FEN
[Event "Hourly Antichess Arena"]
[Site "https://lichess.org/ivUaQdCX"]
[Date "2022.02.10"]
[Round "-"]
[White "Hirunuthpala"]
[Black "yenulajayasekara"]
[Result "0-1"]
[GameId "ivUaQdCX"]
[UTCDate "2022.02.10"]
[UTCTime "03:18:35"]
[WhiteElo "985"]
[BlackElo "872"]
[WhiteRatingDiff "-53"]
[BlackRatingDiff "+26"]
[WhiteBerserk "true"]
[Variant "Antichess"]
[TimeControl "180+0"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. f3?? { (0.15 → -4.13) Blunder. e3 was best. } { [%eval -4.13] } (1. e3 c5) 1... b6?? { (-4.13 → -0.45) Blunder. d6 was best. } { [%eval -0.45] } (1... d6 2. f4 g5 3. fxg5 Bh3 4. Nxh3 h5 5. gxh6 Bxh6 6. Ng5) 2. c4 { [%eval -0.92] } 2... b5 { [%eval -1.46] } 3. cxb5 { [%eval -1.22] } 3... Na6?? { (-1.22 → 0.69) Blunder. d5 was best. } { [%eval 0.69] } (3... d5 4. b6) 4. bxa6 { [%eval 1.0] } 4... Bxa6 { [%eval 0.53] } 5. d3?? { (0.53 → Mate in 15) Checkmate is now unavoidable. Qc2 was best. } { [%eval #-15] } (5. Qc2 Bxe2) 5... Bxd3 { [%eval #-15] } 6. exd3 { [%eval #-12] } 6... d5?? { (Mate in 12 → -0.81) Lost forced checkmate sequence. g5 was best. } { [%eval -0.81] } (6... g5 7. Bxg5 Bg7 8. Bxe7 Bxb2 9. Bxd8 Bxa1 10. Bxc7 d6 11. Bxd6 Be5 12. Bxe5 Nh6 13. Bxh8) 7. Nc3?? { (-0.81 → Mate in 13) Checkmate is now unavoidable. Nh3 was best. } { [%eval #-13] } (7. Nh3 f5) 7... Qb8 { [%eval #-13] } 8. Nxd5 { [%eval #-12] } 8... Qxb2 { [%eval #-12] } 9. Nxe7 { [%eval #-10] } 9... Qxc1?? { (Mate in 10 → -0.81) Lost forced checkmate sequence. Bxe7 was best. } { [%eval -0.81] } (9... Bxe7 10. Bxb2 Rb8 11. Bxg7 Bd6 12. Bxh8 Bxh2 13. Rxh2 h5 14. Rxh5 c5 15. Rxc5 Nf6 16. Bxf6) 10. Nxg8?? { (-0.81 → Mate in 9) Checkmate is now unavoidable. Qxc1 was best. } { [%eval #-9] } (10. Qxc1 Bxe7) 10... Qxa1?? { (Mate in 9 → 1.07) Lost forced checkmate sequence. Rxg8 was best. } { [%eval 1.07] } (10... Rxg8 11. Qxc1 a6 12. Qxc7 Kd7 13. Qxd7 Ba3 14. Qxf7 Rgb8 15. Qxg7 Rb5 16. Qxh7 Be7 17. Qxe7) 11. Qxa1 { [%eval 1.12] } 11... Rxg8 { [%eval 1.38] } 12. Qxg7 { [%eval 1.24] } 12... Rxg7 { [%eval 1.4] } 13. Be2?? { (1.40 → Mate in 11) Checkmate is now unavoidable. a3 was best. } { [%eval #-11] } (13. a3 Bxa3) 13... Rxg2 { [%eval #-11] } 14. Nh3 { [%eval #-10] } 14... Rxh2 { [%eval #-10] } 15. Rxh2 { [%eval #-9] } 15... Ba3?? { (Mate in 9 → -1.14) Lost forced checkmate sequence. Bh6 was best. } { [%eval -1.14] } (15... Bh6 16. Kd2 Bxd2 17. Nf4 Bxf4 18. Rxh7 Kd7 19. Rxf7 Rb8 20. Rxf4 Rf8 21. Rxf8 Kc8 22. Rxc8) 16. Kd2 { [%eval -1.3] } 16... Bc1?? { (-1.30 → 1.22) Blunder. Ke7 was best. } { [%eval 1.22] } (16... Ke7 17. Bf1) 17. Kxc1 { [%eval 1.62] } 17... Rb8?? { (1.62 → Mate in 6) Checkmate is now unavoidable. f5 was best. } { [%eval #6] } (17... f5 18. f4) 18. Kb2 { [%eval #6] } 18... Rxb2 { [%eval #5] } 19. Ng5?? { (Mate in 5 → Mate in 6) Lost forced checkmate sequence. Rh1 was best. } { [%eval #-6] } (19. Rh1 Rxe2 20. f4 Rxa2 21. Rh2 Rxh2 22. f5 Rxh3 23. f6 Rxd3#) 19... Rxa2 { [%eval #-6] } 20. Rxh7 { [%eval #-5] } 20... Rxe2 { [%eval #-5] } 21. Rxf7 { [%eval #-4] } 21... Kxf7 { [%eval #-4] } 22. Nxf7 { [%eval #-3] } 22... Re5 { [%eval #-3] } 23. Nxe5 { [%eval #-2] } 23... c6 { [%eval #-2] } 24. Nxc6 { [%eval #-1] } 24... a5 { [%eval #-1] } 25. Nxa5# { Game ends by variant rule. } 0-1
