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[Event "casual variant:antichess game"] [Site "https://lichess.org/VSJozT6X"] [Date "2026.01.30"] [Round "-"] [White "orkun_chess"] [Black "Chesszd"] [Result "0-1"] [GameId "VSJozT6X"] [UTCDate "2026.01.30"] [UTCTime "19:26:57"] [WhiteElo "1245"] [BlackElo "1541"] [BlackTitle "WCM"] [Variant "Antichess"] [TimeControl "180+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. e4?? { (0.15 → Mate in 16) Checkmate is now unavoidable. e3 was best. } { [%eval #-16] } (1. e3 b5 2. Bxb5 Ba6 3. Bxd7 Nxd7 4. c4 Bxc4 5. Qa4 Bxa2) 1... d6?? { (Mate in 16 → Mate in 15) Lost forced checkmate sequence. b5 was best. } { [%eval #15] } (1... b5 2. Bxb5 d5 3. Bxe8 dxe4 4. Bxf7 Qxd2 5. Bxd2 h5 6. Bxh5) 2. e5 { [%eval #16] } 2... dxe5 { [%eval #14] } 3. d4?? { (Mate in 14 → 6.19) Lost forced checkmate sequence. Ba6 was best. } { [%eval 6.19] } (3. Ba6 bxa6 4. Qg4 Bxg4 5. Kd1 Bxd1 6. Nc3 Bxc2 7. Ne4 Qxd2) 3... exd4 { [%eval 5.72] } 4. Qxd4 { [%eval 5.57] } 4... Qxd4 { [%eval 5.8] } 5. c3?? { (5.80 → Mate in 13) Checkmate is now unavoidable. Ba6 was best. } { [%eval #-13] } (5. Ba6 bxa6 6. g4 Bxg4 7. Nf3 Qxf2 8. Kxf2 Bxf3 9. Kxf3 g5) 5... Qxf2 { [%eval #-13] } 6. Kxf2 { [%eval #-12] } 6... Bh3 { [%eval #-12] } 7. Nxh3 { [%eval #-11] } 7... g5 { [%eval #-13] } 8. Bxg5 { [%eval #-10] } 8... f6?? { (Mate in 10 → 2.99) Lost forced checkmate sequence. b5 was best. } { [%eval 2.99] } (8... b5 9. Bxe7 Nxe7 10. Bxb5 Nc8 11. Bxe8 a5 12. Bxf7 Rg8 13. Bxg8 Nd6 14. Bxh7) 9. Bxf6 { [%eval 2.38] } 9... Nxf6?? { (2.38 → Mate in 11) Checkmate is now unavoidable. exf6 was best. } { [%eval #11] } (9... exf6) 10. Ba6?? { (Mate in 11 → 1.26) Lost forced checkmate sequence. g4 was best. } { [%eval 1.26] } (10. g4 Nxg4 11. Ng5 Nxh2 12. Nxh7 Nxf1 13. Rxf1 Rxh7 14. Rh1 Rxh1 15. Ke1 Rxe1) 10... bxa6?? { (1.26 → 6.87) Blunder. Nxa6 was best. } { [%eval 6.87] } (10... Nxa6) 11. g4? { (6.87 → 3.38) Mistake. Rc1 was best. } { [%eval 3.38] } (11. Rc1 Nfd7 12. c4 Nc5 13. a3 Nb7 14. Nc3 Nd8 15. c5 Kd7 16. a4 Kd6) 11... Nxg4 { [%eval 3.45] } 12. Ng5?? { (3.45 → -3.86) Blunder. Ke3 was best. } { [%eval -3.86] } (12. Ke3 Nxh2) 12... Nxh2?? { (-3.86 → Mate in 7) Checkmate is now unavoidable. Nxf2 was best. } { [%eval #7] } (12... Nxf2) 13. Nxh7 { [%eval #7] } 13... Rxh7 { [%eval #6] } 14. Rxh2 { [%eval #6] } 14... Rxh2 { [%eval #5] } 15. Na3 { [%eval #5] } 15... Rxf2 { [%eval #4] } 16. Rf1 { [%eval #5] } 16... Rxb2 { [%eval #4] } 17. Rxf8 { [%eval #4] } 17... Rxa2 { [%eval #3] } 18. Rxe8 { [%eval #3] } 18... Rxa3 { [%eval #2] } 19. Rxb8?? { (Mate in 2 → Mate in 6) Lost forced checkmate sequence. Rxe7 was best. } { [%eval #-6] } (19. Rxe7 Rxc3 20. Rxc7 Rxc7#) 19... Rxc3 { [%eval #-6] } 20. Rxa8 { [%eval #-5] } 20... Rb3 { [%eval #-5] } 21. Rxa7 { [%eval #-4] } 21... a5 { [%eval #-4] } 22. Rxa5 { [%eval #-3] } 22... Rb5 { [%eval #-3] } 23. Rxb5 { [%eval #-2] } 23... c5 { [%eval #-2] } 24. Rxc5 { [%eval #-1] } 24... e5 { [%eval #-1] } 25. Rxe5# { Game ends by variant rule. } 0-1