FEN
[Event "rated variant:antichess game"]
[Site "https://lichess.org/IVSL0K1q"]
[Date "2026.04.22"]
[Round "-"]
[White "Ancient___Artemisia"]
[Black "skipitar"]
[Result "1-0"]
[GameId "IVSL0K1q"]
[UTCDate "2026.04.22"]
[UTCTime "15:27:51"]
[WhiteElo "1223"]
[BlackElo "1108"]
[WhiteRatingDiff "+48"]
[BlackRatingDiff "-19"]
[Variant "Antichess"]
[TimeControl "300+0"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e3 { [%eval 2.49] } 1... Na6?? { (2.49 → Mate in 17) Checkmate is now unavoidable. b5 was best. } { [%eval #17] } (1... b5 2. Bxb5 Ba6 3. Bxd7 Nxd7 4. c4 Bxc4 5. Na3 Bxa2 6. Rxa2) 2. Bxa6 { [%eval #17] } 2... bxa6 { [%eval #16] } 3. Qf3?? { (Mate in 16 → 0.56) Lost forced checkmate sequence. Qe2 was best. } { [%eval 0.56] } (3. Qe2 Bb7 4. Qxa6 Bxg2 5. Qxa7 Bxh1 6. Qxc7 Qxc7 7. d4 Qxc2) 3... d5?? { (0.56 → Mate in 14) Checkmate is now unavoidable. Rb8 was best. } { [%eval #14] } (3... Rb8 4. Qxf7 Kxf7 5. b3 Rxb3 6. cxb3 c5 7. b4 cxb4 8. Ba3) 4. Qxf7 { [%eval #14] } 4... Kxf7 { [%eval #13] } 5. e4 { [%eval #14] } 5... dxe4 { [%eval #13] } 6. Nf3?? { (Mate in 13 → 0.23) Lost forced checkmate sequence. g4 was best. } { [%eval 0.23] } (6. g4 Bxg4 7. Kd1 Bxd1 8. Nc3 Bxc2 9. Nxe4 Bxe4 10. d3 Bxh1 11. a4 Qxd3) 6... Qxd2 { [%eval 0.12] } 7. Bxd2?? { (0.12 → Mate in 11) Checkmate is now unavoidable. Kxd2 was best. } { [%eval #-11] } (7. Kxd2 exf3) 7... exf3 { [%eval #-11] } 8. gxf3 { [%eval #-10] } 8... Bg4 { [%eval #-10] } 9. fxg4 { [%eval #-9] } 9... g5 { [%eval #-11] } 10. Bxg5 { [%eval #-10] } 10... h5?? { (Mate in 10 → 2.64) Lost forced checkmate sequence. Rb8 was best. } { [%eval 2.64] } (10... Rb8 11. Bxe7 Rxb2 12. Bxf8 Rxa2 13. Rxa2 Kxf8 14. Rxa6 Ne7 15. Rxa7 Kg7 16. Rxc7) 11. Bxe7 { [%eval 3.21] } 11... hxg4 { [%eval 2.5] } 12. Bxf8 { [%eval 2.36] } 12... Rxh2 { [%eval 2.42] } 13. Rxh2 { [%eval 2.13] } 13... Rxf8 { [%eval 2.74] } 14. Rh3?? { (2.74 → 0.85) Blunder. Rh6 was best. } { [%eval 0.85] } (14. Rh6 Nxh6 15. Na3 g3 16. fxg3 Ng8 17. Ke2 Rc8 18. Kf3 Ke7 19. Ke4 Ke6) 14... gxh3 { [%eval 1.4] } 15. Nc3 { [%eval 0.46] } 15... Ke7?? { (0.46 → Mate in 6) Checkmate is now unavoidable. a5 was best. } { [%eval #6] } (15... a5 16. a4) 16. Nb5 { [%eval #7] } 16... axb5 { [%eval #5] } 17. a4?? { (Mate in 5 → -29.61) Lost forced checkmate sequence. Kd2 was best. } { [%eval -29.61] } (17. Kd2 Rxf2 18. Ke2 Rxe2 19. b4 Rxc2 20. Rb1 Rxa2 21. Rb2 Rxb2#) 17... bxa4 { [%eval -7.07] } 18. Rxa4 { [%eval -4.01] } 18... Rxf2 { [%eval -3.76] } 19. Rxa7 { [%eval -4.18] } 19... Rxc2 { [%eval -4.53] } 20. Rxc7 { [%eval -4.44] } 20... Rxb2?? { (-4.44 → Mate in 2) Checkmate is now unavoidable. Rxc7 was best. } { [%eval #2] } (20... Rxc7) 21. Rxe7 { [%eval #2] } 21... Nxe7 { [%eval #1] } 22. Kd2 { [%eval #1] } 22... Rxd2# { Game ends by variant rule. } 1-0

