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[Event "rated variant:antichess game"] [Site "https://lichess.org/9QumjQxP"] [Date "2026.04.22"] [Round "-"] [White "skipitar"] [Black "Ancient___Artemisia"] [Result "1-0"] [GameId "9QumjQxP"] [UTCDate "2026.04.22"] [UTCTime "15:30:17"] [WhiteElo "1089"] [BlackElo "1271"] [WhiteRatingDiff "+37"] [BlackRatingDiff "-86"] [Variant "Antichess"] [TimeControl "300+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. e4?? { (0.15 → Mate in 16) Checkmate is now unavoidable. e3 was best. } { [%eval #-16] } (1. e3 b5 2. Bxb5 Ba6 3. Bxd7 Nxd7 4. c4 Bxc4 5. Qa4 Bxa2) 1... d5?? { (Mate in 16 → -0.38) Lost forced checkmate sequence. b5 was best. } { [%eval -0.38] } (1... b5 2. Bxb5 d5 3. Bxe8 dxe4 4. Bxf7 Qxd2 5. Bxd2 h5 6. Bxh5) 2. exd5 { [%eval 0.0] } 2... Qxd5 { [%eval 0.0] } 3. Qh5?? { (0.00 → Mate in 14) Checkmate is now unavoidable. Ba6 was best. } { [%eval #-14] } (3. Ba6 Qxg2 4. Bxb7 Bxb7 5. Nf3 Bxf3 6. Qxf3 Qxh2 7. Qxf7 Kxf7) 3... Qxd2?? { (Mate in 14 → -0.18) Lost forced checkmate sequence. Qxg2 was best. } { [%eval -0.18] } (3... Qxg2 4. Qxh7 Rxh7 5. Bxg2 Rxh2 6. Bxb7 Bxb7 7. Rxh2 Bf3 8. Nxf3) 4. Qxh7?? { (-0.18 → Mate in 12) Checkmate is now unavoidable. Nxd2 was best. } { [%eval #-12] } (4. Nxd2 Be6 5. Qxh7 Bxa2 6. Rxa2 Rxh7 7. Rxa7 Rxa7 8. Ba6 Rxh2) 4... Qxc2?? { (Mate in 12 → Mate in 13) Lost forced checkmate sequence. Rxh7 was best. } { [%eval #13] } (4... Rxh7 5. Bxd2 Rxh2 6. Rxh2 b5 7. Bxb5 g6 8. Bxe8 Na6 9. Bxf7) 5. Qxg7?? { (Mate in 13 → -10.84) Lost forced checkmate sequence. Qxc2 was best. } { [%eval -10.84] } (5. Qxc2 Rxh2 6. Qxc7 Rxh1 7. Qxe7 Kxe7 8. Bb5 Rxg1 9. b3 Rxe1 10. f4 Rxc1) 5... Qxb2 { [%eval -3.07] } 6. Qxf7?? { (-3.07 → Mate in 11) Checkmate is now unavoidable. Qxb2 was best. } { [%eval #-11] } (6. Qxb2 Rxh2 7. Rxh2 b5 8. Qxb5 Nc6 9. Qxc6 f5 10. Qxe8 f4 11. Bxf4 e5) 6... Qxa2?? { (Mate in 11 → Mate in 11) Lost forced checkmate sequence. Kxf7 was best. } { [%eval #11] } (6... Kxf7 7. Bxb2 Rxh2 8. Rxh2 e5 9. Bxe5 Nc6 10. Bxc7 Ne5 11. Bxe5 Bd6 12. Bxd6) 7. Qxe7?? { (Mate in 11 → Mate in 10) Lost forced checkmate sequence. Rxa2 was best. } { [%eval #-10] } (7. Rxa2 Kxf7 8. Rxa7 Rxa7 9. g4 Bxg4 10. Kd1 Bxd1 11. Nf3 Bxf3 12. Rg1 Rxh2) 7... Qxf2?? { (Mate in 10 → Mate in 10) Lost forced checkmate sequence. Nxe7 was best. } { [%eval #10] } (7... Nxe7 8. Rxa2 Rxh2 9. Rxh2 b5 10. Bxb5 a5 11. Bxe8 a4 12. Bxa4 Rxa4 13. Rxa4) 8. Qxc7?? { (Mate in 10 → Mate in 10) Lost forced checkmate sequence. Kxf2 was best. } { [%eval #-10] } (8. Kxf2 Bxe7 9. Rxa7 Rxa7 10. g4 Bxg4 11. Kg3 Rxh2 12. Kxg4 Rxh1 13. Kg3 Rxg1) 8... Qxg2?? { (Mate in 10 → Mate in 9) Lost forced checkmate sequence. Qxe1 was best. } { [%eval #9] } (8... Qxe1 9. Qxc8 Qxc1 10. Qxe8 Qxf1 11. Qxf8 Qxg2 12. Rxa7 Qxh1 13. Rxa8 Qxh2 14. Qxb8) 9. Qxb7?? { (Mate in 9 → Mate in 9) Lost forced checkmate sequence. Bxg2 was best. } { [%eval #-9] } (9. Bxg2 Rxh2 10. Bxb7 Rxh1 11. Bxa8 Rxg1 12. Qxb8 Rxe1 13. Qxa7 Rxc1 14. Ra6 Rxb1) 9... Qxh2?? { (Mate in 9 → Mate in 8) Lost forced checkmate sequence. Qxb7 was best. } { [%eval #8] } (9... Qxb7 10. Rxa7 Qxb1 11. Rxa8 Qxc1 12. Rxb8 Qxe1 13. Rxc8 Qxf1 14. Rxe8 Rxh2 15. Rxf8) 10. Qxa7?? { (Mate in 8 → Mate in 8) Lost forced checkmate sequence. Qxa8 was best. } { [%eval #-8] } (10. Qxa8 Qxg1 11. Qxb8 Rxh1 12. Qxc8 Qxf1 13. Qxe8 Qxe1 14. Qxe1 Rxe1 15. Rxa7 Rxc1) 10... Rxa7 { [%eval #-8] } 11. Rxa7 { [%eval #-7] } 11... Qxg1 { [%eval #-7] } 12. Rxh8 { [%eval #-6] } 12... Qxf1 { [%eval #-6] } 13. Rxg8 { [%eval #-5] } 13... Qxe1 { [%eval #-5] } 14. Rxf8 { [%eval #-4] } 14... Qxc1 { [%eval #-4] } 15. Rxe8 { [%eval #-3] } 15... Qxb1 { [%eval #-3] } 16. Rxc8 { [%eval #-2] } 16... Qb7?? { (Mate in 2 → Mate in 2) Lost forced checkmate sequence. Qe4 was best. } { [%eval #2] } (16... Qe4 17. Rxb8 Qa4 18. Rxa4#) 17. Rxb8 { [%eval #2] } 17... Qxb8 { [%eval #1] } 18. Rb7 { [%eval #1] } 18... Qxb7# { Game ends by variant rule. } 1-0