FEN
[Event "Hourly Antichess Arena"]
[Site "https://lichess.org/H4hjyFpo"]
[Date "2021.09.04"]
[Round "-"]
[White "VICTORIAFUNMI"]
[Black "ProfessorKitten"]
[Result "1-0"]
[GameId "H4hjyFpo"]
[UTCDate "2021.09.04"]
[UTCTime "11:30:33"]
[WhiteElo "1973"]
[BlackElo "2108"]
[WhiteRatingDiff "+8"]
[BlackRatingDiff "-8"]
[WhiteBerserk "true"]
[Variant "Antichess"]
[TimeControl "300+0"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. g3 { [%eval 0.0] } 1... g6?! { (0.00 → 0.74) Inaccuracy. Nh6 was best. } { [%eval 0.74] } (1... Nh6 2. g4 Nxg4 3. Bg2 Nxh2 4. Bxb7 Bxb7 5. Rxh2 Bd5 6. Rxh7) 2. b3?! { (0.74 → -0.29) Inaccuracy. Nh3 was best. } { [%eval -0.29] } (2. Nh3 g5 3. Nxg5 Bg7 4. Nxh7 Bxb2 5. Bxb2 Rxh7 6. Bf6 exf6) 2... b6?! { (-0.29 → 0.75) Inaccuracy. c5 was best. } { [%eval 0.75] } (2... c5 3. d4 cxd4 4. Qxd4 g5 5. Bxg5 Qa5 6. Bxe7 Bxe7 7. Qxd7) 3. c4 { [%eval 0.98] } 3... b5 { [%eval -0.24] } 4. cxb5 { [%eval -0.09] } 4... Na6? { (-0.09 → 1.39) Mistake. Nh6 was best. } { [%eval 1.39] } (4... Nh6 5. g4 Nxg4 6. Qc2 Nxf2 7. Kxf2 Na6 8. bxa6 Bxa6 9. Qxc7) 5. bxa6 { [%eval 0.92] } 5... Bxa6 { [%eval 0.93] } 6. Bg2 { [%eval 0.91] } 6... Bxe2 { [%eval 0.59] } 7. Bxa8 { [%eval 0.38] } 7... Qxa8 { [%eval 0.78] } 8. Qxe2?! { (0.78 → -0.12) Inaccuracy. Kxe2 was best. } { [%eval -0.12] } (8. Kxe2 Qxh1 9. Ba3 Qxg1 10. Qxg1 Bh6 11. Bxe7 Bxd2 12. Nxd2 Kxe7) 8... Qxh1 { [%eval 0.07] } 9. Qxe7 { [%eval -0.28] } 9... Qxg1 { [%eval -0.48] } 10. Qxe8 { [%eval -0.05] } 10... Qxf2?? { (-0.05 → 2.59) Blunder. Qxe1 was best. } { [%eval 2.59] } (10... Qxe1 11. Qxd7 Qxd2 12. Qxc7 Qxf2 13. Qxa7 Qxh2 14. Qxf7 Qxa2 15. Rxa2 Bh6 16. Bxh6 Nxh6 17. Qxh7) 11. Kxf2 { [%eval 2.36] } 11... Ba3?? { (2.36 → Mate in 9) Checkmate is now unavoidable. Bc5 was best. } { [%eval #9] } (11... Bc5 12. Qxg8) 12. Qxf7 { [%eval #9] } 12... Bxc1 { [%eval #8] } 13. Qxh7 { [%eval #8] } 13... Bxd2 { [%eval #7] } 14. Nxd2 { [%eval #7] } 14... Rxh7 { [%eval #6] } 15. Rb1 { [%eval #6] } 15... Rxh2 { [%eval #5] } 16. g4 { [%eval #5] } 16... Rxf2 { [%eval #4] } 17. g5 { [%eval #4] } 17... Rxd2 { [%eval #3] } 18. b4 { [%eval #3] } 18... Rxa2 { [%eval #2] } 19. Rb2 { [%eval #2] } 19... Rxb2 { [%eval #1] } 20. b5 { [%eval #1] } 20... Rxb5# { Game ends by variant rule. } 1-0

