FEN
[Event "rated variant:antichess game"]
[Site "https://lichess.org/Yv9YrTvK"]
[Date "2024.11.27"]
[Round "-"]
[White "Rozafa17"]
[Black "hsc666"]
[Result "1-0"]
[GameId "Yv9YrTvK"]
[UTCDate "2024.11.27"]
[UTCTime "13:32:11"]
[WhiteElo "858"]
[BlackElo "1139"]
[WhiteRatingDiff "+118"]
[BlackRatingDiff "-22"]
[Variant "Antichess"]
[TimeControl "60+1"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. g3 { [%eval 0.0] } 1... g6 { [%eval 0.03] } 2. b3 { [%eval -0.12] } 2... Bh6?? { (-0.12 → Mate in 15) Checkmate is now unavoidable. c5 was best. } { [%eval #15] } (2... c5 3. c4 a5 4. b4 cxb4 5. Ba3 bxa3 6. Nxa3 b5 7. cxb5) 3. e3?? { (Mate in 15 → -0.17) Lost forced checkmate sequence. Bg2 was best. } { [%eval -0.17] } (3. Bg2 Bxd2 4. Bxb7 Bxb7 5. Qxd2 Bxh1 6. Qxd7 Kxd7 7. e4 Bxe4) 3... Bxe3 { [%eval -0.75] } 4. fxe3?? { (-0.75 → Mate in 15) Checkmate is now unavoidable. dxe3 was best. } { [%eval #-15] } (4. dxe3) 4... b6?? { (Mate in 15 → Mate in 17) Lost forced checkmate sequence. b5 was best. } { [%eval #17] } (4... b5 5. Bxb5 Bb7 6. Bxd7 Bxh1 7. Bxe8 Qxd2 8. Bxf7 Qxh2 9. Bxg6 Qxg3 10. Bxh7) 5. Qh5 { [%eval #16] } 5... gxh5 { [%eval #16] } 6. Ba6?? { (Mate in 16 → 1.64) Lost forced checkmate sequence. g4 was best. } { [%eval 1.64] } (6. g4 hxg4 7. Nf3 gxf3 8. Bg2 fxg2 9. Nc3 gxh1=Q 10. Kf1 Qxh2 11. Nb5 Qxd2) 6... Nxa6 { [%eval 2.16] } 7. b4? { (2.16 → 0.92) Mistake. g4 was best. } { [%eval 0.92] } (7. g4 hxg4 8. Nh3 gxh3 9. b4 Nxb4 10. Kf2 Nxa2 11. Rxa2 Rb8 12. Rxa7 Ra8) 7... Nxb4 { [%eval 14.04] } 8. a3?? { (14.04 → -2.34) Blunder. a4 was best. } { [%eval -2.34] } (8. a4 Nxc2 9. e4 Nxa1 10. g4 hxg4 11. Nf3 gxf3 12. Ke2 fxe2 13. Rd1 exd1=N) 8... Nxc2 { [%eval -1.89] } 9. d4?? { (-1.89 → Mate in 13) Checkmate is now unavoidable. Ne2 was best. } { [%eval #-13] } (9. Ne2 Nxa3 10. Nxa3 h4 11. gxh4 b5 12. Nxb5 c5 13. Nxa7 Rxa7 14. Rxa7 Bb7) 9... Nxa3 { [%eval #-15] } 10. Bxa3 { [%eval #-12] } 10... e5 { [%eval #-12] } 11. dxe5 { [%eval #-11] } 11... Qf6?? { (Mate in 11 → Mate in 9) Lost forced checkmate sequence. Qh4 was best. } { [%eval #9] } (11... Qh4 12. gxh4 d5 13. exd6 cxd6 14. Bxd6 Bh3 15. Nxh3 Rc8 16. Rxa7 Rc3 17. Nxc3) 12. exf6 { [%eval #9] } 12... Nxf6 { [%eval #8] } 13. Bd6 { [%eval #8] } 13... cxd6 { [%eval #7] } 14. Rxa7 { [%eval #7] } 14... Rxa7 { [%eval #6] } 15. Na3 { [%eval #6] } 15... Rxa3 { [%eval #5] } 16. Nh3?? { (Mate in 5 → 1.62) Lost forced checkmate sequence. h4 was best. } { [%eval 1.62] } (16. h4 Rxe3 17. Kd2 Rxg3 18. Nf3 Rxf3 19. Rf1 Rxf1 20. Kc1 Rxc1#) 16... Rxe3 { [%eval 1.86] } 17. Kd1? { (1.86 → 0.37) Mistake. Kf2 was best. } { [%eval 0.37] } (17. Kf2 Rxg3) 17... Rxg3 { [%eval -0.16] } 18. hxg3 { [%eval 0.3] } 18... h4 { [%eval 0.6] } 19. gxh4 { [%eval 0.76] } 19... h5 { [%eval 0.88] } 20. Nf2?? { (0.88 → Mate in 7) Checkmate is now unavoidable. Rg1 was best. } { [%eval #-7] } (20. Rg1 Rg8) 20... Ne4 { [%eval #-7] } 21. Nxe4 { [%eval #-6] } 21... f6?? { (Mate in 6 → Mate in 5) Lost forced checkmate sequence. Kd8 was best. } { [%eval #5] } (21... Kd8 22. Nxd6 Ba6 23. Nxf7 Ke7 24. Nxh8 Kf7 25. Nxf7 d6 26. Nxd6 Bb5 27. Nxb5#) 22. Nxf6 { [%eval #5] } 22... Rh7 { [%eval #4] } 23. Nxd7?? { (Mate in 4 → -1.22) Lost forced checkmate sequence. Nxh5 was best. } { [%eval -1.22] } (23. Nxh5 Rxh5 24. Rg1 Rxh4 25. Rh1 Rxh1 26. Kc1 Rxc1#) 23... Bxd7?? { (-1.22 → 2.56) Blunder. Rxd7 was best. } { [%eval 2.56] } (23... Rxd7 24. Ke2 Kf7 25. Kd3 Kg6 26. Rd1 Ra7 27. Ra1 Rxa1 28. Ke2 Ra8 29. Ke3) 24. Rh3?? { (2.56 → 0.00) Blunder. Ke2 was best. } { [%eval 0.0] } (24. Ke2 Ba4 25. Rh2 Bd1 26. Kxd1 Ke7 27. Ke1 Kf6 28. Rc2 Kg6 29. Ke2 Rc7) 24... Bxh3 { [%eval 0.0] } 25. Ke2 { [%eval 0.0] } 25... Bf1?? { (0.00 → 2.61) Blunder. Be6 was best. } { [%eval 2.61] } (25... Be6 26. Kf2 Re7 27. Kg2 Bb3 28. Kf3 Be6 29. Kg2) 26. Kxf1 { [%eval 1.51] } 26... d5?? { (1.51 → Mate in 3) Checkmate is now unavoidable. Ra7 was best. } { [%eval #3] } (26... Ra7 27. Kf2) 27. Kg2 { [%eval #5] } 27... Re7 { [%eval #4] } 28. Kf3 { [%eval #4] } 28... Re2 { [%eval #3] } 29. Kxe2 { [%eval #3] } 29... Ke7 { [%eval #2] } 30. Kf3 { [%eval #2] } 30... d4 { [%eval #1] } 31. Kg4?? { (Mate in 1 → -1.73) Lost forced checkmate sequence. Ke3 was best. } { [%eval -1.73] } (31. Ke3 dxe3#) 31... hxg4 { [%eval -1.53] } 32. h5 { [%eval -2.26] } 32... Kf6?? { (-2.26 → Mate in 8) Checkmate is now unavoidable. g3 was best. } { [%eval #8] } (32... g3 33. h6) 33. h6 { [%eval #8] } 33... Kg7 { [%eval #6] } 34. hxg7 { [%eval #6] } 34... g3 { [%eval #4] } 35. g8=Q { [%eval #4] } 35... g2 { [%eval #3] } 36. Qxg2 { [%eval #3] } 36... b5 { [%eval #2] } 37. Qc2 { [%eval #3] } 37... d3 { [%eval #2] } 38. Qxd3 { [%eval #2] } 38... b4 { [%eval #1] } 39. Qc3 { [%eval #1] } 39... bxc3# { Game ends by variant rule. } 1-0
