FEN
[Event "rated blitz game"]
[Site "https://lichess.org/daW4fh1Q"]
[Date "2026.03.06"]
[Round "-"]
[White "Miausila"]
[Black "GatoChess89"]
[Result "0-1"]
[GameId "daW4fh1Q"]
[UTCDate "2026.03.06"]
[UTCTime "23:38:15"]
[WhiteElo "762"]
[BlackElo "902"]
[WhiteRatingDiff "-17"]
[BlackRatingDiff "+4"]
[Variant "Standard"]
[TimeControl "300+1"]
[ECO "C20"]
[Opening "King's Pawn Game"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e4 { [%eval 0.18] } 1... e5 { [%eval 0.22] } { C20 King's Pawn Game } 2. Nh3?! { (0.22 → -0.78) Inaccuracy. Nf3 was best. } { [%eval -0.78] } (2. Nf3 Nc6 3. Bb5 Nf6 4. O-O Nxe4 5. Re1 Nd6 6. Nxe5 Nxe5) 2... d5 { [%eval -0.72] } 3. Ke2?? { (-0.72 → -2.58) Blunder. d3 was best. } { [%eval -2.58] } (3. d3 Nf6 4. Ng5 h6 5. Nf3 dxe4 6. Nxe5 Qd4 7. Nc4 Bg4) 3... dxe4 { [%eval -2.57] } 4. Ke3?? { (-2.57 → -5.52) Blunder. Ke1 was best. } { [%eval -5.52] } (4. Ke1 Bxh3 5. gxh3 Bc5 6. Qg4 Nf6 7. Qg2 Nc6 8. Nc3 Nd4 9. Kd1 O-O) 4... Qd4+ { [%eval -4.83] } 5. Ke2 { [%eval -4.62] } 5... Bg4+ { [%eval -4.02] } 6. Ke1?! { (-4.02 → -6.43) Inaccuracy. f3 was best. } { [%eval -6.43] } (6. f3 Bxh3 7. gxh3 exf3+ 8. Kxf3 Bc5 9. Qe1 Nc6 10. Nc3 O-O-O 11. Bb5 Qd7) 6... e3?? { (-6.43 → -1.91) Blunder. Bxd1 was best. } { [%eval -1.91] } (6... Bxd1 7. Kxd1 Nf6 8. Nc3 h6 9. Bb5+ Nc6 10. Ba4 Qd7 11. Ke1 O-O-O 12. Ng1) 7. Ng1?? { (-1.91 → Mate in 1) Checkmate is now unavoidable. fxe3 was best. } { [%eval #-1] } (7. fxe3 Qd7 8. Be2 Bxh3 9. gxh3 Qxh3 10. d3 Nc6 11. Kd2 g6 12. Qg1 Qd7) 7... e2?? { (Mate in 1 → -1.37) Lost forced checkmate sequence. exf2# was best. } { [%eval -1.37] } (7... exf2#) 8. Qxe2?? { (-1.37 → -5.92) Blunder. Nxe2 was best. } { [%eval -5.92] } (8. Nxe2 Qb6 9. c3 Nd7 10. h3 Be6 11. d4 O-O-O 12. Be3 f5 13. d5 Qxb2) 8... Bxe2 { [%eval -5.71] } 9. Kxe2 { [%eval -6.07] } 9... Qxd2+?? { (-6.07 → 3.84) Blunder. Bc5 was best. } { [%eval 3.84] } (9... Bc5 10. Kd1 Qxf2 11. Nf3 Nc6 12. Nc3 Nf6 13. Ng5 Qf5 14. d3 Bb4 15. Be2) 10. Kf3?? { (3.84 → -8.90) Blunder. Nxd2 was best. } { [%eval -8.9] } (10. Nxd2 f5 11. c3 Nf6 12. Kd1 Nc6 13. Kc2 e4 14. a4 Ng4 15. Nh3 Bc5) 10... Qf4+?? { (-8.90 → -0.58) Blunder. e4+ was best. } { [%eval -0.58] } (10... e4+ 11. Kxe4 Nf6+ 12. Kf3 Qxc1 13. Bb5+ c6 14. Bd3 Qd1+ 15. Ne2 Qxh1 16. Nd2) 11. Ke2?? { (-0.58 → -8.46) Blunder. Bxf4 was best. } { [%eval -8.46] } (11. Bxf4 exf4 12. Nc3 Nc6 13. Bb5 Ne7 14. Rd1 a6 15. Bxc6+ Nxc6 16. Nge2 Ne5+) 11... Bb4?? { (-8.46 → -1.49) Blunder. Qxc1 was best. } { [%eval -1.49] } (11... Qxc1 12. Nf3 Nc6 13. g3 Qxb2 14. Bh3 e4 15. Rd1 exf3+ 16. Kf1 Qxa1) 12. Kd1?? { (-1.49 → -7.08) Blunder. Bxf4 was best. } { [%eval -7.08] } (12. Bxf4 exf4 13. Nh3 Nc6 14. Nxf4 Nf6 15. c3 O-O-O 16. Nd3 Rhe8+ 17. Kf3) 12... Qxc1+?? { (-7.08 → -1.76) Blunder. Qxf2 was best. } { [%eval -1.76] } (12... Qxf2 13. Nf3 Nc6 14. Bg5 Nf6 15. Bxf6 gxf6 16. Nbd2 O-O-O 17. c3 Kb8 18. cxb4) 13. Ke2?? { (-1.76 → -10.78) Blunder. Kxc1 was best. } { [%eval -10.78] } (13. Kxc1 Nf6 14. Nh3 O-O 15. c3 Bc5 16. Nd2 Re8 17. Kc2 Nbd7 18. g3 c6) 13... Qe1+ { [%eval -10.59] } 14. Kd3 { [%eval -11.85] } 14... Qd2+?? { (-11.85 → -1.39) Blunder. Qd1+ was best. } { [%eval -1.39] } (14... Qd1+ 15. Kc4 Qxc2+ 16. Nc3 Bxc3 17. bxc3 Nd7 18. Rb1 Qxb1 19. a4 Qb2 20. Nf3) 15. Kc4?? { (-1.39 → -11.15) Blunder. Nxd2 was best. } { [%eval -11.15] } (15. Nxd2 Bc5 16. Nh3 Nf6 17. c3 Nbd7 18. Kc2 a5 19. Nc4 O-O 20. a4 h6) 15... Qc3+?? { (-11.15 → -1.61) Blunder. Qxc2+ was best. } { [%eval -1.61] } (15... Qxc2+ 16. Nc3 Bxc3 17. Rc1 Qxc1 18. Ne2 Qc2 19. Nxc3 Nd7 20. Kb4 Qxb2+ 21. Kc4) 16. Kd5?? { (-1.61 → Mate in 1) Checkmate is now unavoidable. Nxc3 was best. } { [%eval #-1] } (16. Nxc3 Nc6 17. a3 Ba5 18. Re1 O-O-O 19. Nf3 f6 20. Bd3 Bxc3 21. Kxc3 Nge7) 16... Qc5+ { [%eval #-4] } 17. Ke4 { [%eval #-4] } 17... Nf6+ { [%eval #-5] } 18. Kf3 { [%eval #-5] } 18... Qd5+?! { (Mate in 5 → -11.56) Lost forced checkmate sequence. e4+ was best. } { [%eval -11.56] } (18... e4+ 19. Kf4 g5+ 20. Kg3 Qe5+ 21. Kh3 Qe6+ 22. Kg3 Qg4#) 19. Ke2?! { (-11.56 → Mate in 2) Checkmate is now unavoidable. Kg3 was best. } { [%eval #-2] } (19. Kg3 Ne4+ 20. Kf3 Nxf2+ 21. Kg3 Nxh1+ 22. Kh3 Nf2+ 23. Kg3 Ne4+ 24. Kf3 f5) 19... Qd2+?? { (Mate in 2 → -1.85) Lost forced checkmate sequence. Qe4+ was best. } { [%eval -1.85] } (19... Qe4+ 20. Kd1 Qe1#) 20. Kf3?? { (-1.85 → Mate in 3) Checkmate is now unavoidable. Nxd2 was best. } { [%eval #-3] } (20. Nxd2 O-O 21. c3 Bc5 22. Nh3 Re8 23. Re1 e4 24. Kd1 Nbd7 25. g3 Re7) 20... Nc6?? { (Mate in 3 → -6.46) Lost forced checkmate sequence. e4+ was best. } { [%eval -6.46] } (20... e4+ 21. Kg3 Qg5+ 22. Kh3 Qg4#) 21. Kg3?? { (-6.46 → Mate in 2) Checkmate is now unavoidable. Nxd2 was best. } { [%eval #-2] } (21. Nxd2 Nd4+ 22. Kg3 Bxd2 23. h4 Bf4+ 24. Kh3 Nxc2 25. g3 Nxa1 26. gxf4 exf4) 21... Qg5+ { [%eval #-1] } 22. Kh3 { [%eval #-1] } 22... Qg4# { Black wins by checkmate. } 0-1
