FEN
[Event "rated variant:antichess game"]
[Site "https://lichess.org/vKnACjwL"]
[Date "2025.01.12"]
[Round "-"]
[White "IlyaSlepitsyn"]
[Black "enesey90"]
[Result "1-0"]
[GameId "vKnACjwL"]
[UTCDate "2025.01.12"]
[UTCTime "17:09:13"]
[WhiteElo "943"]
[BlackElo "1051"]
[WhiteRatingDiff "+21"]
[BlackRatingDiff "-18"]
[Variant "Antichess"]
[TimeControl "600+5"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. d3?? { (0.15 → Mate in 16) Checkmate is now unavoidable. e3 was best. } { [%eval #-16] } (1. e3 b5 2. Bxb5 Ba6 3. Bxd7 Nxd7 4. c4 Bxc4 5. Qa4 Bxa2) 1... g5 { [%eval #-16] } 2. Bxg5 { [%eval #-15] } 2... Bh6?? { (Mate in 15 → Mate in 16) Lost forced checkmate sequence. Bg7 was best. } { [%eval #16] } (2... Bg7 3. Bxe7 Bxb2 4. Bxd8 Bxa1 5. Bxc7 Bc3 6. Nxc3 d5 7. Nxd5) 3. Bxe7 { [%eval #15] } 3... Qxe7 { [%eval #15] } 4. f4?? { (Mate in 15 → 0.41) Lost forced checkmate sequence. Qc1 was best. } { [%eval 0.41] } (4. Qc1 Bxc1 5. h3 Bxb2 6. e4 Bxa1 7. Nc3 Bxc3 8. a4 Bxe1 9. e5 Bxf2) 4... Qxe2?? { (0.41 → Mate in 13) Checkmate is now unavoidable. Bxf4 was best. } { [%eval #13] } (4... Bxf4 5. g3) 5. Qxe2 { [%eval #13] } 5... Bxf4 { [%eval #12] } 6. Qxe8 { [%eval #12] } 6... Bxh2 { [%eval #11] } 7. Qxf7 { [%eval #11] } 7... Bxg1 { [%eval #10] } 8. Qxd7 { [%eval #10] } 8... Bxd7 { [%eval #8] } 9. Rxh7 { [%eval #8] } 9... Rxh7 { [%eval #7] } 10. g4 { [%eval #7] } 10... Bxg4 { [%eval #6] } 11. Bh3 { [%eval #7] } 11... Bxh3 { [%eval #6] } 12. Kf2 { [%eval #6] } 12... Bxf2 { [%eval #5] } 13. d4 { [%eval #5] } 13... Bxd4 { [%eval #4] } 14. c3?? { (Mate in 4 → Mate in 10) Lost forced checkmate sequence. Na3 was best. } { [%eval #-10] } (14. Na3 Bxb2 15. Rh1 Bxa3 16. Rxh3 Rxh3 17. c3 Rxc3#) 14... Bxc3 { [%eval #-10] } 15. Nxc3 { [%eval #-7] } 15... b5 { [%eval #-11] } 16. Nxb5 { [%eval #-10] } 16... Nd7?? { (Mate in 10 → Mate in 4) Lost forced checkmate sequence. Be6 was best. } { [%eval #4] } (16... Be6 17. Nxc7 Bxa2 18. Rxa2 Rxc7 19. Rxa7 Raxa7 20. b3 Rc4 21. bxc4 Rf7 22. c5) 17. Nxa7 { [%eval #4] } 17... Rxa7 { [%eval #3] } 18. Rf1 { [%eval #3] } 18... Rxa2 { [%eval #2] } 19. b4 { [%eval #2] } 19... Bxf1 { [%eval #1] } 20. b5 { [%eval #1] } 20... Bxb5# { Game ends by variant rule. } 1-0

