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Online chess is broken, I assume you’re cheating until you prove me wrong

<Comment deleted by user>

If you have a choice to play OTB or online, obviously go OTB - you will see how different and more cool play it is, plus you will meet an actual real persons and interact, discuss, live it like a human.

As for assumptions, what does it help your play anyway? Let's assume everyone is King Kong or Godzilla, does that change anything in your game? Just play your best, and yes in online games it can happen you face a cheater, so will it change the way you play then? It does not matter at all, unless you focus too much on that virtual useless rating points (the preccccciioussss rating, my preccciousss) - but the moment you know it's useless the burden is gone, enjoy the game.

If you have a choice to play OTB or online, obviously go OTB - you will see how different and more cool play it is, plus you will meet an actual real persons and interact, discuss, live it like a human. As for assumptions, what does it help your play anyway? Let's assume everyone is King Kong or Godzilla, does that change anything in your game? Just play your best, and yes in online games it can happen you face a cheater, so will it change the way you play then? It does not matter at all, unless you focus too much on that virtual useless rating points (the preccccciioussss rating, my preccciousss) - but the moment you know it's useless the burden is gone, enjoy the game.

"useless rating points"

  • You get a rating refund when the cheater is caught.
    Even if you get no rating refund, your rating adjusts itself quickly. After losing to a cheater you are underrated.
    So you gain more rating after you win a game and you lose less rating after you lose a game.
"useless rating points" * You get a rating refund when the cheater is caught. Even if you get no rating refund, your rating adjusts itself quickly. After losing to a cheater you are underrated. So you gain more rating after you win a game and you lose less rating after you lose a game.

Is there a way to disable showing ratings entirely (let the system run in the background just to group players but not presenting anything to me regarding points)?

Is there a way to disable showing ratings entirely (let the system run in the background just to group players but not presenting anything to me regarding points)?

"disable showing ratings"

  • Zen mode
"disable showing ratings" * Zen mode

@gruuk said ^

Is there a way to disable showing ratings entirely (let the system run in the background just to group players but not presenting anything to me regarding points)?

https://lichess.org/account/preferences/display#showRatings

@gruuk said [^](/forum/redirect/post/qObpZDJx) > Is there a way to disable showing ratings entirely (let the system run in the background just to group players but not presenting anything to me regarding points)? https://lichess.org/account/preferences/display#showRatings

It's not the actual cheating, it's the threat which is stronger than the execution.
Look at OTB chess - classical dominates. Walk into a club and you'll also see people playing casual blitz but never 1 0 bullet.
It's the complete opposite online, bullet and blitz dominate. There are many reasons but one of them is the fear of cheating at longer time controls.
Of course, Magnus Carlsen plays classy chess at any time control. But we are not Magnus. If you mainly play fast online games, it is bad for your chess development. You become reliant on superficial thinking and aiming to win on the clock rather than the board.

It's not the actual cheating, it's the threat which is stronger than the execution. Look at OTB chess - classical dominates. Walk into a club and you'll also see people playing casual blitz but never 1 0 bullet. It's the complete opposite online, bullet and blitz dominate. There are many reasons but one of them is the fear of cheating at longer time controls. Of course, Magnus Carlsen plays classy chess at any time control. But we are not Magnus. If you mainly play fast online games, it is bad for your chess development. You become reliant on superficial thinking and aiming to win on the clock rather than the board.

@gruuk said ^

After a few months of playing online chess, I’ve noticed a shift in my mindset. I now catch myself assuming that my opponent might be cheating until proven otherwise.

Given that almost 90% of players on this site are stronger than you MUST assume opponent is not cheating unless there is compelling evidence to contrary. 1000 rating cheater must cheat very little and very rarely.

@gruuk said [^](/forum/redirect/post/auQyax5d) > After a few months of playing online chess, I’ve noticed a shift in my mindset. I now catch myself assuming that my opponent might be cheating until proven otherwise. Given that almost 90% of players on this site are stronger than you MUST assume opponent is not cheating unless there is compelling evidence to contrary. 1000 rating cheater must cheat very little and very rarely.

@petri999 said ^

After a few months of playing online chess, I’ve noticed a shift in my mindset. I now catch myself assuming that my opponent might be cheating until proven otherwise.

Given that almost 90% of players on this site are stronger than you MUST assume opponent is not cheating unless there is compelling evidence to contrary. 1000 rating cheater must cheat very little and very rarely.

ad hominem rarely works as an argument

@petri999 said [^](/forum/redirect/post/EsFDjq6u) > > After a few months of playing online chess, I’ve noticed a shift in my mindset. I now catch myself assuming that my opponent might be cheating until proven otherwise. > > Given that almost 90% of players on this site are stronger than you MUST assume opponent is not cheating unless there is compelling evidence to contrary. 1000 rating cheater must cheat very little and very rarely. ad hominem rarely works as an argument

That is not ad hominem. It is a statistical fact...

Think about it... How could a cheater continue to be 1000 (or ever 1600 rated) for very long? If they cheat, it will cause them to win and increase there rating...

OK, I guess a player with a skill level of 500 could "cheat" by using some horrible engine which has a strength of 1000, but even if that were to be happening (and if so, it must be extremely rare, because why....), then so what... Then you are still playing against a 1000, even if that were a 1000 computer. It still does not cause a problem.

That is not ad hominem. It is a statistical fact... Think about it... How could a cheater continue to be 1000 (or ever 1600 rated) for very long? If they cheat, it will cause them to win and increase there rating... OK, I guess a player with a skill level of 500 *could* "cheat" by using some horrible engine which has a strength of 1000, but even if that were to be happening (and if so, it must be extremely rare, because why....), then so what... Then you are still playing against a 1000, even if that were a 1000 computer. It still does not cause a problem.