FEN
[Event "rated variant:antichess game"]
[Site "https://lichess.org/pZjXQKmP"]
[Date "2021.06.05"]
[Round "-"]
[White "Aliayazcelik"]
[Black "yagmurzorlu48"]
[Result "0-1"]
[GameId "pZjXQKmP"]
[UTCDate "2021.06.05"]
[UTCTime "19:12:43"]
[WhiteElo "933"]
[BlackElo "1238"]
[WhiteRatingDiff "-2"]
[BlackRatingDiff "+11"]
[Variant "Antichess"]
[TimeControl "0+6"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e4?? { (0.15 → Mate in 15) Checkmate is now unavoidable. e3 was best. } { [%eval #-15] } (1. e3) 1... e6?? { (Mate in 15 → Mate in 16) Lost forced checkmate sequence. b5 was best. } { [%eval #16] } (1... b5 2. Bxb5 Nf6 3. Bxd7 Nxe4 4. Bxc8 Nxf2 5. Kxf2 Qxd2 6. Nxd2) 2. Nf3?? { (Mate in 16 → Mate in 15) Lost forced checkmate sequence. b4 was best. } { [%eval #-15] } (2. b4 Bxb4 3. Qg4 Bxd2 4. Qxg7 Bxe1 5. Qxf7 Bxf2 6. Qxh7 Rxh7) 2... Ba3 { [%eval #-16] } 3. bxa3 { [%eval #-14] } 3... Qh4 { [%eval #-13] } 4. Nxh4 { [%eval #-12] } 4... f5?? { (Mate in 12 → 0.01) Lost forced checkmate sequence. b5 was best. } { [%eval 0.01] } (4... b5 5. Bxb5 d6 6. Bxe8 Ba6 7. Bxf7 Nh6 8. Bxe6 Bd3 9. cxd3 Rc8 10. Bxc8 Na6 11. Bxa6) 5. exf5?? { (0.01 → Mate in 11) Checkmate is now unavoidable. Nxf5 was best. } { [%eval #-11] } (5. Nxf5) 5... exf5 { [%eval #-11] } 6. Nxf5 { [%eval #-10] } 6... Ke7?? { (Mate in 10 → 0.40) Lost forced checkmate sequence. Nc6 was best. } { [%eval 0.4] } (6... Nc6 7. Nxg7 a5 8. Nxe8 Nge7 9. Nxc7 b6 10. Nxa8 d6 11. Nxb6 Bg4 12. Qxg4 Nd5 13. Nxd5) 7. Nxg7?? { (0.40 → Mate in 9) Checkmate is now unavoidable. Nxe7 was best. } { [%eval #-9] } (7. Nxe7) 7... d5?? { (Mate in 9 → Mate in 13) Lost forced checkmate sequence. Ke8 was best. } { [%eval #13] } (7... Ke8 8. Nxe8 h6 9. Nxc7 Nf6 10. Nxa8 b5 11. Bxb5 Rg8 12. Bxd7 Rxg2 13. Bxc8 Rxf2 14. Kxf2) 8. Ne6 { [%eval #16] } 8... Kxe6 { [%eval #15] } 9. c4?? { (Mate in 15 → 3.04) Lost forced checkmate sequence. Bc4 was best. } { [%eval 3.04] } (9. Bc4 dxc4 10. d3 cxd3 11. Qxd3 c5 12. Qxh7 Rxh7 13. Rf1 Rxh2 14. Kd2 Rxg2 15. Rd1 Rxf2) 9... dxc4 { [%eval 3.09] } 10. Bxc4 { [%eval 2.14] } 10... b5?? { (2.14 → Mate in 12) Checkmate is now unavoidable. Kd7 was best. } { [%eval #12] } (10... Kd7) 11. Bxe6 { [%eval #12] } 11... Bxe6 { [%eval #11] } 12. g4?? { (Mate in 11 → Mate in 8) Lost forced checkmate sequence. Qh5 was best. } { [%eval #-8] } (12. Qh5 Bxa2 13. Qxb5 Bxb1 14. Qxb8 Rxb8 15. Rxb1 Rxb1 16. d3 Rxc1 17. Ke2 Rxh1 18. a4 Rxh2) 12... Bxa2 { [%eval #-8] } 13. Rxa2 { [%eval #-7] } 13... b4 { [%eval #-7] } 14. axb4 { [%eval #-6] } 14... c5 { [%eval #-7] } 15. bxc5 { [%eval #-6] } 15... Na6 { [%eval #-6] } 16. Rxa6 { [%eval #-5] } 16... Rb8?? { (Mate in 5 → Mate in 11) Lost forced checkmate sequence. Rf8 was best. } { [%eval #11] } (16... Rf8 17. Rxa7 Rxf2 18. Kxf2 h5 19. gxh5 Rxh5 20. Qxh5 Ne7 21. Rxe7#) 17. Rxa7 { [%eval #11] } 17... Rxb1 { [%eval #10] } 18. Rxh7 { [%eval #10] } 18... Rxc1 { [%eval #9] } 19. Qxc1 { [%eval #9] } 19... Rxh7 { [%eval #8] } 20. h4?? { (Mate in 8 → Mate in 2) Lost forced checkmate sequence. Rg1 was best. } { [%eval #-2] } (20. Rg1 Rxh2 21. Kd1 Rxf2 22. Ke2 Rxe2 23. Qb1 Rxd2 24. Rg2 Rxg2 25. Qd3 Rxg4 26. Qc4 Rxc4) 20... Rxh4 { [%eval #-2] } 21. Rxh4 { [%eval #-1] } 21... Nh6 { [%eval #-1] } 22. Rxh6# { Game ends by variant rule. } 0-1