lichess.org
Donate
FEN
[Event "rated variant:racingKings game"] [Site "https://lichess.org/tccdaQpK"] [Date "2026.02.19"] [Round "-"] [White "ritvikv15"] [Black "toverdraak"] [Result "1-0"] [GameId "tccdaQpK"] [UTCDate "2026.02.19"] [UTCTime "13:27:31"] [WhiteElo "2125"] [BlackElo "2199"] [WhiteRatingDiff "+7"] [BlackRatingDiff "-6"] [Variant "Racing Kings"] [TimeControl "30+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. Bd4 { [%eval 0.0] } 1... Be4 { [%eval 0.0] } 2. Kg3 { [%eval 0.0] } 2... Kb3 { [%eval 0.0] } 3. Kf4 { [%eval 0.0] } 3... Kc4 { [%eval 0.0] } 4. Ke5 { [%eval 0.0] } 4... Qa6 { [%eval 0.0] } 5. Qh8 { [%eval 0.0] } 5... Rb7 { [%eval 0.0] } 6. Qe8 { [%eval 0.0] } 6... Qc6 { [%eval 0.0] } 7. Rg8? { (0.00 → -1.40) Mistake. Rg6 was best. } { [%eval -1.4] } (7. Rg6 Nxf1 8. Nf4 R1b3 9. Rg8 Kb5 10. Ne6 Qxe8 11. Rxe8 Kc6) 7... Nxf1? { (-1.40 → 0.00) Mistake. Kb5 was best. } { [%eval 0.0] } (7... Kb5 8. R1g7 Ne3 9. Bh3 Nb3 10. Be6 Nd5 11. Kxe4 Qxe8 12. Kf5) 8. R1g7?! { (0.00 → -1.09) Inaccuracy. Nf4 was best. } { [%eval -1.09] } (8. Nf4 Kb5 9. Ne6 Qxe8 10. Rxe8 Kc6 11. Kf6 Bh6 12. Bc5 Ng3) 8... Ba3 { [%eval -1.9] } 9. Nf4 { [%eval -1.77] } 9... Kb5?? { (-1.77 → 0.00) Blunder. Bh7 was best. } { [%eval 0.0] } (9... Bh7 10. Rxh7) 10. Ne6 { [%eval -0.07] } 10... Rxg7 { [%eval 0.0] } 11. Kf6 { [%eval 0.0] } 11... Qxe8?? { (0.00 → Mate in 3) Checkmate is now unavoidable. Rxg8 was best. } { [%eval #3] } (11... Rxg8 12. Kf7 Rxe8 13. Nf8 Bh7 14. Nxh7 Ka6 15. Nf8 Kb7 16. Kg8 Ka8) 12. Rxe8?? { (Mate in 3 → -0.90) Lost forced checkmate sequence. Kxg7 was best. } { [%eval -0.9] } (12. Kxg7 Qh5 13. Rf8 Bd5 14. Kg8#) 12... Rh7?! { (-0.90 → 0.00) Inaccuracy. Rc7 was best. } { [%eval 0.0] } (12... Rc7 13. Be5) 13. Ng5?? { (0.00 → -4.51) Blunder. Ng7 was best. } { [%eval -4.51] } (13. Ng7 Bd5 14. Kg6 Rh3 15. Ne6 Kc6 16. Kf7 Kd7 17. Kg8 Kxe8) 13... Rc7?? { (-4.51 → Mate in 5) Checkmate is now unavoidable. Kc6 was best. } { [%eval #5] } (13... Kc6 14. Nxh7 Rb7 15. Nf8 Nfe3 16. Nf3 Nf5 17. Be5 Bxf3 18. Kxf5 Re7 19. Kg6) 14. Nf7 { [%eval #4] } 14... Bf8 { [%eval #3] } 15. Rxf8 { [%eval #2] } 15... Bh7 { [%eval #2] } 16. Kg7 { [%eval #1] } 16... Kc6 { [%eval #1] } 17. Kh8# { Game ends by variant rule. } 1-0