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[Event "rated variant:antichess game"] [Site "https://lichess.org/tpXmQk4Q"] [Date "2023.11.12"] [Round "-"] [White "invincible2882"] [Black "Fraukelpferd"] [Result "1-0"] [GameId "tpXmQk4Q"] [UTCDate "2023.11.12"] [UTCTime "15:32:51"] [WhiteElo "679"] [BlackElo "986"] [WhiteRatingDiff "+46"] [BlackRatingDiff "-56"] [Variant "Antichess"] [TimeControl "600+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. e4?? { (0.15 → Mate in 15) Checkmate is now unavoidable. e3 was best. } { [%eval #-15] } (1. e3 e6 2. b4 Bxb4 3. Ba6 Nxa6 4. Qh5 Bxd2 5. Bxd2 Nb4) 1... h6?? { (Mate in 15 → 1.22) Lost forced checkmate sequence. b5 was best. } { [%eval 1.22] } (1... b5 2. Bxb5 Nf6 3. Bxd7 Nxe4 4. Bxc8 Nxf2 5. Kxf2 Qxd2 6. Nxd2) 2. e5?? { (1.22 → Mate in 16) Checkmate is now unavoidable. Ba6 was best. } { [%eval #-16] } (2. Ba6 Nxa6) 2... e6?? { (Mate in 16 → Mate in 16) Lost forced checkmate sequence. b5 was best. } { [%eval #16] } (2... b5 3. Bxb5 Bb7 4. Bxd7 Bxg2 5. Bxe8 Bxh1 6. Bxf7 Qxd2 7. Bxg8 Rxg8 8. Kxd2 h5 9. Qxh5) 3. Nf3?? { (Mate in 16 → Mate in 15) Lost forced checkmate sequence. b4 was best. } { [%eval #-15] } (3. b4 Bxb4 4. Qg4 Bxd2 5. Qxg7 Bxe1 6. Qxh6 Bxf2 7. Qxe6 Bxg1 8. Rxg1 Rxh2 9. Qxf7 Kxf7) 3... Qg5?? { (Mate in 15 → Mate in 16) Lost forced checkmate sequence. Qh4 was best. } { [%eval #16] } (3... Qh4 4. Nxh4 b5 5. Bxb5 d5 6. exd6 cxd6 7. Bxe8 e5 8. Bxf7 Rh7 9. Bxg8 Na6 10. Bxh7) 4. Nxg5 { [%eval #15] } 4... hxg5 { [%eval #15] } 5. f4 { [%eval #15] } 5... Rxh2 { [%eval #12] } 6. fxg5?? { (Mate in 12 → Mate in 12) Lost forced checkmate sequence. Rxh2 was best. } { [%eval #-12] } (6. Rxh2 gxf4 7. g3 fxg3 8. Bg2 gxh2 9. Bxb7 Bxb7 10. Qf3 Bxf3 11. Kd1 Bxd1 12. Nc3 Bxc2) 6... Rxg2 { [%eval #-12] } 7. Bxg2 { [%eval #-11] } 7... Ne7?? { (Mate in 11 → Mate in 12) Lost forced checkmate sequence. b5 was best. } { [%eval #12] } (7... b5 8. Bxa8 Bb7 9. Bxb7 Na6 10. Bxa6 d5 11. Bxb5 c5 12. Bxe8 a6 13. Bxf7 a5 14. Bxg8) 8. Bxb7 { [%eval #12] } 8... Bxb7 { [%eval #11] } 9. Rh6 { [%eval #11] } 9... gxh6 { [%eval #10] } 10. gxh6 { [%eval #10] } 10... Bxh6 { [%eval #9] } 11. d3?? { (Mate in 9 → Mate in 15) Lost forced checkmate sequence. Qf3 was best. } { [%eval #-15] } (11. Qf3 Bxf3 12. d3 Bxc1 13. Na3 Bxb2 14. c4 Bxa1 15. Nb1 Bxe5 16. Kd1 Bxd1 17. d4 Bxd4) 11... Bxc1 { [%eval -5.11] } 12. Qxc1 { [%eval -4.23] } 12... Be4? { (-4.23 → -2.32) Mistake. Na6 was best. } { [%eval -2.32] } (12... Na6 13. Nc3 Nb4 14. Nb5 Nxd3 15. Nxc7 Nxc1 16. Rxc1 Bg2 17. Nxa8 Bxa8 18. Kf1 Bg2 19. Kxg2) 13. dxe4 { [%eval -3.2] } 13... Ng8?? { (-3.20 → -0.33) Blunder. Na6 was best. } { [%eval -0.33] } (13... Na6 14. a4) 14. Qh6?! { (-0.33 → -1.40) Inaccuracy. Kd2 was best. } { [%eval -1.4] } (14. Kd2) 14... Nxh6 { [%eval -0.68] } 15. Nc3?? { (-0.68 → Mate in 12) Checkmate is now unavoidable. Ke2 was best. } { [%eval #-12] } (15. Ke2) 15... f6 { [%eval #-12] } 16. exf6 { [%eval #-11] } 16... Nf5?? { (Mate in 11 → 1.11) Lost forced checkmate sequence. d5 was best. } { [%eval 1.11] } (16... d5 17. Nxd5 exd5 18. exd5 Nc6 19. dxc6 Kd8 20. Ke2 Nf7 21. c4 Rc8 22. c5 Kd7 23. cxd7) 17. exf5 { [%eval 1.0] } 17... exf5 { [%eval 0.66] } 18. Ne4?! { (0.66 → -0.14) Inaccuracy. Ke2 was best. } { [%eval -0.14] } (18. Ke2 f4) 18... fxe4 { [%eval 0.0] } 19. Rd1?? { (0.00 → Mate in 6) Checkmate is now unavoidable. a4 was best. } { [%eval #-6] } (19. a4) 19... Ke7 { [%eval #-11] } 20. Rxd7 { [%eval #-10] } 20... Kxf6?? { (Mate in 10 → Mate in 7) Lost forced checkmate sequence. Nxd7 was best. } { [%eval #7] } (20... Nxd7 21. fxe7 Rd8 22. exd8=N e3 23. Kf2 exf2 24. c4 c6 25. Nxc6 Nf6 26. Nxa7 Nd5 27. cxd5) 21. Rxc7 { [%eval #7] } 21... Nd7 { [%eval #5] } 22. Rxa7 { [%eval #5] } 22... Rxa7 { [%eval #4] } 23. c4 { [%eval #4] } 23... Rxa2 { [%eval #3] } 24. c5 { [%eval #3] } 24... Rxb2 { [%eval #2] } 25. Kd2?? { (Mate in 2 → -2.42) Lost forced checkmate sequence. Kd1 was best. } { [%eval -2.42] } (25. Kd1 Nxc5 26. Kc2 Rxc2#) 25... Rxd2 { [%eval -2.64] } 26. c6 { [%eval -2.58] } 26... Ra2?! { (-2.58 → -1.70) Inaccuracy. Nc5 was best. } { [%eval -1.7] } (26... Nc5) 27. cxd7 { [%eval -1.71] } 27... Ra8?? { (-1.71 → Mate in 1) Checkmate is now unavoidable. Ra4 was best. } { [%eval #1] } (27... Ra4 28. d8=K Kg5 29. Kd7 e3 30. Ke6 Kh5 31. Kd6 Rg4 32. Kc6 e2 33. Kb5 Rg8 34. Kc4) 28. d8=Q { [%eval #1] } 28... Rxd8# { Game ends by variant rule. } 1-0