FEN
[Event "rated variant:antichess game"]
[Site "https://lichess.org/ygxQtKbU"]
[Date "2026.02.20"]
[Round "-"]
[White "plopsky"]
[Black "Oksanatol"]
[Result "1-0"]
[GameId "ygxQtKbU"]
[UTCDate "2026.02.20"]
[UTCTime "08:40:54"]
[WhiteElo "1452"]
[BlackElo "1467"]
[WhiteRatingDiff "+28"]
[BlackRatingDiff "-5"]
[Variant "Antichess"]
[TimeControl "180+2"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. Nf3?? { (0.15 → Mate in 28) Checkmate is now unavoidable. e3 was best. } { [%eval #-28] } (1. e3 b5 2. Bxb5 Ba6 3. Bxd7 Nxd7 4. c4 Bxc4 5. Qa4 Bxa2) 1... d5?? { (Mate in 28 → Mate in 16) Lost forced checkmate sequence. e5 was best. } { [%eval #16] } (1... e5 2. Nxe5 Bd6 3. Nxf7 Bxh2 4. Rxh2 Kxf7 5. Rxh7 Rxh7 6. c3) 2. Ng1?? { (Mate in 16 → -0.32) Lost forced checkmate sequence. e4 was best. } { [%eval -0.32] } (2. e4 dxe4 3. g4 exf3 4. Qxf3 Bxg4 5. Qxf7 Kxf7 6. f3 Bxf3) 2... Bh3 { [%eval -0.45] } 3. Nxh3 { [%eval -0.15] } 3... g5 { [%eval 0.29] } 4. Nxg5 { [%eval -0.54] } 4... h5?? { (-0.54 → Mate in 24) Checkmate is now unavoidable. Qd6 was best. } { [%eval #24] } (4... Qd6 5. Nxf7) 5. Nxf7 { [%eval 8.11] } 5... Kxf7 { [%eval 2.9] } 6. g4?! { (2.90 → 1.73) Inaccuracy. h4 was best. } { [%eval 1.73] } (6. h4 e6 7. b4 Bxb4 8. e3 Bxd2 9. Qxh5 Bxe3 10. Qxf7 Bxf2 11. Qxf2 Qxh4) 6... hxg4 { [%eval 1.61] } 7. Rg1? { (1.61 → 0.00) Mistake. Bh3 was best. } { [%eval 0.0] } (7. Bh3 Rxh3 8. Rf1 Rxh2 9. Rh1 Rxh1 10. e4 Rxe1 11. Qxg4 Rxc1 12. Qxg8 Rxc2) 7... Rxh2 { [%eval 0.37] } 8. Rxg4 { [%eval 0.52] } 8... Rxf2 { [%eval 0.3] } 9. Rxg8 { [%eval 0.3] } 9... Kxg8 { [%eval 0.62] } 10. Kxf2 { [%eval 0.14] } 10... d4 { [%eval 0.66] } 11. Nc3 { [%eval 0.75] } 11... dxc3 { [%eval 0.45] } 12. dxc3 { [%eval 0.37] } 12... Qxd1 { [%eval 0.46] } 13. Kg3?? { (0.46 → Mate in 8) Checkmate is now unavoidable. Be3 was best. } { [%eval #-8] } (13. Be3 Qxc2) 13... Qxe2 { [%eval #-8] } 14. Bxe2 { [%eval #-7] } 14... b5 { [%eval #-7] } 15. Bxb5 { [%eval #-6] } 15... Nc6 { [%eval #-7] } 16. Bxc6 { [%eval #-6] } 16... Bh6?? { (Mate in 6 → 2.63) Lost forced checkmate sequence. e5 was best. } { [%eval 2.63] } (16... e5 17. Bxa8 Bb4 18. cxb4 a5 19. bxa5 c6 20. Bxc6 e4 21. Bxe4 Kh7 22. Bxh7#) 17. Bxa8 { [%eval 1.97] } 17... Bxc1 { [%eval 2.07] } 18. Rxc1 { [%eval 2.3] } 18... c6 { [%eval 2.91] } 19. Bxc6 { [%eval 3.38] } 19... Kg7 { [%eval 4.18] } 20. Rd1? { (4.18 → 2.40) Mistake. c4 was best. } { [%eval 2.4] } (20. c4 e5 21. Ba4 e4 22. Rd1 e3 23. a3 Kf6 24. c5 Kg5 25. Kh2 Kf4) 20... e5?! { (2.40 → 3.85) Inaccuracy. Kf6 was best. } { [%eval 3.85] } (20... Kf6 21. Ba4 Ke6 22. Rd5 Kxd5 23. c4 Kxc4 24. b3 Kxb3 25. axb3 e5 26. c4) 21. Kf4?? { (3.85 → 1.59) Blunder. Ba4 was best. } { [%eval 1.59] } (21. Ba4 e4 22. Kg2 Kg6 23. c4 Kg5 24. c5 e3 25. c6 Kg4 26. Kg1 e2) 21... exf4 { [%eval 1.51] } 22. Ba4? { (1.51 → 0.28) Mistake. c4 was best. } { [%eval 0.28] } (22. c4 Kg6) 22... Kf6? { (0.28 → 1.67) Mistake. f3 was best. } { [%eval 1.67] } (22... f3) 23. c4 { [%eval 1.22] } 23... a5 { [%eval 1.78] } 24. b4?! { (1.78 → 1.13) Inaccuracy. c5 was best. } { [%eval 1.13] } (24. c5 f3 25. c6 f2 26. Rd8 Kf7 27. Rd4 Ke8 28. b3 Kd8 29. Rxd8 f1=R) 24... axb4 { [%eval 2.15] } 25. c3?? { (2.15 → -0.29) Blunder. c5 was best. } { [%eval -0.29] } (25. c5 f3 26. Bb5 b3 27. cxb3 Ke7 28. Rd8 Kxd8 29. b4 Kd7 30. Bxd7 f2) 25... bxc3 { [%eval -0.31] } 26. Bb5?! { (-0.31 → -1.25) Inaccuracy. Bb3 was best. } { [%eval -1.25] } (26. Bb3 f3 27. Bc2 Kg7 28. c5 f2 29. Rd4 Kf6 30. Rg4 Ke6 31. Rd4 Ke7) 26... f3 { [%eval -1.14] } 27. a4?! { (-1.14 → -1.73) Inaccuracy. c5 was best. } { [%eval -1.73] } (27. c5 c2 28. Re1 f2 29. Rb1 cxb1=K 30. c6 Kxa2 31. c7 Kb2 32. Bd3 Kf5) 27... Kg5?! { (-1.73 → -0.91) Inaccuracy. c2 was best. } { [%eval -0.91] } (27... c2 28. Rd4 Kf5 29. Rd8 f2 30. c5 c1=K 31. Rg8 Kd2 32. Be2 Kxe2 33. c6) 28. a5 { [%eval -0.83] } 28... Kf4? { (-0.83 → 0.29) Mistake. c2 was best. } { [%eval 0.29] } (28... c2 29. Rd8 f2 30. c5 c1=K 31. Ra8 Kd2 32. Be2 Kxe2 33. c6 f1=Q 34. Rf8) 29. a6? { (0.29 → -1.00) Mistake. c5 was best. } { [%eval -1.0] } (29. c5 c2 30. Rd8 f2 31. c6 Ke3 32. Rg8 Ke2 33. Bxe2 f1=R 34. Bxf1 c1=B) 29... Kg3? { (-1.00 → 0.37) Mistake. c2 was best. } { [%eval 0.37] } (29... c2) 30. a7?! { (0.37 → -0.22) Inaccuracy. Ba4 was best. } { [%eval -0.22] } (30. Ba4 f2 31. Rd7 Kf3 32. c5 Ke2 33. Bc2 Kd2 34. Rxd2 cxd2 35. Be4 d1=Q) 30... f2 { [%eval 0.21] } 31. Rg1?? { (0.21 → -1.66) Blunder. Rd6 was best. } { [%eval -1.66] } (31. Rd6 c2) 31... fxg1=R { [%eval -1.42] } 32. a8=K { [%eval -1.43] } 32... c2 { [%eval -1.44] } 33. Ba6?? { (-1.44 → Mate in 9) Checkmate is now unavoidable. c5 was best. } { [%eval #-9] } (33. c5 Kf3 34. Bf1 Rxf1 35. Kb7 Ke3 36. Kc6 Rb1 37. Kd7 Rd1 38. Kc7 Ke4) 33... Kf2?? { (Mate in 9 → -2.07) Lost forced checkmate sequence. c1=N was best. } { [%eval -2.07] } (33... c1=N 34. Kb7 Kf4 35. Kc7 Ke4 36. Kc6 Ne2 37. Bb7 Nf4 38. Kd5 Nxd5 39. Bxd5) 34. Kb7 { [%eval -2.61] } 34... Rd1?! { (-2.61 → -1.82) Inaccuracy. Kf3 was best. } { [%eval -1.82] } (34... Kf3 35. Kc6 Ke4 36. Kc5 Kf4 37. Kd5 Rg3 38. Ke6 Ke4 39. c5 Kd3 40. Bxd3) 35. Kc6 { [%eval -2.41] } 35... Ke3?? { (-2.41 → Mate in 3) Checkmate is now unavoidable. Rg1 was best. } { [%eval #3] } (35... Rg1 36. Kd7) 36. Kd6 { [%eval #3] } 36... Rxd6 { [%eval #2] } 37. c5 { [%eval #2] } 37... Rxa6 { [%eval #1] } 38. c6 { [%eval #1] } 38... Rxc6# { Game ends by variant rule. } 1-0