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[Event "4th Sunday Club - AC Arena"] [Site "https://lichess.org/gNwuf2GN"] [Date "2023.10.08"] [Round "-"] [White "panos_09"] [Black "xianxian"] [Result "0-1"] [GameId "gNwuf2GN"] [UTCDate "2023.10.08"] [UTCTime "10:40:12"] [WhiteElo "1500"] [BlackElo "1500"] [WhiteRatingDiff "-242"] [BlackRatingDiff "+246"] [Variant "Antichess"] [TimeControl "180+2"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. e4?? { (0.15 → Mate in 15) Checkmate is now unavoidable. e3 was best. } { [%eval #-15] } (1. e3 e6 2. b4 Bxb4 3. Ba6 Nxa6 4. Qh5 Bxd2 5. Bxd2 Nb4) 1... b6?? { (Mate in 15 → 3.17) Lost forced checkmate sequence. b5 was best. } { [%eval 3.17] } (1... b5 2. Bxb5 Nf6 3. Bxd7 Nxe4 4. Bxc8 Nxf2 5. Kxf2 Qxd2 6. Nxd2) 2. Nf3?? { (3.17 → Mate in 16) Checkmate is now unavoidable. Ba6 was best. } { [%eval #-16] } (2. Ba6 Bxa6 3. c4 Bxc4 4. e5 Bxa2 5. Rxa2 h5 6. Rxa7 Rxa7) 2... Ba6?? { (Mate in 16 → 0.29) Lost forced checkmate sequence. e5 was best. } { [%eval 0.29] } (2... e5 3. Nxe5 b5 4. Bxb5 Qg5 5. Bxd7 Qxg2 6. Bxe8 Qxh1 7. Nxf7 Qxe4 8. Nxh8 Qxe1 9. Qxe1) 3. Bxa6 { [%eval 0.36] } 3... Nxa6 { [%eval 0.07] } 4. d4?? { (0.07 → -9.95) Blunder. Ng5 was best. } { [%eval -9.95] } (4. Ng5 f5 5. exf5 Nb4 6. Nxh7 Nxc2 7. Qxc2 Rxh7 8. Qxc7 Rxh2 9. Rxh2 Qxc7 10. Ke2 Qxc1) 4... e5 { [%eval #-18] } 5. dxe5 { [%eval #-15] } 5... d5?? { (Mate in 15 → 2.15) Lost forced checkmate sequence. Qh4 was best. } { [%eval 2.15] } (5... Qh4) 6. exd5 { [%eval 4.17] } 6... Qxd5 { [%eval 3.6] } 7. Qxd5 { [%eval 4.71] } 7... Ba3?? { (4.71 → Mate in 20) Checkmate is now unavoidable. Kd7 was best. } { [%eval #20] } (7... Kd7 8. Qxf7) 8. Qxf7?? { (Mate in 20 → 0.37) Lost forced checkmate sequence. Qxa8 was best. } { [%eval 0.37] } (8. Qxa8 Bxb2 9. Qxe8 Bxe5 10. Qxf7 Bxh2 11. Rxh2 h6 12. Qxg8 Rxg8 13. Rxh6 gxh6 14. Bxh6 Rxg2) 8... Bxb2?? { (0.37 → 2.71) Blunder. Kxf7 was best. } { [%eval 2.71] } (8... Kxf7 9. bxa3) 9. Qxe8?? { (2.71 → Mate in 9) Checkmate is now unavoidable. Qxg7 was best. } { [%eval #-9] } (9. Qxg7 Bxe5) 9... Bxc1?? { (Mate in 9 → Mate in 11) Lost forced checkmate sequence. Rxe8 was best. } { [%eval #11] } (9... Rxe8 10. Bxb2 Rxe5 11. Nxe5 c6 12. Nxc6 g5 13. Bxh8 h5 14. Nxa7 Nf6 15. Bxf6 Nc7 16. Bxg5) 10. Qxg8 { [%eval #11] } 10... Rhxg8 { [%eval #10] } 11. Nfd2?? { (Mate in 10 → 3.43) Lost forced checkmate sequence. Ng5 was best. } { [%eval 3.43] } (11. Ng5 Bxg5 12. f4 Bxf4 13. h4 Bxe5 14. Rf1 Bxa1 15. Nc3 Bxc3 16. Kd2 Bxd2 17. Rf6 gxf6) 11... Bxd2 { [%eval 3.33] } 12. Nxd2 { [%eval 3.23] } 12... Rgf8?? { (3.23 → Mate in 9) Checkmate is now unavoidable. c5 was best. } { [%eval #9] } (12... c5 13. Nf1) 13. Ke2?? { (Mate in 9 → 3.22) Lost forced checkmate sequence. f4 was best. } { [%eval 3.22] } (13. f4 Rxf4 14. Nc4 Rxc4 15. Rf1 Rxc2 16. a4 Rxg2 17. Rf5 Rxh2 18. Ke2 Rxe2 19. e6 Rxe6) 13... Rxf2 { [%eval 4.51] } 14. Kxf2 { [%eval 4.76] } 14... Nb4?? { (4.76 → Mate in 8) Checkmate is now unavoidable. c5 was best. } { [%eval #8] } (14... c5 15. Nf1 Nb8 16. Ke3 a5 17. Ke4 Na6 18. e6 Rh8 19. Ke5 Nb8 20. e7 Rf8 21. exf8=N) 15. c3?? { (Mate in 8 → Mate in 6) Lost forced checkmate sequence. a4 was best. } { [%eval #-6] } (15. a4 Nxc2 16. Ra3 Nxa3 17. Nc4 Nxc4 18. g4 Nxe5 19. Rd1 Nxg4 20. Kf3 Nxh2 21. Rd5 Nxf3) 15... Nxa2 { [%eval #-6] } 16. Rxa2 { [%eval #-5] } 16... Rd8?? { (Mate in 5 → Mate in 14) Lost forced checkmate sequence. Re8 was best. } { [%eval #14] } (16... Re8 17. Rxa7 Rxe5 18. Rxc7 Rb5 19. Rxg7 Rb4 20. cxb4 b5 21. Rxh7#) 17. Rxa7 { [%eval #14] } 17... Rxd2 { [%eval #13] } 18. Rxc7 { [%eval #13] } 18... Rxf2 { [%eval #12] } 19. Rxg7 { [%eval #12] } 19... Rxg2 { [%eval #11] } 20. Rxh7 { [%eval #16] } 20... Rxh2 { [%eval #22] } 21. R7xh2?? { (Mate in 22 → 1.93) Lost forced checkmate sequence. R1xh2 was best. } { [%eval 1.93] } (21. R1xh2 b5 22. c4 bxc4 23. Rb7 c3 24. Rh5 c2 25. e6 c1=K 26. Rb1 Kxb1 27. e7 Kc1) 21... b5 { [%eval 1.86] } 22. c4 { [%eval 2.19] } 22... bxc4 { [%eval 1.97] } 23. Rh8 { [%eval 1.88] } 23... c3 { [%eval 2.31] } 24. R1h7 { [%eval 2.48] } 24... c2 { [%eval 2.4] } 25. Rh6 { [%eval 2.46] } 25... c1=Q?? { (2.46 → Mate in 2) Checkmate is now unavoidable. c1=K was best. } { [%eval #2] } (25... c1=K 26. e6 Kc2 27. Rf6 Kd3 28. e7 Ke2 29. Rg6 Kd3 30. Rf8 Kc4 31. Ra8 Kd3 32. Ra1) 26. Rc8 { [%eval #3] } 26... Qxc8 { [%eval #1] } 27. Rh8?? { (Mate in 1 → Mate in 3) Lost forced checkmate sequence. Re6 was best. } { [%eval #-3] } (27. Re6 Qxe6#) 27... Qxh8 { [%eval #-3] } 28. e6 { [%eval #-2] } 28... Qa8 { [%eval #-2] } 29. e7 { [%eval #-1] } 29... Qd8 { [%eval #-1] } 30. exd8=Q# { Game ends by variant rule. } 0-1