FEN
[Event "casual variant:antichess game"]
[Site "https://lichess.org/ZyhD7P63"]
[Date "2023.08.03"]
[Round "-"]
[White "mamayata"]
[Black "Murakami"]
[Result "1-0"]
[GameId "ZyhD7P63"]
[UTCDate "2023.08.03"]
[UTCTime "21:15:33"]
[WhiteElo "1607"]
[BlackElo "1678"]
[BlackTitle "IM"]
[Variant "Antichess"]
[TimeControl "240+1"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. f3?? { (0.15 → -4.13) Blunder. e3 was best. } { [%eval -4.13] } (1. e3 e6 2. b4 Bxb4 3. Ba6 Nxa6 4. Qh5 Bxd2 5. Bxd2 Nb4) 1... d5?? { (-4.13 → -0.31) Blunder. d6 was best. } { [%eval -0.31] } (1... d6 2. f4 g5 3. fxg5 Bh3 4. Nxh3 h5 5. gxh6 Bxh6 6. Ng5) 2. c4 { [%eval -1.88] } 2... dxc4 { [%eval -0.75] } 3. b4?? { (-0.75 → -7.14) Blunder. Qa4 was best. } { [%eval -7.14] } (3. Qa4 Qxd2 4. Qxe8 Qxe1 5. Qxc8 Qxe2 6. Qxb7 Qxb2 7. Qxc7 Qxa2) 3... Qxd2 { [%eval -7.06] } 4. Kxd2? { (-7.06 → Mate in 15) Checkmate is now unavoidable. Qxd2 was best. } { [%eval #-15] } (4. Qxd2 Bh3) 4... Bg4?? { (Mate in 15 → -1.94) Lost forced checkmate sequence. c3 was best. } { [%eval -1.94] } (4... c3 5. Nxc3 b5 6. Nxb5 e5 7. Nxc7 Bxb4 8. Nxa8 Bxd2 9. Qxd2 a5 10. Qxa5 g5 11. Qxe5) 5. fxg4 { [%eval -1.89] } 5... f5?! { (-1.89 → -0.74) Inaccuracy. c3 was best. } { [%eval -0.74] } (5... c3 6. Nxc3) 6. gxf5 { [%eval -0.38] } 6... g6?? { (-0.38 → Mate in 14) Checkmate is now unavoidable. Kf7 was best. } { [%eval #14] } (6... Kf7 7. f6 Kxf6 8. a3 c3 9. Kxc3 Kg5 10. Bxg5 Nd7 11. Qxd7 g6 12. Qxc7 Rd8 13. Bxe7) 7. fxg6 { [%eval #14] } 7... hxg6 { [%eval #13] } 8. Qb3?? { (Mate in 13 → Mate in 11) Lost forced checkmate sequence. Qc2 was best. } { [%eval #-11] } (8. Qc2 Rxh2 9. Qxg6 Rxg2 10. Qxg8 Rxg1 11. Qxc4 Rxh1 12. Qxc7 Rxf1 13. Qxe7 Bxe7 14. Kd1 Rxd1) 8... cxb3 { [%eval #-11] } 9. axb3 { [%eval #-10] } 9... Rxh2 { [%eval #-10] } 10. Rxh2 { [%eval #-9] } 10... a5?? { (Mate in 9 → 2.81) Lost forced checkmate sequence. Nc6 was best. } { [%eval 2.81] } (10... Nc6 11. Rxa7 Nxb4 12. Rxb7 Kf7 13. Rxc7 e6 14. Rxf7 Ra6 15. Rxf8 Nc6 16. Rxg8 g5 17. Rxg5) 11. Rxa5 { [%eval 2.96] } 11... Rxa5 { [%eval 3.03] } 12. bxa5 { [%eval 2.68] } 12... b6?? { (2.68 → Mate in 12) Checkmate is now unavoidable. Bh6 was best. } { [%eval #12] } (12... Bh6 13. Rxh6 Nxh6 14. e4 Nf5 15. exf5 gxf5 16. g4 fxg4 17. Ba6 bxa6 18. Nc3 Nd7 19. Kd3) 13. axb6 { [%eval #12] } 13... cxb6 { [%eval #11] } 14. Rh6?? { (Mate in 11 → 0.79) Lost forced checkmate sequence. Ke3 was best. } { [%eval 0.79] } (14. Ke3 b5 15. b4 Kd7 16. Rh6 Bxh6 17. Kf2 Bxc1 18. Na3 Bxa3 19. Nf3 Bxb4 20. Nd2 Bxd2) 14... Nxh6 { [%eval 0.76] } 15. g4?! { (0.76 → 0.14) Inaccuracy. b4 was best. } { [%eval 0.14] } (15. b4 Ng8 16. Nc3 Kd8 17. e3 Nd7 18. e4 Kc7 19. e5 Nxe5 20. Bc4 Nxc4 21. Bb2 Nxb2) 15... Nxg4 { [%eval 0.26] } 16. Ke3?? { (0.26 → Mate in 6) Checkmate is now unavoidable. Ba3 was best. } { [%eval #-6] } (16. Ba3 b5) 16... Nxe3 { [%eval #-6] } 17. Bxe3 { [%eval #-5] } 17... Bh6 { [%eval #-7] } 18. Bxb6 { [%eval #-4] } 18... Kd8 { [%eval #-4] } 19. Bxd8 { [%eval #-3] } 19... g5?? { (Mate in 3 → 0.00) Lost forced checkmate sequence. Nd7 was best. } { [%eval 0.0] } (19... Nd7 20. Bxe7 Nf6 21. Bxf6 Bg5 22. Bxg5#) 20. Bxe7 { [%eval 0.0] } 20... Bg7 { [%eval 0.0] } 21. Bxg5 { [%eval 0.0] } 21... Nc6?? { (0.00 → Mate in 6) Checkmate is now unavoidable. Bh6 was best. } { [%eval #6] } (21... Bh6 22. Bxh6 Nc6 23. Bh3 Nb8) 22. b4 { [%eval #6] } 22... Nxb4 { [%eval #5] } 23. Bh6 { [%eval #5] } 23... Bxh6 { [%eval #4] } 24. Nd2 { [%eval #4] } 24... Bxd2 { [%eval #3] } 25. e3 { [%eval #3] } 25... Bxe3 { [%eval #2] } 26. Bc4 { [%eval #2] } 26... Bxg1 { [%eval #1] } 27. Bd3 { [%eval #1] } 27... Nxd3# { Game ends by variant rule. } 1-0