FEN
[Event "rated variant:antichess game"]
[Site "https://lichess.org/jC7ahl12"]
[Date "2023.06.20"]
[Round "-"]
[White "TLiantsevich_Forpost"]
[Black "smiley_58"]
[Result "0-1"]
[GameId "jC7ahl12"]
[UTCDate "2023.06.20"]
[UTCTime "11:10:58"]
[WhiteElo "1170"]
[BlackElo "1474"]
[WhiteRatingDiff "-6"]
[BlackRatingDiff "+31"]
[Variant "Antichess"]
[TimeControl "300+3"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e3 { [%eval 1.03] } 1... f6?? { (1.03 → 10.07) Blunder. e6 was best. } { [%eval 10.07] } (1... e6 2. Ba6 Nxa6 3. b4 Bxb4 4. Qh5 Bxd2 5. Bxd2 Nb4 6. Bxb4) 2. Ba6 { [%eval 8.87] } 2... bxa6 { [%eval 10.4] } 3. Qe2 { [%eval 8.29] } 3... Bb7? { (8.29 → Mate in 14) Checkmate is now unavoidable. c5 was best. } { [%eval #14] } (3... c5 4. Qxa6 Nxa6 5. d4 cxd4 6. exd4 Qc7 7. Bf4 Qxf4 8. g3) 4. Qxa6 { [%eval #14] } 4... Bxg2 { [%eval #13] } 5. Qxa7 { [%eval #13] } 5... Bxh1 { [%eval #12] } 6. Qxc7 { [%eval #15] } 6... Qxc7 { [%eval #15] } 7. Nf3?? { (Mate in 15 → Mate in 12) Lost forced checkmate sequence. e4 was best. } { [%eval #-12] } (7. e4 Qxc2 8. d4 Qxc1 9. a4 Qxe1 10. Ra3 Qxb1 11. Rc3 Qxb2 12. Rc5) 7... Rxa2 { [%eval #-12] } 8. Rxa2 { [%eval #-11] } 8... Qxh2 { [%eval #-11] } 9. Nxh2 { [%eval #-10] } 9... Ba8 { [%eval #-10] } 10. Rxa8 { [%eval #-9] } 10... h6 { [%eval #-10] } 11. Rxb8 { [%eval #-9] } 11... Rh7?? { (Mate in 9 → 2.34) Lost forced checkmate sequence. f5 was best. } { [%eval 2.34] } (11... f5 12. Rxe8 e5 13. Rxf8 Rh7 14. Rxf5 Rh8 15. Rxe5 Ne7 16. Rxe7 g5 17. Rxd7 g4 18. Nxg4) 12. Rxe8 { [%eval 4.07] } 12... g5?? { (4.07 → Mate in 13) Checkmate is now unavoidable. d6 was best. } { [%eval #13] } (12... d6 13. Rxe7) 13. Rxe7 { [%eval #13] } 13... Rxe7 { [%eval #8] } 14. e4 { [%eval #8] } 14... Rxe4 { [%eval #7] } 15. d4 { [%eval #7] } 15... Rxd4 { [%eval #6] } 16. Bxg5 { [%eval #6] } 16... hxg5 { [%eval #5] } 17. Ng4 { [%eval #6] } 17... Rxg4 { [%eval #5] } 18. f4 { [%eval #5] } 18... gxf4 { [%eval #4] } 19. Kf2?? { (Mate in 4 → Mate in 6) Lost forced checkmate sequence. b4 was best. } { [%eval #-6] } (19. b4 Bxb4 20. Nc3 Bxc3 21. Kd2 Bxd2 22. c3 Bxc3#) 19... Rg2?? { (Mate in 6 → 1.23) Lost forced checkmate sequence. f3 was best. } { [%eval 1.23] } (19... f3 20. Kxf3 Rf4 21. Kxf4 f5 22. Kxf5 Nf6 23. Kxf6 Be7 24. Kxe7 d6 25. Kxd6#) 20. Kxg2 { [%eval 0.93] } 20... f3 { [%eval 1.0] } 21. Kxf3 { [%eval 0.95] } 21... Ba3 { [%eval 0.95] } 22. bxa3 { [%eval 0.45] } 22... Ne7?! { (0.45 → 1.23) Inaccuracy. f5 was best. } { [%eval 1.23] } (22... f5 23. Ke2 f4 24. Kd2 d5 25. a4 f3 26. a5 Nf6 27. a6 f2 28. Na3 f1=K 29. Nb5) 23. Nc3?? { (1.23 → Mate in 3) Checkmate is now unavoidable. Ke2 was best. } { [%eval #-3] } (23. Ke2 d5) 23... Nd5 { [%eval #-3] } 24. Nxd5 { [%eval #-2] } 24... d6 { [%eval #-2] } 25. Nxf6 { [%eval #-1] } 25... d5 { [%eval #-1] } 26. Nxd5# { Game ends by variant rule. } 0-1