FEN
[Event "casual variant:antichess game"]
[Site "https://lichess.org/zLWTMlUG"]
[Date "2021.05.14"]
[Round "-"]
[White "OliverNagy"]
[Black "terbecun"]
[Result "0-1"]
[GameId "zLWTMlUG"]
[UTCDate "2021.05.14"]
[UTCTime "15:55:02"]
[WhiteElo "869"]
[BlackElo "1698"]
[BlackTitle "WIM"]
[Variant "Antichess"]
[TimeControl "-"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e3 { [%eval 0.97] } 1... e6 { [%eval 2.29] } 2. Ba6 { [%eval 0.91] } 2... bxa6?? { (0.91 → 4.48) Blunder. Nxa6 was best. } { [%eval 4.48] } (2... Nxa6 3. b4 Bxb4 4. Qh5 Bxd2 5. Bxd2 Qg5 6. Qxf7 Qxg2 7. Qxg7) 3. Na3?? { (4.48 → -0.17) Blunder. a4 was best. } { [%eval -0.17] } (3. a4 Ba3 4. Rxa3 d6 5. e4 Qf6 6. e5 Qxe5 7. Qh5 Qxb2) 3... Bxa3 { [%eval -0.17] } 4. bxa3 { [%eval -0.82] } 4... Qh4 { [%eval -0.33] } 5. Qh5?? { (-0.33 → -3.38) Blunder. g3 was best. } { [%eval -3.38] } (5. g3 Qxh2 6. Rxh2 h5 7. Rxh5 Rxh5 8. Qxh5 a5 9. Qxf7 Kxf7) 5... Qxf2?? { (-3.38 → -0.94) Blunder. Qxh2 was best. } { [%eval -0.94] } (5... Qxh2) 6. Qxf7 { [%eval -0.85] } 6... Qxd2?! { (-0.85 → -0.11) Inaccuracy. Kxf7 was best. } { [%eval -0.11] } (6... Kxf7 7. Kxf2 Ne7 8. a4 a5 9. Ke1 Na6 10. Ne2 Ng6 11. Ng3) 7. Qxd7?? { (-0.11 → -2.51) Blunder. Kxd2 was best. } { [%eval -2.51] } (7. Kxd2 Kxf7) 7... Qxe3?? { (-2.51 → 2.79) Blunder. Kxd7 was best. } { [%eval 2.79] } (7... Kxd7) 8. Qxe6?? { (2.79 → -3.51) Blunder. Qxe8 was best. } { [%eval -3.51] } (8. Qxe8 Qxa3) 8... Qxe1 { [%eval -3.87] } 9. Qxe8?? { (-3.87 → Mate in 13) Checkmate is now unavoidable. Qxc8 was best. } { [%eval #-13] } (9. Qxc8 Qxg1) 9... Qxc1?? { (Mate in 13 → -1.09) Lost forced checkmate sequence. Qxg1 was best. } { [%eval -1.09] } (9... Qxg1 10. Qxc8 Qxh2 11. Qxc7 Qxc7 12. Rxh7 Qxc2 13. Rxh8 Qxc1 14. Rxg8 Qxa3 15. Rxg7 Qxa2 16. Rxa7) 10. Qxc8? { (-1.09 → -2.87) Mistake. Qxg8 was best. } { [%eval -2.87] } (10. Qxg8 Rxg8) 10... Qxg1?? { (-2.87 → Mate in 15) Checkmate is now unavoidable. Qxa1 was best. } { [%eval #15] } (10... Qxa1 11. Qxb8) 11. Qxg8?? { (Mate in 15 → -5.73) Lost forced checkmate sequence. Qxc7 was best. } { [%eval -5.73] } (11. Qxc7 Qxg2 12. Qxb8 Qxc2 13. Qxa8 Qxh2 14. Qxa7 Qxa2 15. Qxg7 Qxa1 16. Qxh7 Qxh1 17. Qxh8 Qxh8) 11... Qxg2?? { (-5.73 → Mate in 12) Checkmate is now unavoidable. Rxg8 was best. } { [%eval #12] } (11... Rxg8) 12. Qxb8 { [%eval #12] } 12... Qxh2 { [%eval #8] } 13. Qxh8?? { (Mate in 8 → Mate in 6) Lost forced checkmate sequence. Qxc7 was best. } { [%eval #-6] } (13. Qxc7 Qxc2 14. Qxg7 Qxa2 15. Qxh7 Qxa1 16. Rxa1 Rxh7 17. Rh1 Rxh1 18. a4 Rb1 19. a5 Rb6) 13... Rxh8 { [%eval #-6] } 14. Rxh2 { [%eval #-5] } 14... Re8 { [%eval #-5] } 15. Rxh7 { [%eval #-4] } 15... Rd8 { [%eval #-4] } 16. Rxg7 { [%eval #-3] } 16... Re8 { [%eval #-4] } 17. Rxc7 { [%eval #-3] } 17... Rd8 { [%eval #-3] } 18. Rxa7 { [%eval #-2] } 18... Re8 { [%eval #-2] } 19. Rxa6 { [%eval #-1] } 19... Ra8 { [%eval #-1] } 20. Rxa8# { Game ends by variant rule. } 0-1