You would not be restricted to 1 million nodes, 40 games a day, or 200 per week if evaluation could use the Stockfish in your browser.
So I added a game evaluation feature that uses your device's CPU in the hopes that Lichess will adopt it. I've put it up on a public test server in case any user or Lichess volunteer wants to check it out.
Please:
- visit https://gamblej.org
- click "My games"

- choose a game and go to analysis
- click "Device local analysis" (instead of "Request server analysis")

Once an evaluation completes, you can click PUBLISH to make it public if it's stronger than what's on the server.

You can return to the analysis dialog at any time via hamburger menu -> "Analysis".

Use this feedback forum thread to tell Lichess what you think, even if it's just a thumbs up (or down).
You would not be restricted to 1 million nodes, 40 games a day, or 200 per week if evaluation could use the Stockfish in your browser.
So I added a game evaluation feature that uses your device's CPU in the hopes that Lichess will adopt it. I've put it up on a public test server in case any user or Lichess volunteer wants to check it out.
Please:
- visit https://gamblej.org
- click "My games" 
- choose a game and go to analysis
- click "Device local analysis" (instead of "Request server analysis")

Once an evaluation completes, you can click PUBLISH to make it public if it's stronger than what's on the server.

You can return to the analysis dialog at any time via `hamburger menu` -> "Analysis".

Use this feedback forum thread to tell Lichess what you think, even if it's just a thumbs up (or down).





