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[Event "casual variant:antichess game"] [Site "https://lichess.org/fQBlicFj"] [Date "2024.11.22"] [Round "-"] [White "Mako_Shop"] [Black "xedice_2013"] [Result "1-0"] [GameId "fQBlicFj"] [UTCDate "2024.11.22"] [UTCTime "12:06:26"] [WhiteElo "1439"] [BlackElo "1436"] [Variant "Antichess"] [TimeControl "600+5"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. e3 { [%eval 0.18] } 1... b5 { [%eval 0.57] } 2. Bxb5 { [%eval 0.48] } 2... Nc6?? { (0.48 → Mate in 15) Checkmate is now unavoidable. e6 was best. } { [%eval #15] } (2... e6 3. Bxd7 Bxd7 4. Na3 Bxa3 5. bxa3 c6 6. a4 Na6 7. Ne2) 3. Bxc6 { [%eval #15] } 3... dxc6 { [%eval #14] } 4. Qg4 { [%eval #14] } 4... Qxd2 { [%eval #12] } 5. Kxd2 { [%eval #12] } 5... Bxg4 { [%eval #11] } 6. Nh3?? { (Mate in 11 → 0.06) Lost forced checkmate sequence. Kd1 was best. } { [%eval 0.06] } (6. Kd1 Bxd1 7. Nc3 Bxc2 8. Nb5 cxb5 9. Rb1 Bxb1 10. a4 bxa4) 6... Bxh3 { [%eval 0.22] } 7. gxh3 { [%eval 0.12] } 7... Rb8 { [%eval 0.38] } 8. b4 { [%eval 0.51] } 8... Rxb4 { [%eval 0.88] } 9. c4?! { (0.88 → -0.05) Inaccuracy. Bb2 was best. } { [%eval -0.05] } (9. Bb2 Rxb2) 9... Rxb1 { [%eval -0.42] } 10. Rxb1 { [%eval -0.84] } 10... Nh6?? { (-0.84 → 1.98) Blunder. Kd7 was best. } { [%eval 1.98] } (10... Kd7 11. c5) 11. Rb6?? { (1.98 → -2.94) Blunder. Rb4 was best. } { [%eval -2.94] } (11. Rb4) 11... axb6 { [%eval -2.34] } 12. c5?! { (-2.34 → -3.61) Inaccuracy. h4 was best. } { [%eval -3.61] } (12. h4 c5) 12... bxc5 { [%eval -3.95] } 13. h4?! { (-3.95 → -5.48) Inaccuracy. Ke2 was best. } { [%eval -5.48] } (13. Ke2 c4) 13... g5?? { (-5.48 → 0.22) Blunder. c4 was best. } { [%eval 0.22] } (13... c4 14. Ke2) 14. hxg5 { [%eval 0.87] } 14... Ng4 { [%eval 1.08] } 15. g6?! { (1.08 → 0.09) Inaccuracy. h4 was best. } { [%eval 0.09] } (15. h4 Nxe3) 15... fxg6 { [%eval 0.28] } 16. h3?! { (0.28 → -0.76) Inaccuracy. Re1 was best. } { [%eval -0.76] } (16. Re1) 16... Nxe3 { [%eval -1.27] } 17. Kxe3 { [%eval -1.62] } 17... e6?? { (-1.62 → Mate in 8) Checkmate is now unavoidable. Bh6 was best. } { [%eval #8] } (17... Bh6 18. Bb2) 18. Kd4 { [%eval #8] } 18... cxd4 { [%eval #7] } 19. Bh6 { [%eval #7] } 19... Bxh6 { [%eval #6] } 20. f4 { [%eval #6] } 20... Bxf4 { [%eval #5] } 21. Rc1 { [%eval #5] } 21... Bxc1 { [%eval #4] } 22. a3 { [%eval #4] } 22... Bxa3 { [%eval #3] } 23. h4 { [%eval #3] } 23... g5 { [%eval #2] } 24. hxg5 { [%eval #2] } 24... h5 { [%eval #1] } 25. gxh6 { [%eval #1] } 25... Rxh6# { Game ends by variant rule. } 1-0