FEN
[Event "casual variant:antichess game"]
[Site "https://lichess.org/BmnCoDBf"]
[Date "2023.08.03"]
[Round "-"]
[White "Murakami"]
[Black "mamayata"]
[Result "1-0"]
[GameId "BmnCoDBf"]
[UTCDate "2023.08.03"]
[UTCTime "21:11:15"]
[WhiteElo "1678"]
[BlackElo "1607"]
[WhiteTitle "IM"]
[Variant "Antichess"]
[TimeControl "240+1"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. f3?? { (0.15 → -4.13) Blunder. e3 was best. } { [%eval -4.13] } (1. e3 e6 2. b4 Bxb4 3. Ba6 Nxa6 4. Qh5 Bxd2 5. Bxd2 Nb4) 1... f6?? { (-4.13 → 0.46) Blunder. d6 was best. } { [%eval 0.46] } (1... d6 2. f4 g5 3. fxg5 Bh3 4. Nxh3 h5 5. gxh6 Bxh6 6. Ng5) 2. Kf2?! { (0.46 → -0.55) Inaccuracy. d3 was best. } { [%eval -0.55] } (2. d3) 2... Kf7?! { (-0.55 → 0.26) Inaccuracy. d6 was best. } { [%eval 0.26] } (2... d6 3. f4) 3. d3 { [%eval 0.69] } 3... g5? { (0.69 → 1.86) Mistake. Kg6 was best. } { [%eval 1.86] } (3... Kg6 4. Qe1 h6 5. Bxh6 Rxh6 6. Qa5 Rxh2 7. Rxh2 Kh5 8. Rxh5 b5 9. Rxb5 d6 10. Rxb8) 4. Bxg5 { [%eval 1.79] } 4... fxg5 { [%eval 2.15] } 5. f4 { [%eval 2.57] } 5... gxf4 { [%eval 1.9] } 6. Ke3 { [%eval 2.27] } 6... fxe3 { [%eval 2.56] } 7. h4?! { (2.56 → 1.91) Inaccuracy. Nh3 was best. } { [%eval 1.91] } (7. Nh3 Qe8 8. Qe1 Ke6 9. g3 Kd6 10. Rg1 Na6 11. Qa5 Qf7 12. Qxa6 bxa6 13. Rh1) 7... b6 { [%eval 1.75] } 8. Qd2?? { (1.75 → -1.69) Blunder. Nh3 was best. } { [%eval -1.69] } (8. Nh3 Kf6) 8... exd2 { [%eval -1.43] } 9. Nxd2 { [%eval -1.6] } 9... Ba6?? { (-1.60 → 2.05) Blunder. Kf6 was best. } { [%eval 2.05] } (9... Kf6 10. g3) 10. Nc4?? { (2.05 → Mate in 15) Checkmate is now unavoidable. Nh3 was best. } { [%eval #-15] } (10. Nh3) 10... Bxc4 { [%eval #-15] } 11. dxc4 { [%eval #-17] } 11... b5?? { (Mate in 17 → -2.65) Lost forced checkmate sequence. d5 was best. } { [%eval -2.65] } (11... d5 12. cxd5 Qxd5 13. Nh3 Qxg2 14. Bxg2 Nc6 15. Bxc6 Nf6 16. Bxa8 c6 17. Bxc6 Nd5 18. Bxd5) 12. cxb5 { [%eval -1.98] } 12... Na6?! { (-1.98 → -1.16) Inaccuracy. Kf6 was best. } { [%eval -1.16] } (12... Kf6 13. Nh3 d6 14. g4 Nd7 15. b6 cxb6 16. g5 Kxg5 17. hxg5 h6 18. gxh6 Nxh6 19. Re1) 13. bxa6 { [%eval -0.91] } 13... Kg7? { (-0.91 → 0.59) Mistake. Kf6 was best. } { [%eval 0.59] } (13... Kf6 14. Nh3 Qe8 15. Rg1 h5 16. e3 Kg5 17. hxg5 Qg6 18. Rd1 Qxc2 19. Rxd7 Qxg2 20. Rxe7) 14. Rd1?? { (0.59 → -1.23) Blunder. Rh3 was best. } { [%eval -1.23] } (14. Rh3 Qe8) 14... Qc8?! { (-1.23 → -0.17) Inaccuracy. c6 was best. } { [%eval -0.17] } (14... c6 15. Rxd7 Qxd7 16. Rh3 Qxh3 17. Nxh3 Kf6 18. b3 h6 19. Nf2 Kg5 20. hxg5 hxg5 21. Nh3) 15. Rxd7 { [%eval 0.0] } 15... Qxa6 { [%eval 0.0] } 16. Rxc7 { [%eval 0.0] } 16... Qxe2 { [%eval 0.0] } 17. Rxa7?? { (0.00 → -2.51) Blunder. Bxe2 was best. } { [%eval -2.51] } (17. Bxe2 Re8 18. Rxa7 Kf6 19. Rxe7 Nxe7 20. Nf3 h6 21. b4 Rh7 22. Nh2 Bg7 23. Nf3) 17... Qxg2?? { (-2.51 → Mate in 7) Checkmate is now unavoidable. Qxf1 was best. } { [%eval #7] } (17... Qxf1) 18. Bxg2 { [%eval #7] } 18... Rxa7 { [%eval #6] } 19. a4 { [%eval #7] } 19... Rxa4 { [%eval #6] } 20. b4 { [%eval #6] } 20... Rxb4 { [%eval #5] } 21. c4 { [%eval #5] } 21... Rxc4 { [%eval #4] } 22. Be4 { [%eval #4] } 22... Rxe4 { [%eval #3] } 23. Nh3 { [%eval #3] } 23... Rxh4 { [%eval #2] } 24. Rd1 { [%eval #2] } 24... Rxh3 { [%eval #1] } 25. Rd3 { [%eval #1] } 25... Rxd3# { Game ends by variant rule. } 1-0