Attackers : They keep checking till they see they don't have checks and resign with a sigh
Buggers : They keep blitzing out moves until they run into mate, either themselves or deliver mate to their opponent to their own astonishment
Capturers : They capture anything...if you offer them an apple off the board, they will happily take that too
C: Cookie-Crumbers who like Pied Piper with his music lure the king out with diagonal cookies
Doers : They have been playing for so many years..that they do not know what they are doing any longer
Experts : They have analyzed everything at home with their favorite engine. It is impossible to make 20 moves against them without theory
Fortressers : They give anything for anything...and keep replacing wood for wood and defending calmly as if all pieces are made equal
Flaggers: They give anything, period. Sacrifice material as calmly as possible as if a queen is worth reducing the opponent clock by half a second.
Forgetters - doesn't move over to click the green confirmation arrow and loses so much time each turn he gives away games
Fish: N00bs
F: Finnish Theoreticians who may not necessarily be Finnish but are from the Finnish school of crazyhouse, studying the games of @TheFinnisher, @Vempele, @catask etc. to eek an opening advantage.
Grabbers: same as capturers, but they are cheap, they only take the free stuff or what they think it's free, they might mate themselves trading q+r+n for q+r+n+p cause that way they grab a free pawn
G: Gambiteers who love to play gambits.
Hustlers: they give you a couple of early easy wins to get you to play a match, and by the time you realize they are farming you, they have already winquitted
Hoarders: they like to keep everything and retreat when attacked
Idiots: These guys are so bad you can't believe they are rated xxxx. They beat you anyway.
Jaywalkers: those who cross the board with their king, picking up scraps along the way while avoid oncoming traffic, and somehow make it to the other side or all the way back to safety. Also known as @jasugi99 playing a6/b5/Bb7 and running to the queenside while swallowing everything on the way.
J: JannLee in a category of his own. When did @JannLee's opponent resign? Finalee
Kalashnikov: They outgun you so bad, it is downright depressing. You can scream, you can shout, you can kick but you go down to them anyway.
Laggers: Once you reach the time scramble and look at their clock they start gaining time instead of losing it
Luckers: They sacrifice stuff unsoundly without having a continuation in mind, hoping that you will eventually miss some fork or skewer
Mating-machines: @gsvc
MMichael: Patron saint of Crazyhouse
Noobs: They play 1. e4 e5 like a baby and don't know Nh6 traps lead to smothered mates. Likely will walk into a Bg5 pin in the opening.
One-tricks: They play one opening and one opening only - if you catch them mixing it up, it's probably a mouse-slip
Oppertunists: Self-explanatory (hint: @opperwezen)
Python: control piece flow and slowly take the breathe away from opp
P: Positional Players is also another word for Pythons.
Q: Queen-sackers who have no respect for their ladies and give them away at any opportunity, trying to copy JannLee.
Ruthless : those who refuse to mate and keep destroying their opponents even when the opponents have no Zombie to defend with until their opponent resigns
R: Rovers Rook-lifters who love to lift the rover rook with a4/a5
S: Sac-sitters many of whom come from bughouse and sac for the attack but they no longer have a partner to sit for pieces from.
Toughie: What they initiate as a couple of friendly matches always ends up as a fiercely fought battle over hundreds of games.
T: Tacticians who love the combinations that they can find in the game.
Underrated: U see their rating and then relax but then they crush u like it’s nobody’s business :)
U: Under-promoters who like to promote to knights and rooks and mate with the weakest piece possible.
V: Volume Traders who like fast-paced open high-trade positions but unlike the pythons, they sometimes trade pieces even when it is to their disadvantage.
W: Winquitters who quit a series of games after the satisfaction of a good win or so as not to risk an overinflated rating
Xerox: They copy the openings played by top players (not always soundly) before realising people will not play against you as if you are TT if you are not in fact TT
Y: Yolos who follow the sharpest lines which are impossible to calculate and see where they lead.
Z: Zombie Masters Crazyhouse players from the Nigerian schools of Crazyhouse
Attackers : They keep checking till they see they don't have checks and resign with a sigh
Buggers : They keep blitzing out moves until they run into mate, either themselves or deliver mate to their opponent to their own astonishment
Capturers : They capture anything...if you offer them an apple off the board, they will happily take that too
C: Cookie-Crumbers who like Pied Piper with his music lure the king out with diagonal cookies
Doers : They have been playing for so many years..that they do not know what they are doing any longer
Experts : They have analyzed everything at home with their favorite engine. It is impossible to make 20 moves against them without theory
Fortressers : They give anything for anything...and keep replacing wood for wood and defending calmly as if all pieces are made equal
Flaggers: They give anything, period. Sacrifice material as calmly as possible as if a queen is worth reducing the opponent clock by half a second.
Forgetters - doesn't move over to click the green confirmation arrow and loses so much time each turn he gives away games
Fish: N00bs
F: Finnish Theoreticians who may not necessarily be Finnish but are from the Finnish school of crazyhouse, studying the games of @TheFinnisher, @Vempele, @catask etc. to eek an opening advantage.
Grabbers: same as capturers, but they are cheap, they only take the free stuff or what they think it's free, they might mate themselves trading q+r+n for q+r+n+p cause that way they grab a free pawn
G: Gambiteers who love to play gambits.
Hustlers: they give you a couple of early easy wins to get you to play a match, and by the time you realize they are farming you, they have already winquitted
Hoarders: they like to keep everything and retreat when attacked
Idiots: These guys are so bad you can't believe they are rated xxxx. They beat you anyway.
Jaywalkers: those who cross the board with their king, picking up scraps along the way while avoid oncoming traffic, and somehow make it to the other side or all the way back to safety. Also known as @jasugi99 playing a6/b5/Bb7 and running to the queenside while swallowing everything on the way.
J: JannLee in a category of his own. When did @JannLee's opponent resign? Finalee
Kalashnikov: They outgun you so bad, it is downright depressing. You can scream, you can shout, you can kick but you go down to them anyway.
Laggers: Once you reach the time scramble and look at their clock they start gaining time instead of losing it
Luckers: They sacrifice stuff unsoundly without having a continuation in mind, hoping that you will eventually miss some fork or skewer
Mating-machines: @gsvc
MMichael: Patron saint of Crazyhouse
Noobs: They play 1. e4 e5 like a baby and don't know Nh6 traps lead to smothered mates. Likely will walk into a Bg5 pin in the opening.
One-tricks: They play one opening and one opening only - if you catch them mixing it up, it's probably a mouse-slip
Oppertunists: Self-explanatory (hint: @opperwezen)
Python: control piece flow and slowly take the breathe away from opp
P: Positional Players is also another word for Pythons.
Q: Queen-sackers who have no respect for their ladies and give them away at any opportunity, trying to copy JannLee.
Ruthless : those who refuse to mate and keep destroying their opponents even when the opponents have no Zombie to defend with until their opponent resigns
R: Rovers Rook-lifters who love to lift the rover rook with a4/a5
S: Sac-sitters many of whom come from bughouse and sac for the attack but they no longer have a partner to sit for pieces from.
Toughie: What they initiate as a couple of friendly matches always ends up as a fiercely fought battle over hundreds of games.
T: Tacticians who love the combinations that they can find in the game.
Underrated: U see their rating and then relax but then they crush u like it’s nobody’s business :)
U: Under-promoters who like to promote to knights and rooks and mate with the weakest piece possible.
V: Volume Traders who like fast-paced open high-trade positions but unlike the pythons, they sometimes trade pieces even when it is to their disadvantage.
W: Winquitters who quit a series of games after the satisfaction of a good win or so as not to risk an overinflated rating
Xerox: They copy the openings played by top players (not always soundly) before realising people will not play against you as if you are TT if you are not in fact TT
Y: Yolos who follow the sharpest lines which are impossible to calculate and see where they lead.
Z: Zombie Masters Crazyhouse players from the Nigerian schools of Crazyhouse