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The catalog of Crazyhouse players - got A to F, so far.

Summarized...

The catalog of Crazyhouse players...keep them coming!

Attackers : They keep checking till they see they don't have checks and resign with a sigh

Buggers : They keep blitzing out moves until they run into mate, either themselves or deliver mate to their opponent to their own astonishment

Capturers : They capture anything...if you offer them a banana off the board, they will happily take that too

Doers : They have been playing for so many years..that they do not know what they are doing any longer

Experts : They have analyzed everything at home with their favorite engine. It is impossible to make 20 moves against them without theory

Fortressers : They give anything for anything...and keep replacing wood for wood and defending calmly as if all pieces are made equal
Flaggers: They give anything, period. Sacrifice material as calmly as possible as if a queen is worth reducing the opponent clock by half a second.
Forgetters - doesn't move over to click the green confirmation arrow and loses so much time each turn he gives away games

Grabbers: same as capturers, but they are cheap, they only take the free stuff or what they think it's free, they might mate themselves trading q+r+n for q+r+n+p cause that way they grab a free pawn

Hustlers: they give you a couple of early easy wins to get you to play a match, and by the time you realize they are farming you, they have already winquitted
Hoarders: they like to keep everything and retreat when attacked

Idiots: These guys are so bad you can't believe they are rated xxxx. They beat you anyway.

Jaywalkers: those who cross the board with their king, picking up scraps along the way while avoid oncoming traffic, and somehow make it to the other side or all the way back to safety.

Kalashnikov: They outgun you so bad, it is downright depressing. You can scream, you can shout, you can kick but you go down to them anyway

Laggers: once you reach the time scramble and look at their clock they start gaining time instead of losing it

Mating-machines: @gsvc
MMichael: Patron saint of crazyhouse

Noobs: They play 1. e4 e5 like a baby and don't know Nh6 traps lead to smothered mates. Likely will walk into a Bg5 pin in the opening.

One-tricks: They play one opening and one opening only - if you catch them mixing it up, it's probably a mouse-slip

Python: control piece flow and slowly take the breathe away from opp

Queer: They get joy out of pimping engines to appear like a human

R through Z:

Summarized... The catalog of Crazyhouse players...keep them coming! Attackers : They keep checking till they see they don't have checks and resign with a sigh Buggers : They keep blitzing out moves until they run into mate, either themselves or deliver mate to their opponent to their own astonishment Capturers : They capture anything...if you offer them a banana off the board, they will happily take that too Doers : They have been playing for so many years..that they do not know what they are doing any longer Experts : They have analyzed everything at home with their favorite engine. It is impossible to make 20 moves against them without theory Fortressers : They give anything for anything...and keep replacing wood for wood and defending calmly as if all pieces are made equal Flaggers: They give anything, period. Sacrifice material as calmly as possible as if a queen is worth reducing the opponent clock by half a second. Forgetters - doesn't move over to click the green confirmation arrow and loses so much time each turn he gives away games Grabbers: same as capturers, but they are cheap, they only take the free stuff or what they think it's free, they might mate themselves trading q+r+n for q+r+n+p cause that way they grab a free pawn Hustlers: they give you a couple of early easy wins to get you to play a match, and by the time you realize they are farming you, they have already winquitted Hoarders: they like to keep everything and retreat when attacked Idiots: These guys are so bad you can't believe they are rated xxxx. They beat you anyway. Jaywalkers: those who cross the board with their king, picking up scraps along the way while avoid oncoming traffic, and somehow make it to the other side or all the way back to safety. Kalashnikov: They outgun you so bad, it is downright depressing. You can scream, you can shout, you can kick but you go down to them anyway Laggers: once you reach the time scramble and look at their clock they start gaining time instead of losing it Mating-machines: @gsvc MMichael: Patron saint of crazyhouse Noobs: They play 1. e4 e5 like a baby and don't know Nh6 traps lead to smothered mates. Likely will walk into a Bg5 pin in the opening. One-tricks: They play one opening and one opening only - if you catch them mixing it up, it's probably a mouse-slip Python: control piece flow and slowly take the breathe away from opp Queer: They get joy out of pimping engines to appear like a human R through Z:

Ruthless : those who refuse to mate and keep destroying their opponents even when the opponents have no Zombie to defend with until their opponent resigns

Ruthless : those who refuse to mate and keep destroying their opponents even when the opponents have no Zombie to defend with until their opponent resigns

Shemales: Tries to exploit premoves by letting their own piece hang in order to gain a piece. Example Bg5 Bxd8 or Bxg7 crap.

Shemales: Tries to exploit premoves by letting their own piece hang in order to gain a piece. Example Bg5 Bxd8 or Bxg7 crap.

Toughie: What they initiate as a couple of friendly matches always ends up as a fiercely fought battle over hundreds of games.

Toughie: What they initiate as a couple of friendly matches always ends up as a fiercely fought battle over hundreds of games.

Underrated: U see their rating and then relax but then they crush u like it’s nobody’s business :)

Underrated: U see their rating and then relax but then they crush u like it’s nobody’s business :)

F: Finnish Theoreticians who may not necessarily be Finnish but are from the Finnish school of crazyhouse, studying the games of TheFinnisher, Vempele, catask etc. to eek an opening advantage.

J: JannLee in a category of his own

P: Positional Players is also another word for Pythons.

Q: Queen-sackers who have no respect for their ladies and give them away at any opportunity, trying to copy JannLee.

R: Rovers Rook-lifters who love to lift the rover rook with a4/a5

S: Sac-sitters many of whom come from bughouse and sac for the attack but they no longer have a partner to sit for pieces from.

T: Tacticians who love the combinations that they can find in the game.

U: Under-promoters who like to promote to knights and rooks and mate with the weakest piece possible.

V: Volume Traders who like fast-paced open high-trade positions but unlike the pythons, they sometimes trade pieces even when it is to their disadvantage.

W: Winquitters who quit a series of games after the satisfaction of a good win or so as not to risk an overinflated rating

Z: Zombie Masters Crazyhouse players from the Nigerian schools of crazyhouse

X & Y still need some good ideas.

F: Finnish Theoreticians who may not necessarily be Finnish but are from the Finnish school of crazyhouse, studying the games of TheFinnisher, Vempele, catask etc. to eek an opening advantage. J: JannLee in a category of his own P: Positional Players is also another word for Pythons. Q: Queen-sackers who have no respect for their ladies and give them away at any opportunity, trying to copy JannLee. R: Rovers Rook-lifters who love to lift the rover rook with a4/a5 S: Sac-sitters many of whom come from bughouse and sac for the attack but they no longer have a partner to sit for pieces from. T: Tacticians who love the combinations that they can find in the game. U: Under-promoters who like to promote to knights and rooks and mate with the weakest piece possible. V: Volume Traders who like fast-paced open high-trade positions but unlike the pythons, they sometimes trade pieces even when it is to their disadvantage. W: Winquitters who quit a series of games after the satisfaction of a good win or so as not to risk an overinflated rating Z: Zombie Masters Crazyhouse players from the Nigerian schools of crazyhouse X & Y still need some good ideas.

C: Cookie-Crumbers who like Peter the Pan with his music lure the king out with diagonal cookies.

G: Gambiteers who love to play gambits.

Y: Yolos who follow the sharpest lines which are impossible to calculate and see where they lead.

C: Cookie-Crumbers who like Peter the Pan with his music lure the king out with diagonal cookies. G: Gambiteers who love to play gambits. Y: Yolos who follow the sharpest lines which are impossible to calculate and see where they lead.

I’m a capturer. I take everything. Even when I have mate in two I can’t resist a free queen, and then I usually get mated.

I’m a capturer. I take everything. Even when I have mate in two I can’t resist a free queen, and then I usually get mated.

Now everyone be honest and say which category you most belong to. I will say attacker and one-trick.

Now everyone be honest and say which category you most belong to. I will say attacker and one-trick.

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