FEN
[Event "casual variant:antichess game"]
[Site "https://lichess.org/MWjTwuo2"]
[Date "2024.07.03"]
[Round "-"]
[White "neverplayfastanti"]
[Black "patrickrg"]
[Result "1-0"]
[GameId "MWjTwuo2"]
[UTCDate "2024.07.03"]
[UTCTime "18:02:07"]
[WhiteElo "2444"]
[BlackElo "2212"]
[Variant "Antichess"]
[TimeControl "180+0"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. a3?! { (0.15 → -0.62) Inaccuracy. e3 was best. } { [%eval -0.62] } (1. e3 e6 2. b4 Bxb4 3. Qg4 Bxd2 4. Qxg7 Bxe3 5. Bxe3 c5) 1... Nh6?! { (-0.62 → 0.10) Inaccuracy. e6 was best. } { [%eval 0.1] } (1... e6 2. c4 Bxa3 3. Nxa3 Ne7 4. Qa4 b5 5. cxb5 Na6 6. Qxa6) 2. d3? { (0.10 → -1.34) Mistake. g4 was best. } { [%eval -1.34] } (2. g4 Nxg4 3. Bg2 Nxh2 4. Bxb7 Bxb7 5. Rxh2 Bf3 6. exf3 Qc8) 2... g5 { [%eval -0.75] } 3. Bxg5 { [%eval -0.92] } 3... Ng4 { [%eval -0.93] } 4. Bxe7 { [%eval -0.81] } 4... Bxe7 { [%eval -1.05] } 5. g3?? { (-1.05 → Mate in 15) Checkmate is now unavoidable. h3 was best. } { [%eval #-15] } (5. h3 Nxf2) 5... Nxh2 { [%eval #-15] } 6. Rxh2 { [%eval #-14] } 6... Bxa3 { [%eval #-15] } 7. bxa3 { [%eval #-13] } 7... h6 { [%eval #-18] } 8. Rxh6 { [%eval -8.78] } 8... Rxh6 { [%eval -5.39] } 9. g4?? { (-5.39 → Mate in 12) Checkmate is now unavoidable. c3 was best. } { [%eval #-12] } (9. c3 c5) 9... f5 { [%eval #-12] } 10. gxf5 { [%eval #-11] } 10... Rh3 { [%eval #-14] } 11. Bxh3 { [%eval -3.7] } 11... b5?? { (-3.70 → -0.94) Blunder. Kf7 was best. } { [%eval -0.94] } (11... Kf7) 12. a4?? { (-0.94 → Mate in 13) Checkmate is now unavoidable. c4 was best. } { [%eval #-13] } (12. c4 bxc4 13. dxc4 Qg5 14. Qxd7 Kxd7 15. Bf1 Qxf5 16. e4 Qxe4 17. Ra2 Qxc4) 12... bxa4 { [%eval #-13] } 13. Rxa4 { [%eval #-12] } 13... Qg5 { [%eval #-12] } 14. Rxa7 { [%eval #-11] } 14... Qxg1 { [%eval #-11] } 15. Rxc7 { [%eval #-10] } 15... Qxf2 { [%eval #-10] } 16. Rxc8 { [%eval #-9] } 16... Qxe1?? { (Mate in 9 → 0.86) Lost forced checkmate sequence. Qxf5 was best. } { [%eval 0.86] } (16... Qxf5 17. Rxb8 Rxb8 18. Bxf5 Rxb1 19. Bxd7 Rxd1 20. Kxd1 Kxd7 21. Kd2 Ke6 22. Ke3) 17. Rxb8?! { (0.86 → 0.00) Inaccuracy. Rxe8 was best. } { [%eval 0.0] } (17. Rxe8 Qxd1 18. Rxb8 Qxc2 19. Rxa8 Qxd3 20. exd3 d5 21. Re8 d4 22. Re3 dxe3) 17... Rxb8 { [%eval 0.0] } 18. Qxe1 { [%eval 0.0] } 18... Rxb1 { [%eval 0.0] } 19. Qxb1 { [%eval 0.0] } 19... Kf7 { [%eval 0.0] } 20. Bf1 { [%eval 0.0] } 20... Kg6?? { (0.00 → Mate in 11) Checkmate is now unavoidable. Kg7 was best. } { [%eval #11] } (20... Kg7 21. d4 Kf7 22. c3 Ke6 23. fxe6 dxe6 24. d5 exd5 25. c4 dxc4 26. Qb3) 21. fxg6 { [%eval #11] } 21... d5 { [%eval #10] } 22. g7 { [%eval #10] } 22... d4 { [%eval #9] } 23. e3 { [%eval #9] } 23... dxe3 { [%eval #8] } 24. Bg2 { [%eval #8] } 24... e2 { [%eval #7] } 25. Qd1 { [%eval #7] } 25... exd1=K { [%eval #4] } 26. g8=R { [%eval #4] } 26... Kxc2 { [%eval #3] } 27. Rg5 { [%eval #3] } 27... Kxd3 { [%eval #2] } 28. Be4 { [%eval #2] } 28... Kxe4 { [%eval #1] } 29. Rd5 { [%eval #1] } 29... Kxd5# { Game ends by variant rule. } 1-0

