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[Event "casual variant:antichess game"] [Site "https://lichess.org/WpIEegV6"] [Date "2025.12.13"] [Round "-"] [White "ArtemPchelnikoff"] [Black "code_bekir65"] [Result "1-0"] [GameId "WpIEegV6"] [UTCDate "2025.12.13"] [UTCTime "17:48:16"] [WhiteElo "1576"] [BlackElo "1500"] [Variant "Antichess"] [TimeControl "600+180"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. e3 { [%eval 2.49] } 1... b6?! { (2.49 → 3.86) Inaccuracy. b5 was best. } { [%eval 3.86] } (1... b5 2. Bxb5 Ba6 3. Bxd7 Nxd7 4. c4 Bxc4 5. Na3 Bxa2 6. Rxa2) 2. Ba6 { [%eval 3.74] } 2... Nxa6 { [%eval 3.51] } 3. b4?? { (3.51 → 0.95) Blunder. Qf3 was best. } { [%eval 0.95] } (3. Qf3 Nb8 4. Qxf7 Kxf7 5. b3 g6 6. Kf1 Bh6 7. Ne2 Bxe3) 3... Nxb4 { [%eval 0.05] } 4. Qg4?! { (0.05 → -0.50) Inaccuracy. Nc3 was best. } { [%eval -0.5] } (4. Nc3 Nxc2 5. Qxc2 f5 6. Qxf5 b5 7. Qxh7 Rxh7 8. Nxb5 Rxh2) 4... Nxa2 { [%eval -0.08] } 5. Rxa2 { [%eval -0.09] } 5... Ba6 { [%eval 0.48] } 6. Rxa6 { [%eval -0.1] } 6... Rb8 { [%eval 0.21] } 7. Rxb6 { [%eval 0.31] } 7... axb6 { [%eval 0.31] } 8. Qxg7 { [%eval 0.07] } 8... Bxg7 { [%eval 0.0] } 9. Bb2 { [%eval 0.14] } 9... Bxb2 { [%eval 0.22] } 10. Na3 { [%eval 0.33] } 10... Bxa3 { [%eval 0.52] } 11. c4?? { (0.52 → -1.23) Blunder. Ne2 was best. } { [%eval -1.23] } (11. Ne2) 11... Bb2?! { (-1.23 → -0.47) Inaccuracy. e5 was best. } { [%eval -0.47] } (11... e5 12. c5 bxc5 13. d4 exd4 14. exd4 cxd4 15. Kd1 Ra8 16. Kd2 Ke7 17. f4) 12. c5 { [%eval -0.85] } 12... bxc5 { [%eval -0.31] } 13. d4 { [%eval -0.4] } 13... cxd4 { [%eval -0.53] } 14. exd4 { [%eval -0.52] } 14... Bxd4 { [%eval -0.58] } 15. Kd1?! { (-0.58 → -1.31) Inaccuracy. g3 was best. } { [%eval -1.31] } (15. g3 Bxf2) 15... Bxf2 { [%eval -1.38] } 16. h4 { [%eval -1.87] } 16... Bxh4 { [%eval -1.9] } 17. Rxh4 { [%eval -2.07] } 17... Nh6 { [%eval -1.96] } 18. Rxh6 { [%eval -1.89] } 18... Rg8?? { (-1.89 → Mate in 4) Checkmate is now unavoidable. Rf8 was best. } { [%eval #4] } (18... Rf8 19. Rxh7) 19. Rxh7 { [%eval #4] } 19... Rxg2 { [%eval #3] } 20. Rxf7 { [%eval #3] } 20... Rxg1 { [%eval #2] } 21. Rxe7 { [%eval #2] } 21... Rxd1 { [%eval #1] } 22. Rxe8 { [%eval #1] } 22... Qxe8# { Game ends by variant rule. } 1-0