FEN
[Event "rated variant:antichess game"]
[Site "https://lichess.org/m5IErHim"]
[Date "2023.11.12"]
[Round "-"]
[White "Fraukelpferd"]
[Black "invincible2882"]
[Result "1-0"]
[GameId "m5IErHim"]
[UTCDate "2023.11.12"]
[UTCTime "15:27:28"]
[WhiteElo "974"]
[BlackElo "689"]
[WhiteRatingDiff "+12"]
[BlackRatingDiff "-10"]
[Variant "Antichess"]
[TimeControl "600+0"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. a3?? { (0.15 → -3.00) Blunder. e3 was best. } { [%eval -3.0] } (1. e3 e6 2. b4 Bxb4 3. Ba6 Nxa6 4. Qh5 Bxd2 5. Bxd2 Nb4) 1... c5?? { (-3.00 → -0.20) Blunder. e6 was best. } { [%eval -0.2] } (1... e6 2. c4 Bxa3 3. Nxa3 Ne7 4. Nc2 b5 5. Rxa7 Rxa7 6. cxb5) 2. c4 { [%eval -0.15] } 2... d5?? { (-0.15 → 2.24) Blunder. a5 was best. } { [%eval 2.24] } (2... a5 3. a4 Ra6 4. Ra3 Qc7 5. b4 cxb4 6. Qb3 Qxc4 7. Qxc4 bxa3 8. Qxc8 b6 9. Nxa3) 3. cxd5 { [%eval 1.8] } 3... Qxd5 { [%eval 1.89] } 4. e4?? { (1.89 → Mate in 15) Checkmate is now unavoidable. g4 was best. } { [%eval #-15] } (4. g4 Bxg4) 4... Qxd2 { [%eval #-13] } 5. Kxd2 { [%eval #-12] } 5... Bg4 { [%eval #-14] } 6. Qxg4 { [%eval #-13] } 6... f5?? { (Mate in 13 → 3.75) Lost forced checkmate sequence. c4 was best. } { [%eval 3.75] } (6... c4 7. Bxc4 Nh6 8. Qxg7 Bxg7 9. Bxf7 Bxb2 10. Bxe8 Rxe8 11. Bxb2 Rh8 12. Bxh8 e5 13. Bxe5) 7. exf5?? { (3.75 → Mate in 12) Checkmate is now unavoidable. Qxf5 was best. } { [%eval #-12] } (7. Qxf5) 7... e6 { [%eval #-12] } 8. Qxg7 { [%eval #-9] } 8... exf5?? { (Mate in 9 → Mate in 12) Lost forced checkmate sequence. Bxg7 was best. } { [%eval #12] } (8... Bxg7 9. fxe6 Bxb2 10. Bxb2 Kf8 11. Bxh8 Kg7 12. Bxg7 b5 13. Bxb5 c4 14. Bxc4 Na6 15. Bxa6) 9. Qxh7 { [%eval #12] } 9... Rxh7 { [%eval #12] } 10. h4?? { (Mate in 12 → Mate in 9) Lost forced checkmate sequence. Bb5 was best. } { [%eval #-9] } (10. Bb5 Rxh2 11. Bxe8 Rxg2 12. Rh4 Rxf2 13. Kc2 Rxc2 14. b3 Rxc1 15. Ra2 Rxb1 16. Nf3 Rxb3) 10... Rxh4 { [%eval #-9] } 11. Rxh4 { [%eval #-8] } 11... Bh6?? { (Mate in 8 → 10.04) Lost forced checkmate sequence. b5 was best. } { [%eval 10.04] } (11... b5 12. Bxb5 Ne7 13. Bxe8 Ng6 14. Bxg6 a5 15. Bxf5 Bh6 16. Rxh6 Nc6 17. Rxc6 a4 18. Rxc5) 12. Rxh6 { [%eval #18] } 12... Nxh6 { [%eval 10.42] } 13. g4 { [%eval 8.46] } 13... Nxg4? { (8.46 → Mate in 8) Checkmate is now unavoidable. fxg4 was best. } { [%eval #8] } (13... fxg4 14. Ba6) 14. Kd1 { [%eval #9] } 14... Nxf2 { [%eval #8] } 15. Nh3?? { (Mate in 8 → Mate in 7) Lost forced checkmate sequence. b3 was best. } { [%eval #-7] } (15. b3 Nxd1 16. Nc3 Nxc3 17. Ba6 bxa6 18. Ne2 Nxe2 19. Ra2 Nxc1 20. Rc2 Nxb3 21. Rxc5 Nxc5) 15... Nxh3 { [%eval #-7] } 16. Bxh3 { [%eval #-6] } 16... Nc6 { [%eval #-7] } 17. Bxf5 { [%eval #-6] } 17... Rc8 { [%eval #-6] } 18. Bxc8 { [%eval #-5] } 18... Kd7 { [%eval #-5] } 19. Bxb7 { [%eval #-4] } 19... Nd4?? { (Mate in 4 → Mate in 7) Lost forced checkmate sequence. Kc8 was best. } { [%eval #7] } (19... Kc8 20. Bxc6 Kb7 21. Bxb7 a6 22. Bxa6 c4 23. Bxc4#) 20. Ke2 { [%eval #7] } 20... Nxe2 { [%eval #6] } 21. Ra2 { [%eval #6] } 21... Nxc1 { [%eval #5] } 22. Nd2?? { (Mate in 5 → -2.19) Lost forced checkmate sequence. Bg2 was best. } { [%eval -2.19] } (22. Bg2 Nxa2 23. b4 cxb4 24. axb4 Nxb4 25. Bd5 Nxd5 26. Nc3 Nxc3#) 22... Nxa2 { [%eval -3.68] } 23. Bc6?! { (-3.68 → -5.03) Inaccuracy. b4 was best. } { [%eval -5.03] } (23. b4 cxb4) 23... Kxc6 { [%eval -5.02] } 24. a4?? { (-5.02 → Mate in 4) Checkmate is now unavoidable. b4 was best. } { [%eval #-4] } (24. b4 Nxb4) 24... Nc3 { [%eval #-4] } 25. bxc3 { [%eval #-3] } 25... Kd5?? { (Mate in 3 → Mate in 3) Lost forced checkmate sequence. c4 was best. } { [%eval #3] } (25... c4 26. Nxc4 a5 27. Nxa5 Kb7 28. Nxb7#) 26. Ne4 { [%eval #12] } 26... Kxe4 { [%eval #11] } 27. c4 { [%eval #11] } 27... a5# { Game ends by variant rule. } 1-0