FEN
[Event "rated variant:antichess game"]
[Site "https://lichess.org/DOPvnpig"]
[Date "2024.11.27"]
[Round "-"]
[White "hsc666"]
[Black "Rozafa17"]
[Result "1-0"]
[GameId "DOPvnpig"]
[UTCDate "2024.11.27"]
[UTCTime "13:29:52"]
[WhiteElo "1132"]
[BlackElo "890"]
[WhiteRatingDiff "+7"]
[BlackRatingDiff "-32"]
[Variant "Antichess"]
[TimeControl "60+1"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e3 { [%eval 0.18] } 1... a6? { (0.18 → 1.50) Mistake. e6 was best. } { [%eval 1.5] } (1... e6 2. b4 Bxb4 3. Qg4 Bxd2 4. Qxg7 Bxe3 5. Bxe3 c5 6. Bxc5) 2. Bxa6 { [%eval 1.0] } 2... bxa6 { [%eval 1.3] } 3. Nf3?? { (1.30 → -1.04) Blunder. Qh5 was best. } { [%eval -1.04] } (3. Qh5 c5 4. Qxh7 Rxh7 5. b4 cxb4 6. d3 Rxh2 7. Rxh2 b3) 3... g5?? { (-1.04 → 1.24) Blunder. e5 was best. } { [%eval 1.24] } (3... e5) 4. Nxg5 { [%eval 1.06] } 4... e6?? { (1.06 → Mate in 14) Checkmate is now unavoidable. h6 was best. } { [%eval #14] } (4... h6 5. Nxf7) 5. Nxh7 { [%eval #14] } 5... Rxh7 { [%eval #13] } 6. Rf1 { [%eval #14] } 6... Rxh2 { [%eval #13] } 7. Rh1 { [%eval #13] } 7... Rxg2 { [%eval #12] } 8. Qg4?? { (Mate in 12 → 2.10) Lost forced checkmate sequence. Rh6 was best. } { [%eval 2.1] } (8. Rh6 Bxh6 9. Qf3 Bxe3 10. Qxg2 Bxf2 11. Qxa8 Bxe1 12. Qxb8 Bxd2 13. Qxc7 Bxc1) 8... Rxf2 { [%eval 2.1] } 9. Qxe6?? { (2.10 → Mate in 11) Checkmate is now unavoidable. Qxg8 was best. } { [%eval #-11] } (9. Qxg8 Rxd2) 9... dxe6 { [%eval #-11] } 10. Kxf2 { [%eval #-10] } 10... Qxd2 { [%eval #-10] } 11. Bxd2 { [%eval #-9] } 11... Bb4 { [%eval #-9] } 12. Bxb4 { [%eval #-8] } 12... c5 { [%eval #-8] } 13. Bxc5 { [%eval #-7] } 13... Ne7?? { (Mate in 7 → Mate in 9) Lost forced checkmate sequence. Ra7 was best. } { [%eval #9] } (13... Ra7 14. Bxa7 Bd7 15. Bxb8 e5 16. Bxe5 Nh6 17. Rxh6 Bc6 18. Rxc6 Ke7 19. Rxa6) 14. Bxe7 { [%eval #9] } 14... Kxe7 { [%eval #8] } 15. Rc1?? { (Mate in 8 → 5.49) Lost forced checkmate sequence. Nc3 was best. } { [%eval 5.49] } (15. Nc3 a5 16. b4 axb4 17. Na4 Rxa4 18. Rad1 Rxa2 19. e4 Rxc2 20. Rd2 Rxd2) 15... a5?? { (5.49 → Mate in 12) Checkmate is now unavoidable. Ra7 was best. } { [%eval #12] } (15... Ra7 16. Rg1) 16. b4?? { (Mate in 12 → 1.34) Lost forced checkmate sequence. Rg1 was best. } { [%eval 1.34] } (16. Rg1 Na6 17. c4 Kd6 18. Na3 a4 19. b3 axb3 20. axb3 Kc5 21. Rg7 Kxc4) 16... axb4 { [%eval 1.22] } 17. Nc3? { (1.22 → 0.00) Mistake. Rh1 was best. } { [%eval 0.0] } (17. Rh1 Rxa2) 17... bxc3 { [%eval 0.0] } 18. Rab1?? { (0.00 → Mate in 6) Checkmate is now unavoidable. Kf3 was best. } { [%eval #-6] } (18. Kf3 Rxa2 19. Rxa2 Ba6 20. Rxa6 Nxa6 21. Kg4 Kf6 22. Kf3 Ke7) 18... Rxa2 { [%eval #-6] } 19. Rxb8 { [%eval #-5] } 19... Rxc2 { [%eval #-5] } 20. Rxc8 { [%eval #-4] } 20... Rxc1?? { (Mate in 4 → Mate in 3) Lost forced checkmate sequence. Rxf2 was best. } { [%eval #3] } (20... Rxf2 21. R1xc3 Rf4 22. exf4 e5 23. fxe5 Kf6 24. exf6#) 21. Rxc3 { [%eval #3] } 21... Rxc3 { [%eval #2] } 22. Kg1?? { (Mate in 2 → 0.00) Lost forced checkmate sequence. Kg3 was best. } { [%eval 0.0] } (22. Kg3 Rxe3 23. Kf3 Rxf3#) 22... Rxe3 { [%eval 0.0] } 23. Kh1 { [%eval 0.0] } 23... f5 { [%eval 0.0] } 24. Kh2?? { (0.00 → Mate in 4) Checkmate is now unavoidable. Kg1 was best. } { [%eval #-4] } (24. Kg1 Kd6 25. Kf1 Ra3 26. Ke1 Kd5 27. Kf1 Rh3 28. Ke1) 24... f4?? { (Mate in 4 → Mate in 1) Lost forced checkmate sequence. Rg3 was best. } { [%eval #1] } (24... Rg3 25. Kxg3 f4 26. Kxf4 e5 27. Kxe5 Ke6 28. Kxe6#) 25. Kg3 { [%eval #1] } 25... fxg3# { Game ends by variant rule. } 1-0
