FEN
[Event "Weekly Racing Kings 3+0 Team Battle"]
[Site "https://lichess.org/rXfKmdPY"]
[Date "2026.01.05"]
[Round "-"]
[White "toverdraak"]
[Black "ritvikv15"]
[Result "0-1"]
[GameId "rXfKmdPY"]
[UTCDate "2026.01.05"]
[UTCTime "14:57:31"]
[WhiteElo "2193"]
[BlackElo "2062"]
[WhiteRatingDiff "-8"]
[BlackRatingDiff "+8"]
[WhiteBerserk "true"]
[Variant "Racing Kings"]
[TimeControl "180+0"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. Nxc2 { [%eval 0.02] } 1... Kb3?! { (0.02 → 0.85) Inaccuracy. Rxc2 was best. } { [%eval 0.85] } (1... Rxc2 2. Kh3 Kb3 3. Rg8 Rc4 4. Bg2 Qe5 5. Re1 Ba3 6. Qh2) 2. Kg3?! { (0.85 → 0.00) Inaccuracy. Nc3 was best. } { [%eval 0.0] } (2. Nc3 Nxc3 3. Kg3 Qa4 4. Ne1 Nd1 5. Qh4 Nxf2 6. Kxf2 Ra2) 2... Nxf2? { (0.00 → 1.22) Mistake. Rxc2 was best. } { [%eval 1.22] } (2... Rxc2 3. Kf4 Nxf2 4. Rxf2 Kc4 5. Kg5 Kb5 6. Kh6 Rc7 7. Rg6) 3. Rxf2? { (1.22 → 0.00) Mistake. Nc3 was best. } { [%eval 0.0] } (3. Nc3 Rxc2 4. Nxb1 Nxb1 5. Rxf2 Rxf2 6. Kxf2 Kb4 7. Qd5 Bf4) 3... Qa7?? { (0.00 → 1.94) Blunder. Rxc2 was best. } { [%eval 1.94] } (3... Rxc2 4. Kf4 Kc4 5. Kg5 Kb5 6. Rf7 Rc6 7. Bg2 Ba3 8. Bd5) 4. Kf4 { [%eval 2.31] } 4... Rxc2 { [%eval 3.12] } 5. Kg5?? { (3.12 → -0.25) Blunder. Ke5 was best. } { [%eval -0.25] } (5. Ke5 Qxf2 6. Kd6 Qf7 7. Qc6 Nf3 8. Rg2 Bg5 9. Ng3 Ne5) 5... Rc7?? { (-0.25 → 2.45) Blunder. Qxf2 was best. } { [%eval 2.45] } (5... Qxf2 6. Kg6 Rc7 7. Qc6 Re7 8. Nc3 Nxf1 9. Qf6 Qa7 10. Rxf1) 6. Rg4?? { (2.45 → -1.54) Blunder. Rf5 was best. } { [%eval -1.54] } (6. Rf5) 6... Bb2?? { (-1.54 → 1.47) Blunder. Qxf2 was best. } { [%eval 1.47] } (6... Qxf2 7. Kg6) 7. Bg2?? { (1.47 → -3.88) Blunder. Rf8 was best. } { [%eval -3.88] } (7. Rf8) 7... Ba1?? { (-3.88 → 2.79) Blunder. Rxh1 was best. } { [%eval 2.79] } (7... Rxh1 8. Rf5 Re1 9. Re4 Nc4 10. Kh6 Rg7 11. Nf4 Rxe4 12. Bxe4 Kb4 13. Ne6) 8. Rf8?? { (2.79 → 0.45) Blunder. Qh2 was best. } { [%eval 0.45] } (8. Qh2) 8... Rxh1 { [%eval 0.95] } 9. Bxh1 { [%eval 0.5] } 9... Nc4?? { (0.50 → 2.44) Blunder. Qb6 was best. } { [%eval 2.44] } (9... Qb6 10. Kf5 Rh7 11. Bg2 Nc4 12. Nf4 Rh6 13. Nd5 Qd6 14. Ra8 Be5 15. Nf6) 10. Nf4?? { (2.44 → 0.00) Blunder. Kg6 was best. } { [%eval 0.0] } (10. Kg6) 10... Kb4 { [%eval 0.0] } 11. Kg6?? { (0.00 → -4.25) Blunder. Ne6 was best. } { [%eval -4.25] } (11. Ne6 Kb5 12. Kh6 Nd6 13. Bd5 Re7 14. Rg7 Rxg7 15. Nxg7 Qb8 16. Ne6 Kb6) 11... Kb5?? { (-4.25 → 0.00) Blunder. Kc5 was best. } { [%eval 0.0] } (11... Kc5) 12. Ne6 { [%eval 0.0] } 12... Qb8?? { (0.00 → 6.85) Blunder. Nd6 was best. } { [%eval 6.85] } (12... Nd6 13. Rh4 Kb6 14. Ng7 Rf7 15. Rg8 Qe7 16. Kh7 Bxg7 17. Rg4 Kc7 18. R4xg7) 13. Rgf4?? { (6.85 → 0.00) Blunder. Rxc4 was best. } { [%eval 0.0] } (13. Rxc4) 13... Nd6 { [%eval 0.0] } 14. Ng7?? { (0.00 → -3.21) Blunder. Rf1 was best. } { [%eval -3.21] } (14. Rf1 Bb2 15. Bd5 Kb6 16. Nxc7 Qxf8 17. Rxf8 Kxc7 18. Kh7 Nc8 19. Kg8 Kb8) 14... Rc8?? { (-3.21 → 0.00) Blunder. Nf5 was best. } { [%eval 0.0] } (14... Nf5 15. Ne8 Re7 16. Kxf5 Rxe8 17. Rg4 Kb6 18. Rgg8 Re7 19. Rc8 Qd6 20. Rgf8) 15. Rxc8?? { (0.00 → Mate in 8) Checkmate is now unavoidable. Ne6 was best. } { [%eval #-8] } (15. Ne6 Rxf8 16. Rxf8 Qxf8 17. Nxf8 Kb6 18. Kh7 Kc7 19. Kg8 Kd8) 15... Qxc8 { [%eval #-7] } 16. Kh7 { [%eval #-5] } 16... Kb6 { [%eval #-4] } 17. Bd5 { [%eval #-2] } 17... Kc7 { [%eval #-1] } 18. Bg8 { [%eval #-1] } 18... Kb8# { Game ends by variant rule. } 0-1

