FEN
[Event "rated variant:antichess game"]
[Site "https://lichess.org/wGDvwXHx"]
[Date "2025.06.19"]
[Round "-"]
[White "HIMIK92"]
[Black "Nikita-Baranov2016"]
[Result "0-1"]
[GameId "wGDvwXHx"]
[UTCDate "2025.06.19"]
[UTCTime "16:25:12"]
[WhiteElo "1451"]
[BlackElo "1526"]
[WhiteRatingDiff "-5"]
[BlackRatingDiff "+7"]
[Variant "Antichess"]
[TimeControl "300+0"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. h3? { (0.15 → -1.29) Mistake. e3 was best. } { [%eval -1.29] } (1. e3 b5 2. Bxb5 Ba6 3. Bxd7 Nxd7 4. c4 Bxc4 5. Qa4 Bxa2) 1... e6?? { (-1.29 → Mate in 16) Checkmate is now unavoidable. Nh6 was best. } { [%eval #16] } (1... Nh6 2. f3 e6 3. b4 Bxb4 4. d3 Bxe1 5. Bxh6 gxh6 6. Qxe1) 2. b4 { [%eval #16] } 2... Bxb4 { [%eval #15] } 3. Nc3?? { (Mate in 15 → Mate in 16) Lost forced checkmate sequence. Bb2 was best. } { [%eval #-16] } (3. Bb2 Bxd2 4. Bxg7 Bxe1 5. Bxh8 Bxf2 6. Qxd7 Bxg1 7. Rxg1 Kxd7) 3... Bxc3 { [%eval #-17] } 4. dxc3 { [%eval #-16] } 4... Qg5 { [%eval #-15] } 5. Qxd7 { [%eval #-12] } 5... Kxd7 { [%eval #-12] } 6. Bxg5 { [%eval #-11] } 6... Kd8 { [%eval #-11] } 7. Bxd8 { [%eval #-10] } 7... a6 { [%eval #-11] } 8. Bxc7 { [%eval #-10] } 8... Ra7 { [%eval #-10] } 9. Bxb8 { [%eval #-9] } 9... b6 { [%eval #-9] } 10. Bxa7 { [%eval #-8] } 10... a5 { [%eval #-8] } 11. Bxb6 { [%eval #-7] } 11... e5?? { (Mate in 7 → 6.18) Lost forced checkmate sequence. Nh6 was best. } { [%eval 6.18] } (11... Nh6 12. Bxa5 Ng4 13. hxg4 Re8 14. Rxh7 g6 15. Rxf7 Bd7 16. Rxd7 Re7 17. Rxe7) 12. Bxa5 { [%eval 2.87] } 12... Bxh3 { [%eval 4.62] } 13. gxh3 { [%eval 2.46] } 13... e4 { [%eval 4.2] } 14. Nf3?! { (4.20 → 2.84) Inaccuracy. e3 was best. } { [%eval 2.84] } (14. e3 g5) 14... exf3 { [%eval 2.71] } 15. exf3 { [%eval 2.69] } 15... h6?! { (2.69 → 3.53) Inaccuracy. h5 was best. } { [%eval 3.53] } (15... h5 16. Bb5 h4 17. c4 Rh7 18. Bc7 g5 19. Rb1 Rh8 20. a4 g4 21. fxg4) 16. c4 { [%eval 2.59] } 16... Rh7? { (2.59 → 4.40) Mistake. h5 was best. } { [%eval 4.4] } (16... h5) 17. c5? { (4.40 → 2.38) Mistake. Rd1 was best. } { [%eval 2.38] } (17. Rd1) 17... Nf6 { [%eval 2.89] } 18. h4?? { (2.89 → Mate in 4) Checkmate is now unavoidable. Bc7 was best. } { [%eval #-4] } (18. Bc7) 18... Ne4 { [%eval #-4] } 19. fxe4 { [%eval #-3] } 19... f5 { [%eval #-3] } 20. exf5 { [%eval #-2] } 20... g6 { [%eval #-2] } 21. fxg6 { [%eval #-1] } 21... h5 { [%eval #-1] } 22. gxh7# { Game ends by variant rule. } 0-1