FEN
[Event "casual variant:antichess game"]
[Site "https://lichess.org/AGciD7wg"]
[Date "2024.07.03"]
[Round "-"]
[White "patrickrg"]
[Black "neverplayfastanti"]
[Result "0-1"]
[GameId "AGciD7wg"]
[UTCDate "2024.07.03"]
[UTCTime "16:53:09"]
[WhiteElo "2212"]
[BlackElo "2444"]
[Variant "Antichess"]
[TimeControl "180+2"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. Na3?! { (0.15 → -0.55) Inaccuracy. e3 was best. } { [%eval -0.55] } (1. e3 e6 2. b4 Bxb4 3. Qg4 Bxd2 4. Qxg7 Bxe3 5. Bxe3 c5) 1... Nh6?! { (-0.55 → 0.22) Inaccuracy. e6 was best. } { [%eval 0.22] } (1... e6 2. b3 Bxa3 3. Bxa3 d6 4. Bxd6 Qxd6 5. g3 Qxg3 6. fxg3) 2. b3 { [%eval 0.02] } 2... g6 { [%eval 0.39] } 3. Nb5? { (0.39 → -0.87) Mistake. e3 was best. } { [%eval -0.87] } (3. e3 Ng4) 3... b6?? { (-0.87 → 1.53) Blunder. c6 was best. } { [%eval 1.53] } (3... c6 4. Nxa7) 4. Nxa7 { [%eval 1.12] } 4... Rxa7 { [%eval 1.56] } 5. b4?? { (1.56 → -0.61) Blunder. Ba3 was best. } { [%eval -0.61] } (5. Ba3 Rxa3 6. Qc1 Rxa2 7. Rxa2 b5 8. g4 Nxg4 9. Qa1 Nxh2 10. Qxh8 Nxf1) 5... Rxa2 { [%eval -0.89] } 6. Rxa2 { [%eval -0.84] } 6... c5 { [%eval -0.83] } 7. bxc5 { [%eval -0.75] } 7... bxc5 { [%eval -0.38] } 8. Ra5? { (-0.38 → -1.84) Mistake. Ra6 was best. } { [%eval -1.84] } (8. Ra6 Nxa6 9. g4 Nxg4 10. e3 Nxe3 11. fxe3 c4 12. Bxc4 Nc7 13. Bxf7 Kxf7) 8... Qxa5 { [%eval -1.18] } 9. d4?? { (-1.18 → -4.58) Blunder. g3 was best. } { [%eval -4.58] } (9. g3) 9... cxd4 { [%eval -4.47] } 10. Qxd4?? { (-4.47 → Mate in 20) Checkmate is now unavoidable. Bxh6 was best. } { [%eval #-20] } (10. Bxh6 Bxh6) 10... Qxe1 { [%eval #-20] } 11. Bxh6 { [%eval #-13] } 11... Qxf1 { [%eval #-13] } 12. Bxf8 { [%eval #-11] } 12... Qxg2 { [%eval #-13] } 13. Bxe7 { [%eval #-12] } 13... Kxe7 { [%eval #-12] } 14. Qxh8 { [%eval #-8] } 14... Qxf2 { [%eval #-8] } 15. Qxc8 { [%eval #-7] } 15... Qxg1 { [%eval #-7] } 16. Qxd7 { [%eval #-6] } 16... Nxd7 { [%eval #-6] } 17. Rxg1 { [%eval #-5] } 17... g5 { [%eval #-5] } 18. Rxg5 { [%eval #-4] } 18... h5 { [%eval #-4] } 19. Rxh5 { [%eval #-3] } 19... f5 { [%eval #-3] } 20. Rxf5 { [%eval #-2] } 20... Ne5 { [%eval #-2] } 21. Rxe5 { [%eval #-1] } 21... Ke8 { [%eval #-1] } 22. Rxe8# { Game ends by variant rule. } 0-1

