FEN
[Event "casual variant:atomic game"]
[Site "https://lichess.org/z1jYMool"]
[Date "2026.03.23"]
[Round "-"]
[White "Teddythebest0910"]
[Black "HomayooonT"]
[Result "1-0"]
[GameId "z1jYMool"]
[UTCDate "2026.03.23"]
[UTCTime "16:15:47"]
[WhiteElo "1363"]
[BlackElo "1703"]
[BlackTitle "GM"]
[Variant "Atomic"]
[TimeControl "180+2"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. Nf3 { [%eval 3.75] } 1... f6 { [%eval 3.56] } 2. Nc3 { [%eval 3.32] } 2... c6?! { (3.32 → 4.82) Inaccuracy. Nh6 was best. } { [%eval 4.82] } (2... Nh6 3. g4 c6 4. d4 e6 5. e4 f5 6. Nh4 Bd6 7. g5) 3. e4?! { (4.82 → 3.72) Inaccuracy. Nb5 was best. } { [%eval 3.72] } (3. Nb5 cxb5 4. e4 e6 5. Bb5 Nc6 6. O-O Bd6 7. e5 Bb4) 3... e5?? { (3.72 → 10.19) Blunder. e6 was best. } { [%eval 10.19] } (3... e6 4. Nb5 cxb5 5. Bb5 Nc6 6. O-O Bd6 7. e5 Bb4 8. c3) 4. Nb5 { [%eval 10.44] } 4... cxb5 { [%eval 6.58] } 5. Bb5 { [%eval 11.58] } 5... Nc6 { [%eval 11.5] } 6. d4?? { (11.50 → -0.28) Blunder. Ng5 was best. } { [%eval -0.28] } (6. Ng5 Qa5 7. b4 g6 8. d4 Nh6 9. Nxh7 d6 10. Bh6 Bg7) 6... Nh6?? { (-0.28 → Mate in 12) Checkmate is now unavoidable. Bb4+ was best. } { [%eval #12] } (6... Bb4+ 7. c3 Nh6 8. Bxh6 O-O 9. O-O d6 10. Kh1 h6 11. h3) 7. g4?? { (Mate in 12 → 0.07) Lost forced checkmate sequence. dxe5 was best. } { [%eval 0.07] } (7. dxe5 d6 8. Qxd6+ Kf7 9. Be8+ Ke6 10. Nd4+ Qxd4 11. Bf4 Bb4+) 7... d6?? { (0.07 → 11.82) Blunder. Bb4+ was best. } { [%eval 11.82] } (7... Bb4+ 8. c3 f5 9. Ng5 d6 10. Rg1 fxg4 11. Qh5+ g6 12. Qg5) 8. d5?? { (11.82 → -2.38) Blunder. c3 was best. } { [%eval -2.38] } (8. c3 Qa5 9. Ng5 Nxg4 10. Bh6 Bg4 11. f3 Bh3 12. Bxg7 Bg2) 8... a6 { [%eval -2.86] } 9. Ng5?! { (-2.86 → -4.22) Inaccuracy. Nxe5 was best. } { [%eval -4.22] } (9. Nxe5) 9... fxg5?? { (-4.22 → -0.86) Blunder. Nxg4 was best. } { [%eval -0.86] } (9... Nxg4 10. h3) 10. Bg5 { [%eval -1.13] } 10... Qxg5?? { (-1.13 → 7.33) Blunder. Bxg4 was best. } { [%eval 7.33] } (10... Bxg4 11. Qf3) 11. dxc6?! { (7.33 → 4.75) Inaccuracy. Ba4 was best. } { [%eval 4.75] } (11. Ba4) 11... Be7 { [%eval 4.0] } 12. Qd5? { (4.00 → 1.92) Mistake. h4 was best. } { [%eval 1.92] } (12. h4 Bd8 13. O-O h5 14. f4 hxg4 15. f5 Bb6+ 16. Kh1 Bf2 17. Rxf2 g6) 12... Be6 { [%eval 2.23] } 13. Qd1?? { (2.23 → Mate in 11) Checkmate is now unavoidable. Qxd6 was best. } { [%eval #-11] } (13. Qxd6 Rd8 14. O-O Rd2 15. Kh1 Rf8 16. Rfd1 Rf3 17. h3 Rxc2 18. Rd1 h5) 13... O-O? { (Mate in 11 → -7.37) Lost forced checkmate sequence. Bh4 was best. } { [%eval -7.37] } (13... Bh4 14. Kd2 Rc8 15. c4 Bxc4 16. Qa4+ b5 17. Qc4 bxc4 18. f4 Rc2+ 19. Kd3) 14. f3 { [%eval -11.87] } 14... Rac8?? { (-11.87 → -0.93) Blunder. Bh4+ was best. } { [%eval -0.93] } (14... Bh4+ 15. Kf1) 15. O-O?? { (-0.93 → -3.30) Blunder. c4 was best. } { [%eval -3.3] } (15. c4 Bh4+) 15... Bg5?? { (-3.30 → 1.04) Blunder. Rxc2 was best. } { [%eval 1.04] } (15... Rxc2 16. b3) 16. h4?? { (1.04 → -4.33) Blunder. c3 was best. } { [%eval -4.33] } (16. c3 Bf4) 16... Be3+ { [%eval -4.46] } 17. Kh1 { [%eval -4.49] } 17... Rxc2 { [%eval -3.95] } 18. Rad1 { [%eval -4.68] } 18... Bd4?? { (-4.68 → 0.00) Blunder. Bc4 was best. } { [%eval 0.0] } (18... Bc4 19. Rd3) 19. f4 { [%eval 0.0] } 19... Bc4 { [%eval 0.0] } 20. fxe5 { [%eval 0.0] } 20... Bxf1 { [%eval 0.0] } 21. Rf1 { [%eval 0.0] } 21... Rf4 { [%eval 0.0] } 22. Rxf4 { [%eval 0.0] } 22... Kf7 { [%eval 0.0] } 23. Kg2 { [%eval 0.0] } 23... Ke6 { [%eval 0.07] } 24. Kf3 { [%eval 0.06] } 24... Ke5?! { (0.06 → 0.94) Inaccuracy. a5 was best. } { [%eval 0.94] } (24... a5 25. Ke3 Kd7 26. g5 a4 27. e5 dxe5 28. h5 b5 29. b4 h6 30. g6) 25. g5?! { (0.94 → 0.27) Inaccuracy. Ke3 was best. } { [%eval 0.27] } (25. Ke3) 25... g6? { (0.27 → 1.80) Mistake. Ke6 was best. } { [%eval 1.8] } (25... Ke6 26. h5 Kd7 27. b4 b5 28. a3 a5 29. a4 g6 30. h6 Kc7 31. Ke2) 26. h5? { (1.80 → 0.33) Mistake. Ke3 was best. } { [%eval 0.33] } (26. Ke3) 26... gxh5?? { (0.33 → 6.42) Blunder. Ke6 was best. } { [%eval 6.42] } (26... Ke6 27. b4 a5 28. bxa5 Ke7 29. a4 d5 30. exd5 gxh5 31. Kf4 Kd6 32. Ke5) 27. g6 { [%eval 6.16] } 27... hxg6 { [%eval 5.78] } 28. a3 { [%eval 5.02] } 28... Kd4?! { (5.02 → 7.02) Inaccuracy. Ke6 was best. } { [%eval 7.02] } (28... Ke6 29. e5 d5 30. Ke2 d4 31. Kd3 a5 32. a4 b5 33. b4 Kd7 34. e6+) 29. e5 { [%eval 6.78] } 29... Ke4 { [%eval 6.94] } 30. e6 { [%eval 6.85] } 30... d5 { [%eval 6.76] } 31. e7 { [%eval 7.09] } 31... d4? { (7.09 → Mate in 12) Checkmate is now unavoidable. Ke3 was best. } { [%eval #12] } (31... Ke3 32. e8=Q b6 33. Qe5 Kf4 34. Ke4 Kf3 35. Qd4 Kf4 36. Ke3 Kg3 37. Kf4) 32. e8=Q { [%eval 6.84] } 32... d3?? { (6.84 → Mate in 11) Checkmate is now unavoidable. Kf4 was best. } { [%eval #11] } (32... Kf4 33. Ke2 Ke3 34. Qe4 Kd2 35. Qd3 Ke1 36. Kf3 Ke2 37. a4 a5 38. Ke4+) 33. Qa4 { [%eval #13] } 33... d2 { [%eval 6.33] } 34. Qd1 { [%eval 5.7] } 34... b5 { [%eval 7.46] } 35. Kf2 { [%eval 5.42] } 35... Kf3 { [%eval 5.6] } 36. Kf1+ { [%eval 17.23] } 36... Kf2 { [%eval 12.15] } 37. Ke2 { [%eval 6.85] } 37... a5?? { (6.85 → Mate in 8) Checkmate is now unavoidable. Ke3 was best. } { [%eval #8] } (37... Ke3 38. b4) 38. Ke3 { [%eval #8] } 38... Kf3 { [%eval #8] } 39. Kd3+ { [%eval #7] } 39... Ke4 { [%eval #7] } 40. Kc3?? { (Mate in 7 → 5.03) Lost forced checkmate sequence. Kc2 was best. } { [%eval 5.03] } (40. Kc2 Kd3 41. Kb1 Kd4 42. Qg4+ Ke5 43. Qf5+ Kd6 44. Qd5+ Kc7 45. Qd7+ Kb8) 40... Kd3?? { (5.03 → Mate in 7) Checkmate is now unavoidable. Kd5 was best. } { [%eval #7] } (40... Kd5 41. Kd3 Kd6 42. a4 b4 43. b3 Ke5 44. Ke4 Kd6 45. Kd5 Ke5 46. Kd4) 41. Kb3 { [%eval #8] } 41... Kc4 { [%eval #8] } 42. Qh5 { [%eval #10] } 42... d1=Q { [%eval #1] } 43. Qxb5# { Game ends by variant rule. } 1-0
