxc8 12. Nc3 Bxc3 13. Bf4 Bxa1 14. Bxc7 Qxc7 15. e3 Qxc2 16. f4 Qxa2) 10... Qe8?? { (Mate in 9 → -1.70) Lost forced checkmate sequence. a5 was best. } { [%eval -1.7] } (10... a5 11. bxa5 bxa5 12. Qexa5 Rxa5 13. Qxa5 c5 14. Qxc5 Qb6 15. Qxb6 d5 16. Qxb8 Bh3 17. Rxh3) 11. Qxe8 { [%eval -2.17] } 11... Ba6?? { (-2.17 → Mate in 14) Checkmate is now unavoidable. d5 was best. } { [%eval #14] } (11... d5 12. Qxc8) 12. Qxe7?? { (Mate in 14 → Mate in 11) Lost forced checkmate sequence. Qxb8 was best. } { [%eval #-11] } (12. Qxb8 Rxb8 13. b5 Bxb5 14. Qa5 Bxe2 15. Qxa7 Bxf1 16. Qxb6 cxb6 17. Ne2 Bxe2 18. f3 Bxf3) 12... Bxe2 { [%eval #-11] } 13. Q7xe2 { [%eval #-6] } 13... b5 { [%eval #-6] } 14. Qxb5 { [%eval #-5] } 14... d6?? { (Mate in 5 → Mate in 12) Lost forced checkmate sequence. Na6 was best. } { [%eval #12] } (14... Na6 15. Qxa6 Rg8 16. Qxa7 Rxg1 17. Qxc7 Rxf1 18. Rxf1 d6 19. Qxd6#) 15. Qxb8 { [%eval #13] } 15... Rxb8 { [%eval #12] } 16. b5?? { (Mate in 12 → Mate in 4) Lost forced checkmate sequence. Nc3 was best. } { [%eval #-4] } (16. Nc3 Rxb4 17. Bh3 Rxh4 18. Bc8 Rxh1 19. Qe8 Rxg1 20. Bd2 Rxa1 21. a3 Rxa3 22. Bg5 Rxc3) 16... Rxb5 { [%eval #-4] } 17. Bxb5 { [%eval #-3] } 17... a6?? { (Mate in 3 → 39.38) Lost forced checkmate sequence. a5 was best. } { [%eval 39.38] } (17... a5 18. Qxa5 c6 19. Bxc6 d5 20. Qxd5#) 18. Bxa6 { [%eval 1.88] } 18... c5?? { (1.88 → Mate in 14) Checkmate is now unavoidable. d5 was best. } { [%eval #14] } (18... d5 19. Qe4 dxe4 20. Nf3 exf3 21. Rd1 c5 22. Be2 fxe2 23. Rd6 c4 24. h5 e1=N 25. a4) 19. Bc8?? { (Mate in 14 → 0.94) Lost forced checkmate sequence. Qb4 was best. } { [%eval 0.94] } (19. Qb4 cxb4 20. a3 bxa3 21. Bxa3 d5 22. h5 d4 23. Nc3 dxc3 24. Bb2 cxb2 25. Ra4 b1=N) 19... d5?? { (0.94 → Mate in 16) Checkmate is now unavoidable. c4 was best. } { [%eval #16] } (19... c4) 20. Qe8 { [%eval #16] } 20... c4 { [%eval 8.74] } 21. Na3?? { (8.74 → Mate in 2) Checkmate is now unavoidable. Nc3 was best. } { [%eval #-2] } (21. Nc3 d4) 21... d4 { [%eval #-2] } 22. Nxc4 { [%eval #-1] } 22... d3 { [%eval #-1] } 23. cxd3# { Game ends by variant rule. } 0-1