lichess.org
Donate
FEN
[Event "rated variant:antichess game"] [Site "https://lichess.org/dMITLfNa"] [Date "2024.08.31"] [Round "-"] [White "perelin"] [Black "smiley_58"] [Result "0-1"] [GameId "dMITLfNa"] [UTCDate "2024.08.31"] [UTCTime "21:50:27"] [WhiteElo "1484"] [BlackElo "1464"] [WhiteRatingDiff "-5"] [BlackRatingDiff "+30"] [Variant "Antichess"] [TimeControl "300+4"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. e3 { [%eval 0.05] } 1... f6?? { (0.05 → 1.74) Blunder. e6 was best. } { [%eval 1.74] } (1... e6 2. b4 Bxb4 3. Qg4 Bxd2 4. Qxg7 Bxe3 5. Bxe3 c5 6. Bxc5) 2. Ba6 { [%eval 2.04] } 2... bxa6 { [%eval 2.53] } 3. Qf3?? { (2.53 → 0.10) Blunder. Qh5 was best. } { [%eval 0.1] } (3. Qh5 Kf7 4. Qxf7 Qe8 5. Qxg8 Rxg8 6. Ne2 a5 7. Na3 Qh5) 3... f5?? { (0.10 → 2.75) Blunder. e6 was best. } { [%eval 2.75] } (3... e6 4. Qxf6 Qxf6 5. b3 Qxf2 6. Kxf2 Ba3 7. Nxa3 a5 8. Ne2) 4. Qxf5 { [%eval 2.7] } 4... Bb7?? { (2.70 → Mate in 15) Checkmate is now unavoidable. a5 was best. } { [%eval #15] } (4... a5 5. Qxh7) 5. Qxd7?! { (Mate in 15 → 13.40) Lost forced checkmate sequence. Qxf8 was best. } { [%eval 13.4] } (5. Qxf8 Bxg2 6. Qxg8 Bxh1 7. Qxh7 Rxh7 8. h4 Rxh4 9. Nf3 Bxf3 10. Kd1 Bxd1) 5... Bxg2?! { (13.40 → Mate in 14) Checkmate is now unavoidable. Qxd7 was best. } { [%eval #14] } (5... Qxd7 6. Na3) 6. Qxe7 { [%eval #15] } 6... Qxe7 { [%eval #13] } 7. e4?? { (Mate in 13 → 5.52) Lost forced checkmate sequence. b3 was best. } { [%eval 5.52] } (7. b3 Bxh1 8. b4 Qxe3 9. dxe3 Bxb4 10. c4 Bxe1 11. Nc3 Bxc3 12. c5 Bxa1) 7... Bxe4?? { (5.52 → Mate in 13) Checkmate is now unavoidable. Qxe4 was best. } { [%eval #13] } (7... Qxe4 8. d3) 8. a3?? { (Mate in 13 → -1.85) Lost forced checkmate sequence. Nc3 was best. } { [%eval -1.85] } (8. Nc3 Bxc2 9. Ne4 Qxe4 10. Kf1 Qxh1 11. Rb1 Bxb1 12. d4 Bxa2 13. d5 Bxd5) 8... Qxa3?? { (-1.85 → Mate in 11) Checkmate is now unavoidable. Bxc2 was best. } { [%eval #11] } (8... Bxc2) 9. Rxa3 { [%eval #12] } 9... Bxa3 { [%eval #11] } 10. bxa3 { [%eval #10] } 10... Bxc2 { [%eval #9] } 11. Ke2?? { (Mate in 9 → -1.74) Lost forced checkmate sequence. Nh3 was best. } { [%eval -1.74] } (11. Nh3 Bxb1 12. d3 Bxd3 13. Ke2 Bxe2 14. f3 Bxf3 15. Ng5 Bxh1 16. Nxh7 Rxh7) 11... Bxb1 { [%eval -1.25] } 12. Kd3?? { (-1.25 → -4.96) Blunder. Kf3 was best. } { [%eval -4.96] } (12. Kf3 Ba2) 12... Bxd3 { [%eval -3.33] } 13. Ne2 { [%eval -3.73] } 13... Bxe2 { [%eval -5.72] } 14. Rf1 { [%eval -6.75] } 14... Bxf1 { [%eval -5.69] } 15. h3 { [%eval -7.21] } 15... Bxh3 { [%eval -6.01] } 16. f4?? { (-6.01 → Mate in 18) Checkmate is now unavoidable. a4 was best. } { [%eval #-18] } (16. a4 Nh6 17. a5 g6 18. d4 Ke7 19. Bxh6 g5 20. Bxg5 Bf1 21. Bxe7 Rd8) 16... g5 { [%eval -7.01] } 17. fxg5 { [%eval -6.79] } 17... Nf6?! { (-6.79 → -4.49) Inaccuracy. Nd7 was best. } { [%eval -4.49] } (17... Nd7 18. d4 Kf8 19. g6 hxg6 20. Bh6 Rxh6 21. d5 Be6 22. dxe6 Rb8 23. exd7) 18. gxf6 { [%eval -2.89] } 18... Ke7 { [%eval -3.46] } 19. fxe7 { [%eval -3.56] } 19... Rd8?? { (-3.56 → -0.94) Blunder. h6 was best. } { [%eval -0.94] } (19... h6 20. Bb2 Re8 21. a4 Rxe7 22. Be5 Rxe5 23. a5 Rxa5 24. d4 Ra4 25. d5) 20. exd8=R?? { (-0.94 → Mate in 6) Checkmate is now unavoidable. exd8=K was best. } { [%eval #-6] } (20. exd8=K) 20... Nc6 { [%eval #-6] } 21. Rxa8 { [%eval #-5] } 21... Nb4 { [%eval #-6] } 22. Rxa7 { [%eval #-5] } 22... a5 { [%eval #-5] } 23. axb4 { [%eval #-4] } 23... axb4 { [%eval #-4] } 24. Rxc7 { [%eval #-3] } 24... b3 { [%eval #-3] } 25. Rxh7 { [%eval #-2] } 25... Bd7 { [%eval #-2] } 26. Rxd7 { [%eval #-1] } 26... b2 { [%eval #-1] } 27. Bxb2# { Game ends by variant rule. } 0-1