FEN
[Event "rated variant:antichess game"]
[Site "https://lichess.org/m9X9aWdq"]
[Date "2025.06.19"]
[Round "-"]
[White "HIMIK92"]
[Black "Nikita-Baranov2016"]
[Result "0-1"]
[GameId "m9X9aWdq"]
[UTCDate "2025.06.19"]
[UTCTime "16:40:54"]
[WhiteElo "1434"]
[BlackElo "1551"]
[WhiteRatingDiff "-4"]
[BlackRatingDiff "+5"]
[Variant "Antichess"]
[TimeControl "300+0"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. a3?! { (0.15 → -0.62) Inaccuracy. e3 was best. } { [%eval -0.62] } (1. e3 b5 2. Bxb5 Ba6 3. Bxd7 Nxd7 4. c4 Bxc4 5. Qa4 Bxa2) 1... e6 { [%eval -3.28] } 2. b4?? { (-3.28 → Mate in 16) Checkmate is now unavoidable. c4 was best. } { [%eval #-16] } (2. c4 Bxa3 3. Nxa3 Ne7 4. c5 b6 5. cxb6 cxb6 6. Nc2 Qc7) 2... Bxb4 { [%eval #-16] } 3. axb4 { [%eval #-17] } 3... a5?? { (Mate in 17 → -0.60) Lost forced checkmate sequence. Qh4 was best. } { [%eval -0.6] } (3... Qh4 4. Rxa7 Rxa7 5. b5 Qxh2 6. Rxh2 Na6 7. Rxh7 Rxh7 8. bxa6) 4. Rxa5 { [%eval -0.36] } 4... Rxa5 { [%eval -0.33] } 5. bxa5 { [%eval -0.35] } 5... b6 { [%eval -0.49] } 6. axb6 { [%eval -0.6] } 6... cxb6 { [%eval -0.37] } 7. g3?? { (-0.37 → Mate in 13) Checkmate is now unavoidable. c4 was best. } { [%eval #-13] } (7. c4 b5) 7... Qh4 { [%eval #-13] } 8. gxh4 { [%eval #-12] } 8... g5 { [%eval #-12] } 9. hxg5 { [%eval #-11] } 9... Nf6 { [%eval #-11] } 10. gxf6 { [%eval #-10] } 10... Ke7?? { (Mate in 10 → -0.71) Lost forced checkmate sequence. Kf8 was best. } { [%eval -0.71] } (10... Kf8 11. Bh3 Kg7 12. fxg7 Na6 13. gxh8=N Nc7 14. Bxe6 Nxe6 15. Nxf7 d6 16. Nxd6) 11. fxe7 { [%eval -0.69] } 11... Rd8 { [%eval 1.74] } 12. exd8=K { [%eval -0.74] } 12... d6 { [%eval -0.21] } 13. Kxc8 { [%eval -3.76] } 13... f6?? { (-3.76 → 5.91) Blunder. Nd7 was best. } { [%eval 5.91] } (13... Nd7 14. Kxd7) 14. Kxb8 { [%eval 6.28] } 14... h6 { [%eval 6.07] } 15. h4 { [%eval 5.38] } 15... h5 { [%eval 6.73] } 16. f3 { [%eval 5.92] } 16... f5 { [%eval 5.93] } 17. Kc8 { [%eval 5.46] } 17... e5?? { (5.46 → Mate in 18) Checkmate is now unavoidable. f4 was best. } { [%eval #18] } (17... f4 18. Rh3 b5 19. Bb2 d5 20. Ba3 e5 21. d4 exd4 22. Qxd4 b4 23. Qxd5) 18. f4 { [%eval 10.69] } 18... exf4 { [%eval 10.49] } 19. Nf3 { [%eval 10.06] } 19... d5 { [%eval 16.15] } 20. d4 { [%eval #14] } 20... b5 { [%eval #13] } 21. Bxf4 { [%eval #13] } 21... b4 { [%eval #13] } 22. Na3? { (Mate in 13 → 7.21) Lost forced checkmate sequence. e4 was best. } { [%eval 7.21] } (22. e4 dxe4 23. Qc1 exf3 24. Nc3 bxc3 25. Kd1 f2 26. Rg1 fxg1=Q 27. Qb1 Qxf1) 22... bxa3 { [%eval 8.84] } 23. Rg1 { [%eval #12] } 23... a2 { [%eval 14.22] } 24. Rg4?? { (14.22 → 3.87) Blunder. e4 was best. } { [%eval 3.87] } (24. e4 fxe4) 24... hxg4 { [%eval 4.09] } 25. Bh3?? { (4.09 → 0.85) Blunder. c4 was best. } { [%eval 0.85] } (25. c4 gxf3) 25... gxf3 { [%eval 0.85] } 26. exf3?? { (0.85 → Mate in 2) Checkmate is now unavoidable. Bxf5 was best. } { [%eval #-2] } (26. Bxf5 fxe2 27. Qxe2 a1=N 28. Qc4 Nxc2 29. Bxc2 dxc4 30. Kf2 c3 31. Bd2 cxd2) 26... a1=K { [%eval #-2] } 27. Qxa1# { Game ends by variant rule. } 0-1