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[Event "casual variant:antichess game"] [Site "https://lichess.org/dQJwXzZ8"] [Date "2024.07.03"] [Round "-"] [White "patrickrg"] [Black "neverplayfastanti"] [Result "1/2-1/2"] [GameId "dQJwXzZ8"] [UTCDate "2024.07.03"] [UTCTime "17:01:54"] [WhiteElo "2212"] [BlackElo "2444"] [Variant "Antichess"] [TimeControl "180+2"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. b4?! { (0.15 → -0.53) Inaccuracy. e3 was best. } { [%eval -0.53] } (1. e3 e6 2. b4 Bxb4 3. Qg4 Bxd2 4. Qxg7 Bxe3 5. Bxe3 c5) 1... g5 { [%eval -0.31] } 2. c4 { [%eval -0.82] } 2... c5 { [%eval -0.83] } 3. bxc5 { [%eval -0.78] } 3... a5 { [%eval -0.3] } 4. c6? { (-0.30 → -1.63) Mistake. Qa4 was best. } { [%eval -1.63] } (4. Qa4 Qc7 5. Qxa5 Rxa5 6. g3 Qxg3 7. fxg3 Rxa2 8. Rxa2 b6 9. cxb6 d5) 4... bxc6?? { (-1.63 → 1.22) Blunder. Nxc6 was best. } { [%eval 1.22] } (4... Nxc6 5. c5) 5. a4?! { (1.22 → 0.17) Inaccuracy. Qc2 was best. } { [%eval 0.17] } (5. Qc2 Nf6) 5... g4?? { (0.17 → 2.15) Blunder. c5 was best. } { [%eval 2.15] } (5... c5) 6. g3 { [%eval 2.18] } 6... f5 { [%eval 2.53] } 7. Bh3 { [%eval 2.0] } 7... gxh3 { [%eval 2.09] } 8. Nxh3 { [%eval 2.28] } 8... f4 { [%eval 2.36] } 9. Nxf4 { [%eval 1.78] } 9... Kf7 { [%eval 1.89] } 10. Ng6 { [%eval 2.39] } 10... Kxg6 { [%eval 2.66] } 11. Na3?? { (2.66 → -0.59) Blunder. e4 was best. } { [%eval -0.59] } (11. e4) 11... c5 { [%eval -0.23] } 12. Nc2 { [%eval 0.15] } 12... Qc7 { [%eval 0.52] } 13. Ra3?? { (0.52 → Mate in 13) Checkmate is now unavoidable. Nb4 was best. } { [%eval #-13] } (13. Nb4 cxb4) 13... Qxg3 { [%eval #-13] } 14. fxg3 { [%eval #-12] } 14... d5 { [%eval #-12] } 15. cxd5 { [%eval #-11] } 15... Nc6 { [%eval #-11] } 16. dxc6 { [%eval #-10] } 16... Bb7 { [%eval #-10] } 17. cxb7 { [%eval #-9] } 17... Bg7 { [%eval #-9] } 18. bxa8=Q { [%eval #-8] } 18... Bb2?? { (Mate in 8 → 3.92) Lost forced checkmate sequence. Bc3 was best. } { [%eval 3.92] } (18... Bc3 19. Qxa5 Bxd2 20. Qxc5 Bxc1 21. Qxe7 Nxe7 22. Qxc1 Kg5 23. Qxg5 Rf8 24. Qxe7) 19. Qxg8 { [%eval 3.61] } 19... Rxg8 { [%eval 4.07] } 20. Bxb2 { [%eval 4.12] } 20... e5 { [%eval 4.46] } 21. Bxe5 { [%eval 4.53] } 21... Rh8 { [%eval 4.31] } 22. Bxh8 { [%eval 3.77] } 22... Kg7 { [%eval 3.99] } 23. Bxg7 { [%eval 4.57] } 23... h6?? { (4.57 → Mate in 18) Checkmate is now unavoidable. c4 was best. } { [%eval #18] } (23... c4) 24. Bxh6 { [%eval #18] } 24... c4 { [%eval #17] } 25. Nb4 { [%eval #17] } 25... axb4 { [%eval #16] } 26. Qb1?? { (Mate in 16 → 3.50) Lost forced checkmate sequence. Rf1 was best. } { [%eval 3.5] } (26. Rf1 bxa3 27. d3 cxd3 28. Qxd3 a2 29. Rf3 a1=K 30. Qb1 Kxb1 31. Bc1 Kxc1) 26... bxa3 { [%eval 2.67] } 27. Qb3 { [%eval 3.06] } 27... cxb3 { [%eval 3.25] } 28. Kf2?! { (3.25 → 1.97) Inaccuracy. Kd1 was best. } { [%eval 1.97] } (28. Kd1 b2) 28... a2 { [%eval 1.68] } 29. Rb1?! { (1.68 → 0.84) Inaccuracy. a5 was best. } { [%eval 0.84] } (29. a5 b2) 29... axb1=K { [%eval 0.61] } 30. a5?! { (0.61 → 0.01) Inaccuracy. h4 was best. } { [%eval 0.01] } (30. h4 Kb2) 30... Kb2 { [%eval 0.72] } 31. a6?? { (0.72 → -1.08) Blunder. g4 was best. } { [%eval -1.08] } (31. g4 Kc3) 31... Kc3 { [%eval -0.87] } 32. dxc3 { [%eval -0.54] } 32... b2 { [%eval 0.0] } 33. Bc1?? { (0.00 → Mate in 12) Checkmate is now unavoidable. g4 was best. } { [%eval #-12] } (33. g4 b1=K) 33... bxc1=K?? { (Mate in 12 → -2.46) Lost forced checkmate sequence. bxc1=B was best. } { [%eval -2.46] } (33... bxc1=B 34. Ke3 Bxe3 35. a7 Bxa7 36. c4 Bf2 37. h4 Bxg3 38. h5 Be5 39. e4) 34. a7 { [%eval -2.0] } 34... Kb1 { [%eval #-13] } 35. c4 { [%eval #-21] } 35... Kc2 { [%eval #-26] } 36. e4 { [%eval #-25] } 36... Kb3 { [%eval -3.0] } 37. Ke2?? { (-3.00 → Mate in 7) Checkmate is now unavoidable. e5 was best. } { [%eval #-7] } (37. e5 Kxc4) 37... Kxc4 { [%eval #-7] } 38. Kf3 { [%eval #-1] } 38... Kd3?? { (Mate in 1 → Mate in 5) Lost forced checkmate sequence. Kd5 was best. } { [%eval #5] } (38... Kd5 39. exd5#) 39. Kg4 { [%eval #5] } 39... Kxe4 { [%eval #4] } 40. Kf3 { [%eval #4] } 40... Kxf3 { [%eval #3] } 41. h4 { [%eval #4] } 41... Kxg3 { [%eval #3] } { The game is a draw. } 1/2-1/2