FEN
[Event "Hourly Antichess Arena"]
[Site "https://lichess.org/yIygUXR2"]
[Date "2021.09.06"]
[Round "-"]
[White "ProfessorKitten"]
[Black "VICTORIAFUNMI"]
[Result "0-1"]
[GameId "yIygUXR2"]
[UTCDate "2021.09.06"]
[UTCTime "13:50:43"]
[WhiteElo "2110"]
[BlackElo "2028"]
[WhiteRatingDiff "-6"]
[BlackRatingDiff "+7"]
[BlackBerserk "true"]
[Variant "Antichess"]
[TimeControl "180+0"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e3 { [%eval 0.97] } 1... b5 { [%eval 0.36] } 2. Bxb5 { [%eval 1.06] } 2... g5?? { (1.06 → 6.62) Blunder. e6 was best. } { [%eval 6.62] } (2... e6 3. Bxd7 Bxd7 4. Nh3 Qh4 5. e4 Qxf2 6. Nxf2 Na6 7. Qh5) 3. Bxd7 { [%eval 4.52] } 3... Nxd7 { [%eval 4.6] } 4. Qh5 { [%eval 2.17] } 4... Bg7? { (2.17 → 3.87) Mistake. Ne5 was best. } { [%eval 3.87] } (4... Ne5 5. Qxh7 Rxh7 6. f4 gxf4 7. exf4 Rxh2 8. fxe5 Rxg2 9. Rh2) 5. Qxh7 { [%eval 4.89] } 5... Bxb2 { [%eval 4.83] } 6. Bxb2 { [%eval #20] } 6... Rxh7 { [%eval #18] } 7. Bf6?? { (Mate in 18 → 1.50) Lost forced checkmate sequence. h4 was best. } { [%eval 1.5] } (7. h4 Rxh4 8. Rxh4 gxh4 9. g4 hxg3 10. fxg3 f6 11. Bxf6 exf6 12. c4 c5 13. e4 f5) 7... Ndxf6?? { (1.50 → Mate in 12) Checkmate is now unavoidable. exf6 was best. } { [%eval #12] } (7... exf6 8. h4) 8. h4 { [%eval #11] } 8... Rxh4 { [%eval #10] } 9. Rxh4 { [%eval #10] } 9... gxh4 { [%eval #9] } 10. e4 { [%eval #9] } 10... Nxe4 { [%eval #8] } 11. Nh3?? { (Mate in 8 → -3.25) Lost forced checkmate sequence. d4 was best. } { [%eval -3.25] } (11. d4 Qxd4 12. f4 Qxg1 13. a4 Qxe1 14. f5 Bxf5 15. Ra3 Qxb1 16. a5 Qxc2 17. a6 Qxg2) 11... Bxh3 { [%eval -2.76] } 12. gxh3 { [%eval -3.14] } 12... Nxd2 { [%eval -3.37] } 13. Nxd2 { [%eval -4.45] } 13... Qxd2 { [%eval -3.0] } 14. Kxd2 { [%eval -4.4] } 14... Nh6 { [%eval -3.86] } 15. c4 { [%eval -4.65] } 15... Kd7 { [%eval -4.94] } 16. c5 { [%eval -3.88] } 16... c6 { [%eval -4.46] } 17. a4 { [%eval -4.12] } 17... Kc7 { [%eval -5.06] } 18. Rg1 { [%eval -4.26] } 18... Ng4?? { (-4.26 → -1.06) Blunder. Nf5 was best. } { [%eval -1.06] } (18... Nf5) 19. hxg4 { [%eval -2.02] } 19... f5?? { (-2.02 → 0.48) Blunder. f6 was best. } { [%eval 0.48] } (19... f6 20. Ra1) 20. gxf5 { [%eval 0.45] } 20... e6?? { (0.45 → 2.32) Blunder. h3 was best. } { [%eval 2.32] } (20... h3 21. f6) 21. fxe6 { [%eval 1.99] } 21... Kd7?? { (1.99 → Mate in 11) Checkmate is now unavoidable. h3 was best. } { [%eval #11] } (21... h3) 22. exd7 { [%eval #11] } 22... Rc8 { [%eval #10] } 23. dxc8=K { [%eval #10] } 23... a5 { [%eval #6] } 24. f4?? { (Mate in 6 → 6.16) Lost forced checkmate sequence. Kd8 was best. } { [%eval 6.16] } (24. Kd8 h3 25. Ke7 h2 26. Ke6 hxg1=Q 27. Ke5 Qxf2 28. Ke3 Qxe3 29. Kd4 Qxd4#) 24... h3 { [%eval 6.44] } 25. f5 { [%eval 5.34] } 25... h2 { [%eval 5.39] } 26. Rg5 { [%eval 5.13] } 26... h1=K { [%eval 4.89] } 27. Rg1?? { (4.89 → 2.13) Blunder. Rg6 was best. } { [%eval 2.13] } (27. Rg6 Kg2) 27... Kxg1 { [%eval 1.69] } 28. f6 { [%eval 1.73] } 28... Kf2 { [%eval 1.77] } 29. Ke1?! { (1.77 → 0.93) Inaccuracy. Kc3 was best. } { [%eval 0.93] } (29. Kc3) 29... Kxe1 { [%eval 0.65] } 30. f7 { [%eval 1.15] } 30... Kf2 { [%eval 1.38] } 31. Kd8 { [%eval 1.45] } 31... Kf3 { [%eval 1.56] } 32. f8=K? { (1.56 → 0.26) Mistake. Ke7 was best. } { [%eval 0.26] } (32. Ke7 Kf4 33. f8=N Kg4 34. Ke8 Kf3 35. Nd7 Kf4 36. Nb6 Ke5 37. Nd5 cxd5 38. c6 Kd4) 32... Kf4 { [%eval 0.71] } 33. Kg7?! { (0.71 → 0.00) Inaccuracy. Kde7 was best. } { [%eval 0.0] } (33. Kde7) 33... Ke4 { [%eval 0.0] } 34. Ke7 { [%eval 0.0] } 34... Kd3?! { (0.00 → 0.60) Inaccuracy. Kf4 was best. } { [%eval 0.6] } (34... Kf4 35. Kh7 Kg4 36. Kg8 Kf4 37. Kg7 Kg4 38. Kef7 Kf4 39. Kh7 Kg4 40. Kh8 Kf4 41. Khg7) 35. Ke6 { [%eval 2.32] } 35... Ke3 { [%eval 1.95] } 36. Kd5?? { (1.95 → 0.00) Blunder. Kh6 was best. } { [%eval 0.0] } (36. Kh6 Kf3) 36... cxd5 { [%eval 0.0] } 37. c6 { [%eval 0.0] } 37... Kd3 { [%eval 0.37] } 38. c7 { [%eval 0.28] } 38... Kc3? { (0.28 → 1.94) Mistake. d4 was best. } { [%eval 1.94] } (38... d4 39. Kf6) 39. Kf6 { [%eval 1.85] } 39... d4?? { (1.85 → Mate in 16) Checkmate is now unavoidable. Kc4 was best. } { [%eval #16] } (39... Kc4 40. c8=R Kc5 41. Rxc5 d4 42. Rxa5 d3 43. Rg5 d2 44. Rg8 d1=K 45. a5 Kc2 46. a6) 40. Kf5?? { (Mate in 16 → 0.00) Lost forced checkmate sequence. c8=R was best. } { [%eval 0.0] } (40. c8=R Kc2 41. Rxc2 d3 42. Rc3 d2 43. Ke5 d1=K 44. Rg3 Ke1 45. Kf4 Kd1 46. Rf3 Kc1) 40... d3 { [%eval 0.0] } 41. Ke5 { [%eval 0.0] } 41... Kb2 { [%eval 0.0] } 42. c8=R { [%eval 0.0] } 42... Kc2 { [%eval 0.0] } 43. Rxc2 { [%eval 0.0] } 43... dxc2 { [%eval 0.0] } 44. Kd4 { [%eval 0.0] } 44... c1=K { [%eval 0.0] } 45. Kc4 { [%eval 0.0] } 45... Kb1 { [%eval 0.0] } 46. Kb4 { [%eval 0.0] } 46... axb4 { [%eval 0.0] } 47. a5 { [%eval 0.0] } 47... b3 { [%eval 0.0] } 48. a6 { [%eval 0.0] } 48... Ka2 { [%eval 0.0] } 49. a7 { [%eval 0.0] } 49... b2 { [%eval 0.0] } 50. a8=K?! { (0.00 → -0.77) Inaccuracy. a8=B was best. } { [%eval -0.77] } (50. a8=B b1=K 51. Bc6 Kc2 52. Bb7 Kab3 53. Ba8 Kc1 54. Bb7 Kb1 55. Bg2 Kb4 56. Bf3 Kb2) 50... Kb3 { [%eval -0.85] } 51. Kb7 { [%eval -0.71] } 51... Kc4?! { (-0.71 → 0.00) Inaccuracy. b1=R was best. } { [%eval 0.0] } (51... b1=R 52. Kc6 Rh1 53. Kd6 Kc3 54. Kc6 Rh2 55. Kd6 Kd3 56. Ke6 Rh8 57. Kf6 Rh1 58. Ke6) 52. Kc7?! { (0.00 → -0.84) Inaccuracy. Kb6 was best. } { [%eval -0.84] } (52. Kb6 Kd3 53. Kb5 Ke4 54. Kb4 Ke5 55. Kb5 Ke4) 52... Kb4?! { (-0.84 → 0.00) Inaccuracy. Kb3 was best. } { [%eval 0.0] } (52... Kb3 53. Kd6 b1=R 54. Ke5 Ra1 55. Ke4 Ra8 56. Ke3 Ra5 57. Kf4 Ra2 58. Ke5 Kc2 59. Kd5) 53. Kd7?! { (0.00 → -0.71) Inaccuracy. Kc6 was best. } { [%eval -0.71] } (53. Kc6 Kc3 54. Kb6 Kd2 55. Kc6 Ke3 56. Kb5 b1=B 57. Kc6 Bh7 58. Kb5 Ke4 59. Kb4 Bg6) 53... Ka3?! { (-0.71 → -0.12) Inaccuracy. b1=R was best. } { [%eval -0.12] } (53... b1=R 54. Ke6 Kc3 55. Kf5 Kc4 56. Kf4 Rb2 57. Kf5 Rb3 58. Kf6 Rb4 59. Kf5 Rb2 60. Kf4) 54. Kc7?! { (-0.12 → -0.92) Inaccuracy. Kc6 was best. } { [%eval -0.92] } (54. Kc6 b1=K 55. Kb5 Kaa2 56. Kc5 Kc2 57. Kd5 Kab2 58. Kc5 Kbb1 59. Kb5 Ka2 60. Kc5 Kab2) 54... b1=K?! { (-0.92 → -0.16) Inaccuracy. Kb3 was best. } { [%eval -0.16] } (54... Kb3) 55. Kb6 { [%eval -0.03] } 55... Kc1 { [%eval -0.16] } 56. Kc6 { [%eval 0.0] } 56... Ka2 { [%eval 0.0] } 57. Kc5 { [%eval 0.0] } 57... Ka1 { [%eval 0.0] } 58. Kc4 { [%eval 0.0] } 58... Kab1 { [%eval 0.0] } 59. Kd4 { [%eval 0.0] } 59... Ka2 { [%eval 0.0] } 60. Kc5 { [%eval 0.0] } 60... Ka1 { [%eval 0.0] } 61. Kc4 { [%eval 0.0] } 61... Kab1 { [%eval 0.0] } 62. Kb3?? { (0.00 → Mate in 2) Checkmate is now unavoidable. Kd4 was best. } { [%eval #-2] } (62. Kd4 Kd1 63. Kc4 Kbc1 64. Kd4 Ke1 65. Ke4 Kf1 66. Kf4 Kc2 67. Kg3 Kg2 68. Kxg2 Kd2) 62... Ka2 { [%eval #-2] } 63. Kxa2 { [%eval #-1] } 63... Kb2 { [%eval #-1] } 64. Kxb2# { Game ends by variant rule. } 0-1

