FEN
[Event "4th Sunday Club - AC Arena"]
[Site "https://lichess.org/uOhcF0wf"]
[Date "2023.10.08"]
[Round "-"]
[White "panos_09"]
[Black "xianxian"]
[Result "0-1"]
[GameId "uOhcF0wf"]
[UTCDate "2023.10.08"]
[UTCTime "10:49:31"]
[WhiteElo "995"]
[BlackElo "1774"]
[WhiteRatingDiff "-11"]
[BlackRatingDiff "+17"]
[Variant "Antichess"]
[TimeControl "180+2"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e3 { [%eval 1.78] } 1... e6 { [%eval 2.69] } 2. Ba6?! { (2.69 → 1.58) Inaccuracy. b4 was best. } { [%eval 1.58] } (2. b4 Bxb4 3. Ba6 Nxa6 4. Qh5 Bxd2 5. Bxd2 Nb4 6. Bxb4 c5) 2... bxa6?? { (1.58 → 5.03) Blunder. Nxa6 was best. } { [%eval 5.03] } (2... Nxa6 3. b4 Bxb4 4. Qh5 Bxd2 5. Bxd2 Nb4 6. Bxb4 c5 7. Bxc5) 3. a3?! { (5.03 → 3.32) Inaccuracy. a4 was best. } { [%eval 3.32] } (3. a4 Ba3 4. Rxa3 Qf6 5. Rc3 Qxf2 6. Rxc7 Qxg2 7. Rxd7 Nxd7) 3... Bxa3 { [%eval 2.85] } 4. bxa3?? { (2.85 → -0.13) Blunder. Nxa3 was best. } { [%eval -0.13] } (4. Nxa3 h5 5. Qxh5 Rxh5 6. h3 Rxh3 7. Nxh3 Qf6 8. b3 Qxf2) 4... Nf6?? { (-0.13 → Mate in 13) Checkmate is now unavoidable. Nc6 was best. } { [%eval #13] } (4... Nc6 5. a4 Nd4 6. exd4 e5 7. dxe5 d6 8. exd6 Qxd6 9. Qg4) 5. Qg4?? { (Mate in 13 → -0.85) Lost forced checkmate sequence. e4 was best. } { [%eval -0.85] } (5. e4 Nxe4 6. Qg4 Nxd2 7. Qxg7 Nxb1 8. Qxh8 Nxa3 9. Qxh7 Nxc2 10. Rxa6 Bxa6 11. Qxf7 Nxe1) 5... Nxg4 { [%eval -0.38] } 6. Kd1?? { (-0.38 → Mate in 15) Checkmate is now unavoidable. h3 was best. } { [%eval #-15] } (6. h3 Nxe3) 6... Nxe3?? { (Mate in 15 → -0.46) Lost forced checkmate sequence. Nxh2 was best. } { [%eval -0.46] } (6... Nxh2 7. Rxh2 Qh4 8. Rxh4 Bb7 9. Rxh7 Bxg2 10. Rxg7 Bf3 11. Nxf3 e5 12. Nxe5 d5 13. Nxf7) 7. dxe3?? { (-0.46 → -3.58) Blunder. fxe3 was best. } { [%eval -3.58] } (7. fxe3 Nc6) 7... Nc6 { [%eval -2.82] } 8. Nc3?? { (-2.82 → Mate in 12) Checkmate is now unavoidable. Ne2 was best. } { [%eval #-12] } (8. Ne2 Qh4) 8... Nd4 { [%eval #-12] } 9. exd4 { [%eval #-11] } 9... c5 { [%eval #-12] } 10. dxc5 { [%eval #-11] } 10... Qb6?? { (Mate in 11 → Mate in 11) Lost forced checkmate sequence. Qg5 was best. } { [%eval #11] } (10... Qg5 11. Bxg5 Ke7 12. Bxe7 Rf8 13. Bxf8 Rb8 14. Bxg7 d6 15. cxd6 e5 16. Bxe5 Bh3 17. gxh3) 11. cxb6 { [%eval #11] } 11... axb6 { [%eval #10] } 12. Nb5 { [%eval #10] } 12... axb5 { [%eval #9] } 13. Bh6 { [%eval #9] } 13... Rxa3 { [%eval #8] } 14. Bxg7 { [%eval #8] } 14... Rxa1 { [%eval #7] } 15. Bxh8 { [%eval #7] } 15... Rxd1 { [%eval #6] } 16. Nf3 { [%eval #6] } 16... Rxh1 { [%eval #5] } 17. Ng1 { [%eval #6] } 17... Rxg1 { [%eval #4] } 18. c4 { [%eval #5] } 18... Rxg2 { [%eval #3] } 19. cxb5 { [%eval #3] } 19... Rxf2 { [%eval #2] } 20. Bf6?? { (Mate in 2 → Mate in 12) Lost forced checkmate sequence. Bc3 was best. } { [%eval #-12] } (20. Bc3 Rxh2 21. Bb2 Rxb2#) 20... Rxf6 { [%eval #-12] } 21. h3 { [%eval #-11] } 21... Rg6 { [%eval #-11] } 22. h4 { [%eval #-10] } 22... Rg5 { [%eval #-10] } 23. hxg5 { [%eval #-9] } 23... Ba6?? { (Mate in 9 → -2.15) Lost forced checkmate sequence. h6 was best. } { [%eval -2.15] } (23... h6 24. gxh6 f6 25. h7 Kf7 26. h8=B Kf8 27. Bxf6 e5 28. Bxe5 Ba6 29. bxa6 d6 30. Bxd6) 24. bxa6 { [%eval -1.68] } 24... f6?? { (-1.68 → 1.25) Blunder. h5 was best. } { [%eval 1.25] } (24... h5 25. gxh6) 25. gxf6 { [%eval 0.46] } 25... Ke7?? { (0.46 → Mate in 7) Checkmate is now unavoidable. b5 was best. } { [%eval #7] } (25... b5 26. f7) 26. fxe7 { [%eval #7] } 26... d6 { [%eval #6] } 27. e8=B { [%eval #9] } 27... h5 { [%eval #8] } 28. Bxh5 { [%eval #8] } 28... e5 { [%eval #7] } 29. a7 { [%eval #7] } 29... b5 { [%eval #6] } 30. a8=R { [%eval #6] } 30... b4 { [%eval #5] } 31. Ra3?? { (Mate in 5 → 0.00) Lost forced checkmate sequence. Be2 was best. } { [%eval 0.0] } (31. Be2 b3 32. Rc8 b2 33. Bd1 d5 34. Rc4 dxc4 35. Bb3 cxb3#) 31... bxa3 { [%eval 0.0] } 32. Bd1 { [%eval 0.0] } 32... a2 { [%eval 0.0] } 33. Bc2 { [%eval 0.0] } 33... e4 { [%eval 0.0] } 34. Bxe4 { [%eval 0.0] } 34... d5 { [%eval 0.0] } 35. Bxd5 { [%eval 0.0] } 35... a1=N?? { (0.00 → Mate in 1) Checkmate is now unavoidable. a1=B was best. } { [%eval #1] } (35... a1=B 36. Ba2 Bb2 37. Bc4 Ba3 38. Bd5 Be7 39. Be6 Bf6 40. Bg4 Bd4 41. Bf5 Bb2 42. Be4) 36. Bh1 { [%eval #3] } 36... Nb3 { [%eval #2] } 37. Be4 { [%eval #2] } 37... Nc5 { [%eval #1] } 38. Bh7?? { (Mate in 1 → Mate in 1) Lost forced checkmate sequence. Bd3 was best. } { [%eval #-1] } (38. Bd3 Nxd3#) 38... Ne4 { [%eval #-1] } 39. Bxe4# { Game ends by variant rule. } 0-1