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[Event "rated variant:antichess game"] [Site "https://lichess.org/XyfttpLK"] [Date "2026.03.01"] [Round "-"] [White "DrunkAtomic"] [Black "OXXOOXXO"] [Result "0-1"] [GameId "XyfttpLK"] [UTCDate "2026.03.01"] [UTCTime "14:54:44"] [WhiteElo "1745"] [BlackElo "2103"] [WhiteRatingDiff "-14"] [BlackRatingDiff "+1"] [Variant "Antichess"] [TimeControl "30+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. Nc3?? { (0.15 → Mate in 27) Checkmate is now unavoidable. e3 was best. } { [%eval #-27] } (1. e3 b5 2. Bxb5 Ba6 3. Bxd7 Nxd7 4. c4 Bxc4 5. Qa4 Bxa2) 1... g6?? { (Mate in 27 → -0.40) Lost forced checkmate sequence. d5 was best. } { [%eval -0.4] } (1... d5 2. Nxd5 Qxd5 3. g4 Qxa2 4. Rxa2 Bxg4 5. Rxa7 Rxa7 6. Bh3) 2. b3 { [%eval -0.43] } 2... g5? { (-0.43 → 0.92) Mistake. b5 was best. } { [%eval 0.92] } (2... b5 3. Nxb5 Nc6 4. Nxc7 Qxc7 5. g3 Qxg3 6. fxg3 Nd8 7. a4) 3. f4?! { (0.92 → -0.06) Inaccuracy. Nb5 was best. } { [%eval -0.06] } (3. Nb5 c6 4. Nxa7 Rxa7 5. Rb1 Rxa2 6. f4 gxf4 7. h3 Rxc2 8. Qxc2 f3) 3... gxf4 { [%eval 0.53] } 4. g3? { (0.53 → -0.85) Mistake. Nb5 was best. } { [%eval -0.85] } (4. Nb5 f3 5. Nxa7 fxg2 6. Bxg2 Rxa7 7. Bxb7 Bxb7 8. e4 Bxe4) 4... fxg3 { [%eval -1.05] } 5. hxg3 { [%eval -1.24] } 5... Nh6?? { (-1.24 → 1.01) Blunder. b5 was best. } { [%eval 1.01] } (5... b5 6. Nxb5) 6. Rxh6 { [%eval 1.25] } 6... Bxh6 { [%eval 1.36] } 7. d3 { [%eval 1.05] } 7... Bxc1 { [%eval 1.38] } 8. Qxc1 { [%eval 0.6] } 8... Rf8?! { (0.60 → 1.23) Inaccuracy. h6 was best. } { [%eval 1.23] } (8... h6 9. Qxh6 Rxh6 10. Nb1 Rh3 11. Nxh3 d6 12. g4 Bxg4 13. Nf2 Bxe2 14. Kxe2) 9. Qh6?? { (1.23 → -0.60) Blunder. Qb2 was best. } { [%eval -0.6] } (9. Qb2 b5 10. Nxb5 e5 11. Nxc7 Qxc7 12. Qxe5 Qxc2 13. Qxe8 Rxe8 14. a4 Qxb3) 9... Rg8?! { (-0.60 → 0.00) Inaccuracy. d5 was best. } { [%eval 0.0] } (9... d5 10. Qxf8) 10. Qxh7 { [%eval -0.06] } 10... Rxg3 { [%eval 0.0] } 11. Qxf7 { [%eval -0.65] } 11... Rxd3?! { (-0.65 → 0.17) Inaccuracy. Kxf7 was best. } { [%eval 0.17] } (11... Kxf7 12. e3) 12. exd3 { [%eval 0.22] } 12... Kxf7 { [%eval -0.61] } 13. Nf3?? { (-0.61 → Mate in 10) Checkmate is now unavoidable. Ke2 was best. } { [%eval #-10] } (13. Ke2 d5 14. Nxd5 Qxd5 15. Bh3 Qxb3 16. cxb3 Bxh3 17. Nxh3 Kf6 18. Nf2 Kg5) 13... b5 { [%eval #-17] } 14. Nxb5 { [%eval #-17] } 14... e5 { [%eval -8.99] } 15. Nxc7? { (-8.99 → Mate in 9) Checkmate is now unavoidable. Nxe5 was best. } { [%eval #-9] } (15. Nxe5 d6) 15... Qxc7 { [%eval #-9] } 16. Nxe5 { [%eval #-8] } 16... Qxc2 { [%eval #-8] } 17. Nxd7 { [%eval #-7] } 17... Qxa2?? { (Mate in 7 → -5.54) Lost forced checkmate sequence. Nxd7 was best. } { [%eval -5.54] } (17... Nxd7 18. Rc1 Qxd3 19. Bxd3 Ba6 20. Bxa6 Nc5 21. Rxc5 Rc8 22. Bxc8 a5 23. Rxa5) 18. Rxa2 { [%eval #-11] } 18... Nxd7 { [%eval #-11] } 19. Rxa7 { [%eval #-13] } 19... Rxa7 { [%eval -4.23] } 20. Kd2?? { (-4.23 → Mate in 6) Checkmate is now unavoidable. Be2 was best. } { [%eval #-6] } (20. Be2 Ke6 21. Bf3 Nb6 22. Bd5 Kxd5 23. d4 Kxd4 24. Kf1 Bf5 25. Kg1 Na8) 20... Ra4 { [%eval #-13] } 21. bxa4 { [%eval #-15] } 21... Ke7 { [%eval -2.23] } 22. Kc3?? { (-2.23 → Mate in 13) Checkmate is now unavoidable. Ke1 was best. } { [%eval #-13] } (22. Ke1 Kd6 23. Be2 Kc6 24. Bd1 Bb7 25. Kf2 Kb5) 22... Kd6 { [%eval -3.83] } 23. Kd2?? { (-3.83 → Mate in 5) Checkmate is now unavoidable. Kb4 was best. } { [%eval #-5] } (23. Kb4 Kc7) 23... Kc7?? { (Mate in 5 → -1.21) Lost forced checkmate sequence. Nf6 was best. } { [%eval -1.21] } (23... Nf6 24. Bh3 Bxh3 25. d4 Ke5 26. dxe5 Bf1 27. exf6 Bd3 28. Kxd3#) 24. Bh3?? { (-1.21 → Mate in 7) Checkmate is now unavoidable. a5 was best. } { [%eval #-7] } (24. a5 Nb8 25. Bh3 Bxh3 26. d4 Nd7 27. Kc3 Bg4 28. Kc4 Kc8 29. Kc3 Kb7) 24... Nb8 { [%eval #-10] } 25. Bxc8 { [%eval #-9] } 25... Kxc8 { [%eval #-9] } 26. Kc3 { [%eval #-8] } 26... Nd7 { [%eval #-9] } 27. a5 { [%eval #-2] } 27... Nf8 { [%eval #-8] } 28. a6 { [%eval #-7] } 28... Kd8 { [%eval #-13] } 29. a7 { [%eval #-12] } 29... Kc8?? { (Mate in 12 → -0.52) Lost forced checkmate sequence. Kc7 was best. } { [%eval -0.52] } (29... Kc7 30. Kc4 Nh7 31. a8=K Kb7 32. Kxb7 Nf6 33. Kd5 Nxd5 34. Kc7 Nxc7 35. d4) 30. Kb4?? { (-0.52 → Mate in 10) Checkmate is now unavoidable. Kc4 was best. } { [%eval #-10] } (30. Kc4) 30... Kb8?? { (Mate in 10 → Mate in 7) Lost forced checkmate sequence. Kb7 was best. } { [%eval #7] } (30... Kb7 31. a8=K Kxa8 32. Kb3 Nd7 33. Kc2 Nf6 34. d4 Nd7 35. d5 Kb7 36. Kd2) 31. axb8=K?? { (Mate in 7 → 5.25) Lost forced checkmate sequence. axb8=Q was best. } { [%eval 5.25] } (31. axb8=Q Nh7 32. Qb7 Nf8 33. Qf3 Nh7 34. Qe4 Nf8 35. Qe6 Nxe6 36. d4 Nxd4) 31... Nh7 { [%eval 4.07] } 32. Kb5?? { (4.07 → Mate in 3) Checkmate is now unavoidable. Kb7 was best. } { [%eval #-3] } (32. Kb7) 32... Nf6 { [%eval #-3] } 33. d4 { [%eval #-2] } 33... Ne4 { [%eval #-2] } 34. d5 { [%eval #-1] } 34... Nc5 { [%eval #-1] } 35. Kxc5# { Game ends by variant rule. } 0-1