FEN
[Event "rated variant:antichess game"]
[Site "https://lichess.org/q6CoPiUH"]
[Date "2018.01.09"]
[Round "-"]
[White "Ramoneti"]
[Black "Baggio95"]
[Result "0-1"]
[GameId "q6CoPiUH"]
[UTCDate "2018.01.09"]
[UTCTime "21:50:49"]
[WhiteElo "1906"]
[BlackElo "1746"]
[WhiteRatingDiff "-17"]
[BlackRatingDiff "+30"]
[BlackTitle "IM"]
[Variant "Antichess"]
[TimeControl "0+5"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. Nh3? { (0.15 → -1.43) Mistake. e3 was best. } { [%eval -1.43] } (1. e3 b5 2. Bxb5 Ba6 3. Bxa6 Nxa6 4. c4 Nb8 5. a4 d5 6. cxd5 Qxd5 7. Ne2 Qxg2) 1... g5? { (-1.43 → -0.30) Mistake. e6 was best. } { [%eval -0.3] } (1... e6 2. b4) 2. Nxg5 { [%eval -0.63] } 2... h5?? { (-0.63 → 1.20) Blunder. Bg7 was best. } { [%eval 1.2] } (2... Bg7 3. Nxh7) 3. Nxf7 { [%eval 0.15] } 3... Kxf7 { [%eval 0.9] } 4. g4?! { (0.90 → 0.00) Inaccuracy. a3 was best. } { [%eval 0.0] } (4. a3 Bh6 5. f4 Bxf4 6. Rg1 Bxd2 7. Nxd2 Kg6 8. Kf2 Kh6 9. g4 hxg4 10. Rxg4 Kg5) 4... hxg4 { [%eval 1.02] } 5. Bh3 { [%eval 0.5] } 5... gxh3?? { (0.50 → 2.26) Blunder. Rxh3 was best. } { [%eval 2.26] } (5... Rxh3) 6. Kf1 { [%eval 1.36] } 6... Nh6 { [%eval 1.97] } 7. c3 { [%eval 1.57] } 7... Bg7?? { (1.57 → Mate in 12) Checkmate is now unavoidable. Rg8 was best. } { [%eval #12] } (7... Rg8 8. Qb3 Rg2 9. Qxb7 Rxh2 10. Qxa8 Rxf2 11. Qxb8 Rxe2 12. Qxc7 Qxc7 13. Kxe2 Qxc3 14. Rxh3) 8. Qb3 { [%eval #11] } 8... Bxc3 { [%eval #11] } 9. Qxb7 { [%eval #10] } 9... Bxb2 { [%eval #10] } 10. Qxc7?? { (Mate in 10 → Mate in 11) Lost forced checkmate sequence. Bxb2 was best. } { [%eval #-11] } (10. Bxb2 Bxb7 11. Bxh8 Qxh8 12. Rg1 Qxa1 13. a4 Qxb1 14. Rg5 Qxf1 15. a5 Qxe2 16. d3 Qxf2) 10... Qxc7 { [%eval #-10] } 11. Bxb2 { [%eval #-10] } 11... Qxh2 { [%eval #-9] } 12. Bxh8 { [%eval #-9] } 12... Qxf2 { [%eval #-8] } 13. Rxh3 { [%eval #-8] } 13... Qxe2 { [%eval #-8] } 14. Rxh6 { [%eval #-8] } 14... Qxd2 { [%eval #-7] } 15. Nxd2 { [%eval #-7] } 15... Kg6 { [%eval #-6] } 16. Rxg6 { [%eval #-6] } 16... e5 { [%eval #-5] } 17. Bxe5 { [%eval #-5] } 17... d6 { [%eval #-4] } 18. Bxd6 { [%eval #-4] } 18... Be6 { [%eval #-3] } 19. Rxe6 { [%eval #-3] } 19... a5?? { (Mate in 3 → Mate in 5) Lost forced checkmate sequence. a6 was best. } { [%eval #5] } (19... a6 20. Bxb8 Rxb8 21. Rxa6 Rb1 22. Nxb1#) 20. Bxb8 { [%eval #4] } 20... Rxb8 { [%eval #4] } 21. Rb6 { [%eval #9] } 21... Rxb6 { [%eval #9] } 22. Nb1?? { (Mate in 9 → Mate in 8) Lost forced checkmate sequence. Ke2 was best. } { [%eval #-8] } (22. Ke2 Ra6 23. Rb1 Rb6 24. Rxb6 a4 25. Rb2 a3 26. Nb3 axb2 27. Kd3 b1=Q 28. Na1 Qxd3) 22... Rxb1 { [%eval #-7] } 23. Rxb1 { [%eval #-7] } 23... a4 { [%eval #-6] } 24. Ke1 { [%eval #-6] } 24... a3 { [%eval #-5] } 25. Rb2 { [%eval #-5] } 25... axb2 { [%eval #-4] } 26. Kd2 { [%eval #-4] } 26... b1=R { [%eval #-3] } 27. Kc1 { [%eval #-3] } 27... Rxc1 { [%eval #-2] } 28. a4 { [%eval #-2] } 28... Rb1 { [%eval #-1] } 29. a5 { [%eval #-1] } 29... Rb6 30. axb6# { Game ends by variant rule. } 0-1