FEN
[Event "rated variant:antichess game"]
[Site "https://lichess.org/ehZGpeZd"]
[Date "2025.02.22"]
[Round "-"]
[White "xedice_2013"]
[Black "Mako_Shop"]
[Result "1-0"]
[GameId "ehZGpeZd"]
[UTCDate "2025.02.22"]
[UTCTime "17:06:09"]
[WhiteElo "1509"]
[BlackElo "1627"]
[WhiteRatingDiff "+18"]
[BlackRatingDiff "-40"]
[Variant "Antichess"]
[TimeControl "600+0"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e3 { [%eval 2.49] } 1... a6?? { (2.49 → 7.55) Blunder. b5 was best. } { [%eval 7.55] } (1... b5 2. Bxb5 Ba6 3. Bxd7 Nxd7 4. c4 Bxc4 5. Na3 Bxa2 6. Rxa2) 2. Bxa6 { [%eval 6.46] } 2... bxa6 { [%eval 7.74] } 3. Qh5 { [%eval 5.76] } 3... h6 { [%eval 2.23] } 4. Qxf7?! { (2.23 → 1.40) Inaccuracy. Qxh6 was best. } { [%eval 1.4] } (4. Qxh6 gxh6 5. a4 c5 6. Nh3 Qa5 7. b3 Qxd2 8. Nxd2 c4 9. Nxc4 e5) 4... Kxf7 { [%eval 1.94] } 5. Nh3 { [%eval 1.85] } 5... g5?? { (1.85 → Mate in 14) Checkmate is now unavoidable. h5 was best. } { [%eval #14] } (5... h5 6. Ng1) 6. Nxg5 { [%eval #15] } 6... hxg5 { [%eval #14] } 7. Rg1 { [%eval #14] } 7... Rxh2 { [%eval #13] } 8. Rh1 { [%eval #13] } 8... Rxg2 { [%eval #12] } 9. Kd1 { [%eval #12] } 9... Rxf2 { [%eval #11] } 10. Ke2 { [%eval #14] } 10... Rxe2 { [%eval 7.63] } 11. d3?? { (7.63 → Mate in 12) Checkmate is now unavoidable. Na3 was best. } { [%eval #-12] } (11. Na3) 11... Rxe3 { [%eval #-12] } 12. Bxe3 { [%eval #-11] } 12... c5 { [%eval #-11] } 13. Bxc5 { [%eval #-10] } 13... Bh6?? { (Mate in 10 → Mate in 9) Lost forced checkmate sequence. Bg7 was best. } { [%eval #9] } (13... Bg7 14. Bxe7 Bxb2 15. Bxg5 Bxa1 16. Bxd8 Bh8 17. Rxh8 Nf6 18. Bxf6 Kxf6 19. Rxc8) 14. Bxe7?? { (Mate in 9 → Mate in 10) Lost forced checkmate sequence. Rxh6 was best. } { [%eval #-10] } (14. Rxh6 Nxh6 15. Bxe7 Kxe7 16. Nc3 d5 17. Nxd5 Qxd5 18. Re1 Qxd3 19. Rxe7 Qxc2) 14... Nxe7 { [%eval #-10] } 15. Rxh6 { [%eval #-9] } 15... Ng6?? { (Mate in 9 → Mate in 9) Lost forced checkmate sequence. Qh8 was best. } { [%eval #9] } (15... Qh8 16. Rxa6 Qxb2 17. Rxa8 Qxc2 18. Rxb8 Qxb1 19. Rxc8 Nxc8 20. Rxb1 Nb6 21. Rxb6) 16. Rxg6 { [%eval #9] } 16... Kxg6 { [%eval #8] } 17. Nc3?? { (Mate in 8 → -1.46) Lost forced checkmate sequence. Na3 was best. } { [%eval -1.46] } (17. Na3 Qa5 18. b4 Qxa3 19. Re1 Qxd3 20. cxd3 g4 21. b5 axb5 22. Rd1 Rxa2) 17... a5?? { (-1.46 → Mate in 6) Checkmate is now unavoidable. d5 was best. } { [%eval #6] } (17... d5 18. Nxd5) 18. b4 { [%eval #6] } 18... axb4 { [%eval #5] } 19. Rd1?? { (Mate in 5 → Mate in 7) Lost forced checkmate sequence. Na4 was best. } { [%eval #-7] } (19. Na4 Rxa4 20. Rh1 Rxa2 21. Rd1 Rxc2 22. Rd2 Rxd2 23. d4 Rxd4#) 19... Rxa2 { [%eval #-7] } 20. Nxa2 { [%eval #-6] } 20... b3 { [%eval #-21] } 21. cxb3 { [%eval -7.42] } 21... Kf5 { [%eval -7.38] } 22. Rb1 { [%eval -6.48] } 22... Ke4?? { (-6.48 → -0.14) Blunder. d5 was best. } { [%eval -0.14] } (22... d5) 23. dxe4 { [%eval -0.09] } 23... g4 { [%eval -0.14] } 24. e5 { [%eval -0.07] } 24... d6?? { (-0.07 → Mate in 4) Checkmate is now unavoidable. Qf6 was best. } { [%eval #4] } (24... Qf6 25. exf6 g3 26. Nc1 g2 27. Nd3 Ba6 28. Nb2 d6 29. b4 Bc4 30. Nxc4) 25. exd6 { [%eval #4] } 25... Qxd6 { [%eval #3] } 26. Rd1 { [%eval #3] } 26... Qxd1 { [%eval #2] } 27. Nb4 { [%eval #2] } 27... Qxb3 { [%eval #1] } 28. Nc2 { [%eval #1] } 28... Qxc2# { Game ends by variant rule. } 1-0

