@gamblej said ^
So you might say "but you can use their local engine to go as deep on any position as they want". To which I'd say yes, and that's the point. You should be able to do that on the whole mainline without stepping through it like an obstacle course, only to have your evals blown away after reloading (unless you're using Lichess Tools).
My thoughts exactly
@gamblej said [^](/forum/redirect/post/SfOzsMuB)
> So you might say "but you can use their local engine to go as deep on any position as they want". To which I'd say yes, and that's the point. You should be able to do that on the whole mainline without stepping through it like an obstacle course, only to have your evals blown away after reloading (unless you're using Lichess Tools).
My thoughts exactly
@TotalNoob69 said ^
You can actually see the node count of a cloud, server, or local eval by hovering it
Yeah, but the type of engine matters. For the same amount of nodes you get very different values. Also, what happens if I use the external engine API with the local analysis?
There are a few PRs here and here in the works that surface more engine details to analysis. If those are merged, Lichess will be able to show engine details in the underboard beside or layered on the graph.
But none of the older analyses in the system would magically acquire this info. It would only apply to new ones going forward.
@TotalNoob69 said [^](/forum/redirect/post/0i0bMwuY)
> > You can actually see the node count of a cloud, server, or local eval by hovering it
>
> Yeah, but the type of engine matters. For the same amount of nodes you get very different values. Also, what happens if I use the external engine API with the local analysis?
There are a few PRs [here](https://github.com/lichess-org/fishnet/pull/299) and [here](https://github.com/lichess-org/lila/pull/21218) in the works that surface more engine details to analysis. If those are merged, Lichess will be able to show engine details in the underboard beside or layered on the graph.
But none of the older analyses in the system would magically acquire this info. It would only apply to new ones going forward.
why is it on soemone slse is acounout
why is it on soemone slse is acounout
I just figured my coconut was the best place for it.
I just figured my coconut was the best place for it.
are we allowed to play on it
are we allowed to play on it
https://github.com/lichess-org/lila/pull/21705
Support this work by putting a reaction on the change request! Please don't comment though, leave the comments for technical discussion.
https://github.com/lichess-org/lila/pull/21705
Support this work by putting a reaction on the [change request](https://github.com/lichess-org/lila/pull/21705)! Please don't comment though, leave the comments for technical discussion.
Dude, change that title! Chess people don't get devs :-D
Dude, change that title! Chess people don't get devs :-D
@gamblej said ^
https://github.com/lichess-org/lila/pull/21705
Support this work by putting a reaction on the change request! Please don't comment though, leave the comments for technical discussion.
That title is very funny!
@gamblej said [^](/forum/redirect/post/h6JuuoSy)
> https://github.com/lichess-org/lila/pull/21705
>
> Support this work by putting a reaction on the [change request](https://github.com/lichess-org/lila/pull/21705)! Please don't comment though, leave the comments for technical discussion.
That title is very funny!
Have game analysis options been canceled or postponed?
Have game analysis options been canceled or postponed?
https://www.youtube.com/watch?v=pTdihu-mp90